Yeah, as stated before, this is a personal project of mine, and I don't like those red alert indicator at Tactical, so I removed them.
@Ryan Thomas Riddle: Yeah, that makes perfect sense for those little screens, but by TVH when they were placed behind the Captain's chair that's no longer plausible, and TNG carried this over for the battle bridge and the USS Stargazer.
Here's the finished Victory bridge. I ended up doing a couple more modifications, though very minor. First, I added a subtle ribbed texture to the black risers on the platforms for the Captain's chair and helm, and on the continued vertical black trim all along the edge of the top level. This is to mimic how the area around the pit looks like on the Enterprise-B.
Second, for the first time I exported the LCARS textures into 8k files rather than 4k as I did up to this point. This was due to noticed pixelation whenever I placed the camera too close to the consoles, and it was detrimental to the immersion on the images.
This WIP render was what prompted this, as the Captain's chair buttons were heavily pixelated. Overall the new 8k images helped get brighter and sharper graphics all over, particularly whenever there were diagonal lines (such as on the Constellation top view graphic on the helm), that didn't have that big a resolution at 4k. So this had a far greater impact than I anticipated, and all for just a couple extra Mb for each exported image.