It seems I missed some newer comments while making my first response out. I guess I'll have to pay more attention to that little alerts tab at the top of my page.
The 0.25c thing is only ever called the velocity for "normal impulse operations", while 0.75c+ is considered a subset of "high impulse operations", such speeds being "acceptable options during some missions."
The TM doesn't go explicit on whether Kirk did warp or impulse for 0.5c in TMP, but does mention that warp is capable of sublight and that impulse simply is the more efficient alternative at 0.5c. OTOH, the TM doesn't suggest that impulse could do FTL.
So what do you think based on what we've seen -- do you believe the impulse drive is capable of accelerating a starship to faster than light speeds?
The Phoenix...apparently has three separate propulsion systems. One makes her leave the first stage booster behind and shake while the crew primes the warp core; another applies the warp field via the nacelles to accelerate her from "relative speed 20,000 kps" via "critical velocity" to lightspeed and beyond; and quite possibly a third exists to bring her back home without risking another warp sortie, this making use of the nozzle at long last.
Or then the nozzle is just for purging the system after warp, and the initial make-shake drive takes the heroes back home. I really can't see Cochrane pressing the big red button a second time, not before having at least two bottles of something stronger than carried Phoenix-board...
The intermediate propulsion drive was apparently
Phoenix's sublight drive, or the warp drive being used to propel the ship at sublight velocities. I'd have to assume that the shaking we witnessed was a result of the structural integrity field being primitive compared to what we're used to seeing in the 23rd and 24th centuries. Our only real reference point is Geordi stating that
Phoenix's structural integrity was holding, and this was after the warp core was brought online, so is it possible that the integrity field operates as a sub-function of the warp drive?
LAFORGE: Warp field is looking good. Structural integrity is holding.
RIKER: Speed, twenty thousand kilometers per second.
According to Google (admittedly a search engine and not a scientific expert) the speed of light in a vacuum is 299,792 km/second. If my math is correct (and I'm not a mathematician either), that would make
Phoenix's movement speed here approximately 6.68% of the speed of light. The fastest velocity achievable with current technology (at least as far as I can uncover) is the
Solar Probe Plus, which launched in 2018 and reached a speed of approximately 202 km/second. That is quite an improvement over modern rocket propulsion.
I wonder, did
Phoenix use a matter/anti-matter intermix channeled through dilithium like 23rd and 24th century starships, or did it use a fusion reactor or something more akin to the third generation ion propulsion drive present in the
Ares IV craft flown by John Kelly thirty-one years earlier (in 2032)?
But yeah, it's clear that warp engines can move you at sublight - and implicit that primitive warp engines take ages to bring you from sublight to warp.
Using high impulse to go to a nearby star shouldn't take too long, and you can possibly also time travel at the destination to turn your objective travel time to effective zero - but your subjective travel time, dilation and all, will still have aged you much more than if you did a warp hop.
The hypothetical scenario I'm trying to feel out would require using an alternate propulsion method from warp drive (at least at warp speeds) due to a large area of space hampered with naturally occurring subspace disruptions (and perhaps various radiation types, such as the metreon radiation which caused the
U.S.S. Olympia to crash in 2371.)
Warp hops may be possible in certain areas, but the naturally inhospitable spatial phenomena would make this dangerous and an impractical tactic more often than not. This is the reason that the area remains more or less unexplored by the major Alpha and Beta Quadrant powers despite being relatively close from a galactic standpoint.
I'm willing to think outside the box (and I find the time dilation issue a potential source of interest when traveling through such an environment) but I don't think I'm ready to suggest time travel at our starship's destination in order to retroactively resolve a good portion of its issues in transit.
A question that occurs to me, though, is does the warp drive still interact with subspace at the same level or in the same way when it is being used to apply sublight propulsion?
...And the test rig keeps shaking all that time, as if under thrust. That is, after separation, and before warp core activation. Perhaps Cochrane just had some substandard pumps installed?
I kind of meandered on and addressed my thoughts about this up above.
...Nacelles? That's what I'm hearing there. Could in theory be "main cells", too, but considering what they are trying to achieve, it would make sense for them to activate specific pieces of hardware in sequence, starting with the core and then proceeding with the nacelles, which get charged by the former.
I pulled the scene up and actually rewatched it, and I believe you're right. I'm certain he is saying warp nacelles. When I was making my last response I was relying solely on the script at Chakoteya.net instead of reviewing the actual footage. That's the first time I've noticed an error in one of their transcriptions.
Or then antimatter annihilation can be relatively easily harnessed, and antimatter creation by the magic charge-flipping tech of the TNG TM has already been discovered by the 2050s, and Cochrane just gets inferior mileage from an engine running without dilithium (or paralithium, or whatever-lihtium).
I mean, it's less than a decade to the launch of Friendship One, which explicitly carries the secret of antimatter tech within her. I don't see a major reason to think Cochrane would have been unable to obtain antimatter. Or antigravity, for that matter. These technologies get introduced at some point, and as long as we don't know that point, we can assume whatever we wish.
I hadn't remembered the date that
Friendship One had been launched, but you are right that it was a very short time after first contact (2067, four years later to be exact), which makes his use of anti-matter much more likely, especially as the probe was explicitly stated (in backstage information) to be modeled after the
Phoenix.
The
"Voyager" episode also makes it clear that the probe was sent out ahead of humanity who had not yet found a way to have left our solar system (reliably and consistently at any rate), and this was the only way we could contact the interstellar community prior to our starships flying amongst them.
Taking this into account, I think it could make sense that Cochrane's warp core used antimatter but lacked dilithium as it is a reasonably rare element found only on a few planets throughout the known galaxy.
Further, in the 23rd and 24th century dilithium is used to regulate the matter/anti-matter reaction in warp cores, controlling the amount of power generated in the reaction chamber and channeling the release of that electro-plasma. If
Phoenix lacked that element, it might explain the shaking we see during the second stage of its first warp flight, lacking the refinement in its power regulation later starships would see.
"Burning deuterium" is probably colloquial - in "Doomsday Machine" we hear that moving at impulse consumes fuel at a rather alarming rate even when nothing is broken or clogged, so LaForge might simply be worried that they're soon running out of oomph if nothing improves or the battle doesn't conclude.
I would have assumed it was a figure of speech, but he follows it up with a line about blowing themselves up which made me question if perhaps there was more meaning behind it.
LAFORGE (on intercom): Engineering to bridge. We're burning deuterium down here. We're going to blow ourselves up. We won't need any help from the Son'a.
I suppose this could be taken to mean that something in the Briar Patch is causing the impulse system to function less efficiently, thus deuterium is being consumed at an accelerated rate (more fuel, less energy derived from it), all of which could be essentially overtaxing (perhaps overheating) the system. If this were true, it could reconcile the recommendation against full impulse, the implied increased deuterium usage, and the threat of blowing themselves up.
Well, impulse manifolds are a thing, too (and a big issue in ENT, apparently very maintenance-heavy and sensitive). It would be natural to assume that it's impulse manifolds specifically that limit impulse to 1/3. The name is vague enough, suggesting the splitting of output or combining of input; the latter might be what gets clogged first when the starship ingests gas, and we do have a reason to think the E-E is ingesting, even though I'll be damned if I know what possible reason a starship would have for ingesting anything when it does just fine in absolute vacuum 99% of the time.
That all makes sense to me, though we admittedly know very little about how the impulse manifolds function, making me wish I had a more solid answer on the whats, hows, and whys of this particular piece of technology. I think if we assume the manifolds are being clogged or otherwise affected, it might go hand in hand with my speculation above (that the system is functioning less efficiently, burning more fuel, and overtaxing itself as a result.)
Equate that impulse is like "propellors" pushing against a medium like water to generate thrust. If impulse (like a gravity drive) actually pushes against subspace (realm of gravity) for thrust might explain the Briar Patch. It's like motoring in viscous mud or syrup instead of water if we use the propellor example.
This might fit in with the idea I posited above that the drive is essentially being overworked in the Briar Patch, consuming more resources (deuterium in this case) for fewer gains.
We have a fairly good understanding of the mechanics of warp drive. I wish we had a similar understanding of how impulse works. Does it use a subspace field like warp, but to a lesser degree, pushing off subspace (as you suggest) as opposed to creating an entire subspace field around the ship? Does anyone have a compelling theory on this?
Small jumps are probably the only way you can do it. Perhaps a quick dash to the middle of a solar system or between planets in the same system. Enough to cross a few billion kilometers in real time, but the clocks might start acting funny when crossing a light-year or more.
The funny thing about time dilation is that it has a greater impact on the crew of a ship than anyone else. If a ship leaves Earth at 0.99c for a star system 100 light-years away, it will reach that system in a little over 100 years. But because time slowed down for the crew of that ship, those 100+ years on Earth seemed more like only 14 years to them.
A tactic like that wouldn't allow continuous long distance travel, but using short dashes to travel over time would still lead you to cross great distances in far less time than you would by only traveling at impulse, right? The real question, I suppose, would be "is it fast enough to not waste a huge chunk (i.e. years) of your life if you were forced to travel through several star systems in such a manner?" If not, it's back to the drawing board (or the speculating board, if you will.)
Here's a pretty good time dilation calendar where you can enter your percentage of lightspeed and then distance (in light-years) to see how time flows differently on a sublight ship compared to time back on Earth:
https://www.emc2-explained.info/Dilation-Calc/#.X3eGc2hKiHs
Thanks for the link. I've added it to my references and resources bookmarks. As a writer and a GM, I find it useful to keep ahold of things like this (star maps, distance conversions, etc.)
Time Dilation might be a great method for a one way trip to the future while crossing a short distance on a galactic scale.
If they can "Shield" the computers from the effects but let human's feel it, you could potentially travel into the future at little "Time Cost" to your life.
It's certainly a unique way to engage in time travel. At short distances (galactically speaking) it might be well worth it, especially if you could refine the dilation and learn to predict the exact results in regards to various length journeys.