Well it was about time I got to grips with Blender. I've been dabbling with Lightwave for the least ten years, nothing serious just bits and pieces to waste time. I felt it was a bit cumbersome but didn't really know any different. Installed blender about a month ago and turns out after a few youtube videos I'm not finding it that hard. And then as with everything I do, I just started building Star Trek gubbins... I really like the Excelsior engineering hull end-bump so tried to incorporate that in, and the Galaxy deflector side-bumps running down the ship. Went for a circular saucer for two reasons, I like the Ambassador and Centaur class, and from a design stance if I mess something up on one bit I can copy and rotate parts of the mesh and rebuild it fairly easily. The nacelle pylons are my favourite bit, love how thin they are and it took me several tries to get the upper curve and curved connection to the hull I wanted. Also had to redo the whole saucer cus I did windows before doing a sub-divide, so learnt something about the right order to do things. These photos are where I started and where I am now. It's gone through several major changes but it's coming along. PS. I've not really learnt anything about rendering yet, so they're terrible!