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Best and Worst Standing Sets in Sci-Fi TV

Can't believe we got this far w/o any mention of the various TARDIS control rooms... :D

I thought about mentioning the TARDIS, but in truth, it always felt like a bit of a cheat since it had nothing that it needed to match with.

It was never bad, but I think because it was essentially just a room that could be any shape, it never feels extraordinary.
 
For instance, Picard's Ready Room is odd in that it has a perfectly vertical exterior wall. Yet that is not found anywhere on the ship.

I forgot to mention this before, but the entire bridge/ready room/observation lounge complex does indeed match the exterior of the bridge module atop the saucer, since the sets and the miniature were designed to reflect each other. You can see a close-up of the module here:

http://www.cygnus-x1.net/links/lcars/blueprints/galaxy-class-cruiser-sheet-8.jpg

The front of the ship is to the right, and the ready room is the upper bulge of the central structure, with the window being that little rectangular shape on the edge at about 11 o'clock.



The same is true of the shuttle and cargo bays. Equally, the gentle slope of the saucer means that all of the windows in the senior officer's quarters should probably be on the ceiling...

They pretty much were. The wall containing the windows is closer to horizontal than vertical. By my estimates, their slope is in the 20-25 degree range, which is a pretty close match to the blueprints.

The only thing that bugged me is that they didn't build the window wall to be invertible so they could show quarters on the underside of the ship.

Actually the window in Picard's Ready Room is clearly not on the ship. If you look at the model, there are NO perfectly vertical walls. They all have some slant to them.

This is also why the Shuttle Bay never worked. I always wondered why they didn't simply put the shuttle bay doors on a slant. That would have matched the model. Instead the doors rise straight up giving the impression of yet another perfectly vertical wall. I was never sure where those cargo bays were supposed to be given the big vertical doors.
 
And as impossible as it appears, we've yet to mention the often default champion of sci fi tv set design. Space 1999. The Eagle sets, travel tubes, and Alpha base control center still impress after 39 years. :cool:

I actually think that set design was one of strength's of Space 1999. One of the things that I liked about the sets was that Alpha felt more like a ground base than a starship. Main Mission was large and spacious. The corridors looked more like what you would find in a mall complete with directories and well placed information terminals. Plus it had a logical transit system complete with stations. It felt more like a city that Atlantis.
 
Actually the window in Picard's Ready Room is clearly not on the ship. If you look at the model, there are NO perfectly vertical walls. They all have some slant to them.

It's a spaceship. It would have thick, multilayered walls that could easily be curved on the outside and straight on the inside.


This is also why the Shuttle Bay never worked. I always wondered why they didn't simply put the shuttle bay doors on a slant. That would have matched the model. Instead the doors rise straight up giving the impression of yet another perfectly vertical wall.

Okay, that's a valid point. But it's a grand tradition in TV and movies for interiors and exteriors to have discrepancies. Just in Trek alone, the TOS shuttlecraft and the Delta Flyer were bigger inside than outside, the TMP rec deck couldn't fit in the saucer, the TMP engine room had a corridor in front of it stretching impossibly far forward, and Voyager seemed to have a dimensionally transcendental shuttlebay that could house both the Flyer and Neelix's ship and still have room for multiple shuttles (not to mention having a "Shuttlebay 2" despite only having one hangar door -- and that door was too small to admit the Flyer).

Beyond Trek, plenty of other fictional spaceships have interior sets that are too big in proportion to the exterior designs, including the Jupiter 2 (Lost in Space), the Discovery (2001), Starbug (Red Dwarf), and the Millennium Falcon (some obscure film whose name escapes me). And it's not just ships; the FLAG semi in Knight Rider had the same property.

Then there are the changing dimensions of the 4077th in M*A*S*H; the tents and structures in the compound changed their relative spatial relationships depending on whether an episode or scene was shot on the soundstage or the exterior location.
 
Actually the window in Picard's Ready Room is clearly not on the ship. If you look at the model, there are NO perfectly vertical walls. They all have some slant to them.

It's a spaceship. It would have thick, multilayered walls that could easily be curved on the outside and straight on the inside.


This is also why the Shuttle Bay never worked. I always wondered why they didn't simply put the shuttle bay doors on a slant. That would have matched the model. Instead the doors rise straight up giving the impression of yet another perfectly vertical wall.

Okay, that's a valid point. But it's a grand tradition in TV and movies for interiors and exteriors to have discrepancies. Just in Trek alone, the TOS shuttlecraft and the Delta Flyer were bigger inside than outside, the TMP rec deck couldn't fit in the saucer, the TMP engine room had a corridor in front of it stretching impossibly far forward, and Voyager seemed to have a dimensionally transcendental shuttlebay that could house both the Flyer and Neelix's ship and still have room for multiple shuttles (not to mention having a "Shuttlebay 2" despite only having one hangar door -- and that door was too small to admit the Flyer).

Beyond Trek, plenty of other fictional spaceships have interior sets that are too big in proportion to the exterior designs, including the Jupiter 2 (Lost in Space), the Discovery (2001), Starbug (Red Dwarf), and the Millennium Falcon (some obscure film whose name escapes me). And it's not just ships; the FLAG semi in Knight Rider had the same property.

Then there are the changing dimensions of the 4077th in M*A*S*H; the tents and structures in the compound changed their relative spatial relationships depending on whether an episode or scene was shot on the soundstage or the exterior location.


Ahh but you see...we actually get to peer in through the ready room window in the "Best of Both Worlds" Part II in that instance, its still just a flat vertical wall even on the outside of the ship. I think that there is even a note about this on Memory Alpha.
 
This is also why the Shuttle Bay never worked. I always wondered why they didn't simply put the shuttle bay doors on a slant. That would have matched the model. Instead the doors rise straight up giving the impression of yet another perfectly vertical wall. I was never sure where those cargo bays were supposed to be given the big vertical doors.
I had assumed that shuttle bays 2 & 3 had 2 doors-an exterior space door matching the sloping curvature of the 'neck', and the recessed, inner straight door we saw on the inside. I do recall an episode where the main shuttle bay (on the saucer section) was depressurized, and it's doors had a corrugated texture, and rose at a slight angle upwards....:shrug:

Edit-Hmm...found a picture of main shuttlebay, and while we see the exterior slope, this model has no place for an inner straight door that was always seen onscreen.
http://en.memory-alpha.org/wiki/File:Main_shuttle_bay_studio_model_by_Ed_Miarecki.jpg
 
I always thought the Thunder Mountain set on Jeremiah was impressive.

Also, the TOS Engineering section was fairly impressive.

I liked Quark's, too.

And in the original BSG, the launch tubes/area felt like a launch area. nuBSG went to a lot of trouble to re-create that feeling but they merely added detail to the original concept, IMO.
 
A FEW BEST
Lost In Space's Jupiter 2 interiors (not counting the idiotic engine room seen once).
Actually superior than anything on Star Trek's original run. Their planet set was better than Star Trek's as well.

UFO. The SHADO HQ, Moonbase, Skydiver, etc. sets were very nice.

SPACE: 1999.
Nice standing sets at least in the first year.

A WORST
The Time Tunnel's Project Ticktock set. Sure, there's this great tunnel, but it's surrounded by a black walled limbo and lots of stock computer banks. Boring.
 
Nobody's mentioned Farscape? The standing sets of Moya were quite remarkable in creating a fascinating milieu that you could actually see as being both a ship and a living creature, with curves and bulges and swoops. Plus the lighting and sound designs that went with it to make you feel like you were actually inside a giant space whale. The sets for Talyn and other locations weren't permanent standing sets perhaps, but they were equally as impressive.

I just watched the "Into the Lion's Den" two-parter at the end of season 3, where Crichton blows up Scorpius' Command Carrier. The commentary says that the sets for the inside of the carrier were actually bigger and more complex than the Mission Impossible movie sets that were only on the next soundstage along, at a fraction of the price.

.
 
Edit-Hmm...found a picture of main shuttlebay, and while we see the exterior slope, this model has no place for an inner straight door that was always seen onscreen.
http://en.memory-alpha.org/wiki/File:Main_shuttle_bay_studio_model_by_Ed_Miarecki.jpg

But we never saw the main shuttlebay as a live set, because it was too big for them to build. That shot from "Cause and Effect" was the only time we ever got a look at it. Whenever there was an "INT. SHUTTLEBAY" scene, it was always shuttlebay 2 or 3, one of the smaller ones on the back of the dorsal.


A WORST
The Time Tunnel's Project Ticktock set. Sure, there's this great tunnel, but it's surrounded by a black walled limbo and lots of stock computer banks. Boring.

In the pilot, there was a terrific matte-painting shot showing the larger context that set existed in:

http://www.rubypenguin.com/Central30/01Timetunnel01.jpg

It surprises me that they didn't reuse that shot as stock footage more often. It would've made the set seem more impressive.
 
There are elements of that matte painting that look tremendously like the interior of the Krell machine in Forbidden Planet.

6918445544_1a96522747_z.jpg


I can see that the LIS planet exterior set was more extensive and sophisticated than Trek's planet set. The Jupiter II interiors never impressed me, though - and looking at them for reference a great deal back in 2007-2008 they just struck me (as with so much else on the show) as being TV-budget knock-offs of the C57-D.
 
I always thought that the sets for seaQuest were very good. Compared to Voyage to the Bottom of the Sea, the seaQuest felt more like a sub than the SeaView. I think that the only really great set on that show was the control room (and that was a left over from the movie).
 
Yeah, SeaQuest had some great looking sets. But they were pretty silly in terms of design. Half the reason I'd like to see a movie version of Startide Rising is to see the concept of water areas of a ship done with more focus and thought than on SeaQuest.
 
Out of all the Trek series, I would have to say that Enterprise had the best sets. I don't think any Trek series went to the lenghts Enterprise did to match interiors and exteriors. The bridge was beautiful and fit pretty much perfectly into the CGI model of the ship. The Corridors, Launch Bay, Engineering, even the Crew Quarters were all very well designed and matched the look of the NX-01 to a tee. Say what you will about the show, but the production team knew what they were doing.
 
^It might be more accurate to saw the set designers knew what they were doing. The production team includes many areas including set design.
 
I had assumed that shuttle bays 2 & 3 had 2 doors-an exterior space door matching the sloping curvature of the 'neck', and the recessed, inner straight door we saw on the inside. I do recall an episode where the main shuttle bay (on the saucer section) was depressurized, and it's doors had a corrugated texture, and rose at a slight angle upwards....:shrug:[/quote[]

A closer look at the Shuttlebay 2 and 3 locations on the actual model show that the door is vertical/near vertical and recessed from the curve of the neck.

Edit-Hmm...found a picture of main shuttlebay, and while we see the exterior slope, this model has no place for an inner straight door that was always seen onscreen.
http://en.memory-alpha.org/wiki/File:Main_shuttle_bay_studio_model_by_Ed_Miarecki.jpg

The interior side of the Main Shuttlebay door was never seen on screen. The Main Shuttlebay itself was only ever seen in "Cause and Effect" from the outside.

I believe that you are referring to SB2 and 3 when you reference the interior side of the door.

http://en.memory-alpha.org/wiki/File:GalaxyShuttlebay.jpg

http://tng.trekcore.com/gallery/albums/s2/2x01/child007.jpg

I always liked the refit shuttlebay from ST V

http://en.memory-alpha.org/wiki/File:Enterprise-A_shuttlebay.jpg

and the only glimpsed "Drop bay" on the Defiant
http://drexfiles.wordpress.com/2009/01/04/defiant-shuttle-bay/
 
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