Re: Andrew Probert's ST:TNG Federation Fighter Concept Unvei
Arpy said:
I'm not sure I like it.
I'm one of those guys that doesn't see the point of fighters against starships. And I don't see Starfleet at least employing fighters against lesser-developed worlds.
Beyond that, some questions/concerns...
What sort of engine does it have? Is there enough room for its fuel? ...The impulse exhaust in the back seem mighty large. Where do the phasers get their power from? Shields?
One thing that's always puzzled me: are micro-photon torpedoes all that useful against an enemy using the standard-sized ones? If so, why don't starships stock thousands of them instead of hundreds of their big brothers?
Are those bussard collectors and a deflector dish? ...So then is this a warp-capable ship?
Are there rotation control thrusters?
The controls look pretty low-tech also. I imagine future fighter pilots interfacing in such a way that their slightest, quickest impulse is read and acted on by their machine.
Finally, the figure used is dressed in a uniform I love, but would these pilots be dressed in some sort of EV suit, if that's the right term? Personally, I think some of the uniform variants that have popped up have been pretty unimaginative and the uniforms they do wear haven't been portrayed very well. ...In TOS era they supposedly had internal heating devices, and by TMP high-tech medical scanners, if they weren't outright holo-projections... But that's a whole 'nother thread.
First of all, Gene didn't see the point of fighters against starships either,... but they did seem to do a pretty good job on the DeathStar, in that other galaxy far far away. The point is, you & Gene are probably right,... but there is still something romantic about the little guy takin' out the big guy. Daring pilots in ships too small to seem important, slipping in close and firing a small explosive into some vulnerable spot is still pretty cool to us older guys.
Your questions...
Engine type? Some sort of impulse engines powered by a small reactor (seen at the low rear area). Yes. for short attack runs, there is enough room for fuel & life support. The only shielding is projected toward the front. It's very heavy shielding used only during attack runs to conserve power.
The micro-photon torpedos could not produce the same devastating energy as the standard ones, but they would be strong enough to blow through smaller targets or concentrate that firepower into a tight radius. If you think of a ships shield as a balloon, consider a normal torpedo to be like a hammer while the MPTs are like pins.
This is not a warp-capable ship. You're seeing a forward sensor and the orange sections were originally copied from the Runabouts. Those will evolve into forward firing thrusters for intense velocity reduction. The rotation control thrusters are all on the back of the engines, and those will become evident as the design is refined. Think of a rudder on a boat.
The control panel will evolve.
The uniform is not a standard pilot's flying suit. That was put there to support the game scenario being pitched.
Thanks for your thoughts. Meanwhile, here are a couple of very short animations for you all:
FedFighter flyby
K-Fighter Touch & Go
I'm definitely not an animator, so you may have a laugh at these, but they'll provide more fun stuff to talk about.
Andrew-