I've finished the last commission I was doing, and while I'm anxious to show you the results, they won't be available for several months. 
Now I've already started my next one, and it's comprised of a record four interiors, for @Rusty0918. I'll be doing the four of them in a row because three of them are redresses of existing sets, while one is a completely new room. The sets are all from the USS Galaxy:
-Main bridge, as it looked by 2365 (TNG season 2)
-Main bridge, as it looked by 2376 (Post-DS9)
-Battle bridge, as it looked by 2365 (A redress of the Constellation bridge)
-Transporter room, also as it was by 2365
For the first two sets, I needed to bring the 2360 Galaxy bridge I did last year up to spec. This included changing all the materials to the newer versions using Principled shaders, plus changing the meshes to updated iterations I made for the Enterprise-D bridge, and overhauling the lighting and color management settings to take advantage of Blender's latest updates. Here's the result:
I might re-render all the shots of this iteration of the bridge, so that once the other two versions are done, a direct comparison is possible.

Now I've already started my next one, and it's comprised of a record four interiors, for @Rusty0918. I'll be doing the four of them in a row because three of them are redresses of existing sets, while one is a completely new room. The sets are all from the USS Galaxy:
-Main bridge, as it looked by 2365 (TNG season 2)
-Main bridge, as it looked by 2376 (Post-DS9)
-Battle bridge, as it looked by 2365 (A redress of the Constellation bridge)
-Transporter room, also as it was by 2365
For the first two sets, I needed to bring the 2360 Galaxy bridge I did last year up to spec. This included changing all the materials to the newer versions using Principled shaders, plus changing the meshes to updated iterations I made for the Enterprise-D bridge, and overhauling the lighting and color management settings to take advantage of Blender's latest updates. Here's the result:


I might re-render all the shots of this iteration of the bridge, so that once the other two versions are done, a direct comparison is possible.