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Catching A Ship At Maximum Warp

M.A.C.O.

Commodore
Commodore
I've been thinking about how the Scimitar and Vengeance were able to catch the Enterprise in their respective movies. Both the Kelvin Ent and the Ent-E were punching it at maximum warp. Both were caught by the enemy ships and fired at, causing them to drop out of warp.

Neither the Kelvin era Federation nor Remans had transwarp drive. How do you figure the bad guys were able to catch up to the heroes?


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Whoever said both ships were the fastest in the Starfleet?

It was even said that the Vengeance had advanced warp capabilities, so the Enterprise wasn't going to get away that easily from the start, IMO...
 
It was even said that the Vengeance had advanced warp capabilities, so the Enterprise wasn't going to get away that easily from the start, IMO...
Add to the fact that the Enterprise's warp core was sabotaged, making the Vengeance even more than capable of catching up, merging warp bubbles and firing.
 
That's the funny thing about warp in Star Trek you can go to warp, you may not necessarily get away.

you have to be faster than the ship chasing you in Star Wars you go to hyperspace you're free Star Trek you have to be faster than the other guy. And alot of times the hero ship isn't faster than the bad guy.

That has been seen many times over, not just in the examples given.
 
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Everybody is always constantly developing Faster Warp Drives & StarShips to house them.

While one StarShip might be the fastest at any given moment, I'm sure that moment isn't going to last that long.

A new ship will get developed that can beat it pretty easily.

The same with IRL Ships of a given class and Automotive Vehicles.

Everybody is always chasing performance.
 
That's the funny thing about warp in Star Trek you can go to warp, you may not necessarily get away.

you have to be faster than the ship chasing you in Star Wars you go to hyperspace you're free Star Trek you have to be faster than the other guy. And alot of times the hero ship isn't faster than the bad guy.

That has been seen many times over, not just in the examples given.

Exactly, maximum warp means "as fast as we can go," it's not an absolute number.

You might be driving your 1980s sports car as fast as it can go, but my modern Ford Fiesta is probably going to catch it.

dJE
 
Exactly, maximum warp means "as fast as we can go," it's not an absolute number.

You might be driving your 1980s sports car as fast as it can go, but my modern Ford Fiesta is probably going to catch it.

dJE

If your Ford Fiesta hits Warp 10 you will become a salamander.
THAT is maximum warp.
 
I've been thinking about how the Scimitar and Vengeance were able to catch the Enterprise in their respective movies. Both the Kelvin Ent and the Ent-E were punching it at maximum warp. Both were caught by the enemy ships and fired at, causing them to drop out of warp.

Neither the Kelvin era Federation nor Remans had transwarp drive. How do you figure the bad guys were able to catch up to the heroes?


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plot :shrug:
 
Even during TOS, a small differential in warp speed results is a larger velocity differential especially at higher warp speeds.
From The Enterprise Incident:
SULU: Holding at warp nine, sir.
...
TAL: Helmsman, flank speed. Weapons officer, stand by to fire main batteries as soon as we reach optimum range.
...
KIRK: Mister Spock, distance from the Romulan vessel?
SPOCK: One hundred and fifty thousand kilometres, Captain, and closing very rapidly.
KIRK: Stand by, phasers. Commander, you'll forgive me if I put up a fight.
COMMANDER: Of course. It's expected.
SPOCK: One hundred thousand kilometres. They should commence firing at us within the next twelve point seven seconds.
During The Enterprise Incident, Enterprise was running away at warp 9 while the Romulan D7 was slowly catching her and planning on blasting her with its main batteries (disruptors?) while at warp. Based on the timing in the episode where 50,000 kilometers was gained in about 14 seconds of dialog and a chunk of the remaining 100,000 kilometers would be gained in 12.7 seconds (putting the firing on the Enterprise at ~60,000 kilometers), a fair estimate would be a ship vs. ship speed differential of 3,600 kilometers per second. This would put the D7 speed at only warp 9.00000005. A little goes a long way when chasing at high warps.
From Arena:
SULU: Alien ship maintaining interval, Captain. Now at warp seven.
KIRK: Warp factor eight.
(Everyone looks surprised. Scotty is aghast.)
SULU: Aye, aye, sir.
KIRK: Captain to phaser banks. All components at battle ready. All banks primed.
CREWMAN [OC]: Aft phaser to Bridge. Alert status. All weapons at operational ready.
(Later, the ship has not blown up, and Sulu has a grin on his face)
SULU: Captain.
KIRK: Yes, Mister Sulu.
SULU: Closing on target, sir.
Obviously, a ship at warp eight will catch a ship at warp seven. As with the Romulan "main batteries" example above, Kirk plans to engage the Gorn ship with phasers while at warp.

Both episodes are good examples of warp speed chasing and weapon battle tactics while at warp. :techman::techman:
 
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I never quite got that in the English version. In the German dub they call it "the Juice" which, I thought, was a good play on the Force.
But what is a "Schwartz" other than a family name and a spelling variant of German "Schwarz" (=Black)?
Was it just supposed to be a funny word?
 
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