I'm not sure if anyone here plays or used to play the Activision game "Bridge Commander" and if you do if you are a member of the online community...
If you are, you may vaguely remember that 4 years ago, I (as Trekky_35/James_Bonsall) released a mod entitled "Captain's Orders" which was an experiment into adding Guests and that Hailing function to ships in QuickBattle...
Suffice to say I abandoned the mod after I left the community for personal reasons, however boredom recently led me to dig it out again and take a look. It led me to realise two things:
1) The (limited!) python I learned 4 years ago had gone...
2) The mod was woefully messy - bits of code everywhere and generally in need of cleaning up!
So I am announcing my intention here to begin work again on Captain's Orders, however with the slightly more ambitious intention this time of making it an Alternative Campaign for the game, rather than an expansion to QuickBattle!
I'll update here and at BCC and if I feel the urge may even start a blog detailing my progress!
Thank you for your time!
If you are, you may vaguely remember that 4 years ago, I (as Trekky_35/James_Bonsall) released a mod entitled "Captain's Orders" which was an experiment into adding Guests and that Hailing function to ships in QuickBattle...
Suffice to say I abandoned the mod after I left the community for personal reasons, however boredom recently led me to dig it out again and take a look. It led me to realise two things:
1) The (limited!) python I learned 4 years ago had gone...
2) The mod was woefully messy - bits of code everywhere and generally in need of cleaning up!
So I am announcing my intention here to begin work again on Captain's Orders, however with the slightly more ambitious intention this time of making it an Alternative Campaign for the game, rather than an expansion to QuickBattle!
I'll update here and at BCC and if I feel the urge may even start a blog detailing my progress!
Thank you for your time!