In our universe,there is no Earth mass body at 100 AU circular orbit. certainly not with oceans of water.
In our universe,there is no Earth mass body at 100 AU circular orbit. certainly not with oceans of water.
All true. I think its more likely the writers did know what an AU is (come on, who HASN'T played EVE Online by this point) and the VFX team was not coordinating well.
It was a joke. You navigate inside of star systems in EVE using an AU as measurement. nevermind.Eh, what?
What has EVE online got to do with knowing what an AU is?
However, as much as I hate to turn down kind words, I need to here, because it wasn't me initially positing that DSC is an alternate universe.
They said it was 100 AU from Earth, and that it was in Earth's backyard. But let's not obsess over the details. There are thousands of details in Trek that don't make any sense and have to be glossed over. (Like, did you know we're scheduled to give up sleeper ships in favor of faster space drives this year?)
MARLA: Captain, it's a sleeper ship.
KIRK: Suspended animation.
MARLA: I've seen old photographs of this. Necessary because of the time involved in space travel until about the year 2018. It took years just to travel from one planet to another.
MITCHELL: My love has wings. Slender, feathered things with grace in upswept curve and tapered tip. The Nightingale Woman, written by Phineas Tarbolde on the Canopius planet back in 1996. It's funny you picked that one, Doctor.
DEHNER: Why?
MITCHELL: That's one of the most passionate love sonnets of the past couple of centuries. How do you feel, Doctor?
But as mentioned, canon and continuity are not synonyms. "The canon" is just the overall body of work, contradictions and all. It's not a value judgment or a designation of "rightness," it's merely a nickname for the original creation as distinct from its tie-ins and fanfic. Its internal continuity, meanwhile, is a moving target that changes and evolves as new stories are added to it and older stories are reinterpreted. When two details contradict each other, as a rule, it's the later one that takes precedence -- James T. Kirk instead of R., dilithium instead of lithium, Data not having emotions, etc.
That may help with the writing process, but the VFX design is a different department. Besides, official Trek lore has never been astronomically accurate. That goes back to the very beginning -- "The Cage" had the Enterprise heading to Vega Colony to treat their injuries from the Rigel VII mission, but the distance from Rigel to Vega is larger than the distance from Rigel to Earth.
To me it seems that the earlier detail should take precedence over the later, assuming that the later detail is due to carelessness or forgetfulness.
In our universe,there is no Earth mass body at 100 AU circular orbit. certainly not with oceans of water.
The only problem is that this planet is presumed with a low reflective surface and the Discovery planet is high reflective, too high for a planet out there.
Well we got a space shot when the Discovery jumped into Warp. That was a very bright planet.
You can't take visual effects literally. They're symbolic representations. Very few space shows or films have ever portrayed space in a way that's remotely close to how it would actually, realistically look; it's usually stylized for the audience's benefit. ...
I mean, if anyone doubts the power of silence, just show them that certain scene in The Last Jedi.
The spacewalk between Kurnow and Max in 2010 is one of my favorite silent space scenes too. The panicked breathing into the microphone and the dialogue does all the sound one needs. If there were any space sounds in the scene I don't recall them and they certainly weren't necessary.Firefly did silent space scenes, and it worked quite well, contrary to popular assumptions. I felt the lack of sound gave the action more of an impact, not less. After all, when we see news footage of real events captured by security cameras or drone cameras or whatever, it's frequently silent. So seeing silent footage has a realistic feel, while footage with clearly audible, intricately engineered sound effects feels more artificial, even aside from the "sound in space" issue.
I mean, if anyone doubts the power of silence, just show them that certain scene in The Last Jedi.
Actually, they did try soundless space scenes, but test audiences for the miniseries complained it was distracting switching back and forth from noisy interior scenes and quiet exteriors. So the concept was abandoned because of that.Yeah even Ron D Moore shelved his idea for BSG to be "harder" sc-fi by having silent space battles as it just wasn't good TV. (Though he did manage a compromise because of them using "real" ordnance and therefore legitimate "shooting sounds" from inside the shooter's ship...)
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