Star Trek Timelines

Discussion in 'Trek Gaming' started by Timofnine, Jan 15, 2016.

  1. LeadHead

    LeadHead Director of Comedy Premium Member

    Joined:
    Oct 3, 2000
    Location:
    The Normandy SR-2
    I have 165 and still can expand crew slots further. Some expansions are due to VIP level, others free slot giveaways that they've done a couple of times (and they REALLY NEED TO DO AGAIN) and I've spent dilithium on slots too. (A move I'm not happy about, you should pay for new crew and ships in game, not the storage of them)
     
  2. LeadHead

    LeadHead Director of Comedy Premium Member

    Joined:
    Oct 3, 2000
    Location:
    The Normandy SR-2
    Also, the TrekBBS Armada in Timelines has become an open fleet. You no longer need to get past the evil overlord that is me to enter the fleet. :)
     
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  3. bbjeg

    bbjeg Admiral Admiral

    Joined:
    May 24, 2013
    Location:
    Right here buddy.
    It's a shame that I spent all those chonitons for a science experiment to get nothing. Yeesh.

    Also, purchasing or saving up for a third shuttle makes all the difference when looking for gear that way, or events (though I haven't tried it out in an event, you can still notice faction standings rise quickly).
     
  4. LeadHead

    LeadHead Director of Comedy Premium Member

    Joined:
    Oct 3, 2000
    Location:
    The Normandy SR-2
    Getting science experiments through away missions is a waste. Getting them through Cadet Challenges and the replicator is a lot more effective.
     
  5. bbjeg

    bbjeg Admiral Admiral

    Joined:
    May 24, 2013
    Location:
    Right here buddy.
    I save replications for either high choniton costing items (+15) or an item that needs multiple items (+40000 to replicate).
     
  6. Scout101

    Scout101 Admiral Admiral

    Joined:
    Aug 21, 2003
    Location:
    Rhode Island, USA
    Not nearly enough crew storage, and not paying to keep upping it. I've thrown away way more crew than I currently have. Only saving spots by freezing the couple max characters I have, but then it means I can't play my best people. Very frustrating that there's no way to get DIL through the game itself, just paying. So locked out of anything of real interest, which makes me less interested in spending, so I just mindlessly farm away for 5 minutes and then close until the next day.

    It really IS just farming. It's an area this game completely fails at compared to others; there's not really any game to PLAY, it's Farmville: Starfleet
     
  7. Tomalak

    Tomalak Vice Admiral Admiral

    Joined:
    Jun 22, 2003
    Location:
    Manchester
    Yeah, even the events are just farming for exclusive items. Once you've done the missions once there's not much more game to it.
     
  8. bbjeg

    bbjeg Admiral Admiral

    Joined:
    May 24, 2013
    Location:
    Right here buddy.
    They do offer free dilithium for immortalizing your crew. 100 for the first ten, 250 for 25, and so on. They also issue 2000 chronitons randomly, a few of us posted it in this thread a while ago when it happened (which you can save to play when you want or spend to get a few hours worth of gameplay, and with achievements, you can get free honor, chronitons, merits, and dilithium (as I said above). Really, between obtaining stars to boost your level (which offers more chonitons), cadet challenges, space battles, the arena, and events, you can definitely spend more than five minutes enjoying the game.
     
  9. Scout101

    Scout101 Admiral Admiral

    Joined:
    Aug 21, 2003
    Location:
    Rhode Island, USA
    I got the 100 DIl, it's just not enough to buy anything other than free spins to farm for more crew that I'd have to dismiss. I have a billion chronotons (not exactly, but several million i think), just about infinite merits and whatever the new honor thing is. Just can't spend that currency in places that help, and can't convert to the DIL that's really needed.

    Annoying to keep dismissing the reward characters because you're full. And stuck between tossing them, or the 3-star character that I've got worked up to level 50 or whatever. More likely to toss the 4-5 star character because they don't repeat often enough, so I won't level them up. I have a ton of 4-5 star reward characters that just don't come again after the event, so they sit at level 1, 1 star, hoping they get another one so I can bother to level them, or toss them when the monthly 3-star character comes around in the dailies...

    For fun, describe what the game actually is? No skill, no strategy, it really is just farming, right? I want to like it, it's just missing the veneer that pretends it's a real game. Star Wars Galaxy of Heroes is a farming game as well, but there's enough actual game that you don't notice as much. It's a big difference, really.
     
  10. Tirius

    Tirius Captain Captain

    Joined:
    Mar 27, 2003
    Location:
    The Netherlands
    It varies, but I mostly replicate green and blue items that require a lot of components to make, and whites if they are a pain to obtain - like the aforementioned science experiments, or blood wine for Klingons. Sunday is usually replication day for purple items if I need those - using the credits from the saturday cadet challenge and sunday's extra rations.

    I do agree the balance between slots and the number of new crew being released is getting quite skewed - even though I'm not a ftp player, I am also struggling with space and not interested in just paying for slots. I've started to ease up on my events a little, as I won't get the legendaries anyway and the struggle to reach even the threshold for purple ranked rewards isn't worth the effort at present. I can make 1-2 copies of a ranked purple with effort, but that just clogs the crew quarters with characters that won't be easy to complete. This week I intend to complete my Bareil, but I just don't have the space to try and get Lal as well.

    Having said that, I'm still having fun; it's juts a matter for picking your battles. :)

    On an unrelated side note, for those interested, the top reward for Arena play seems to have been changed recently; it now offers schematics for the T'Ong instead of the Bounty.
     
  11. Scout101

    Scout101 Admiral Admiral

    Joined:
    Aug 21, 2003
    Location:
    Rhode Island, USA
    Just for fun, I checked my numbers to see where I'm at:

    4,519,224 Credits
    18,131 Chronotons
    100 DIL
    Lvl 31

    51/50 crew at the moment, about to lose Katra McCoy because I can't really dismiss anyone else and I've already iced the only two maxed characters I have (Kirk and Sisko). That or toss another 1* character that has potential for 4-5 * that I'll never get more of. Borg Seven maybe? I've kept too many of the gold 5* potential characters that don't ever get more of, so wasting space with a ton of them (Geordi, Cochrane, another McCoy, future Bashir, Mobile Doc, Judge Q), and have ton of purple 4* potential characters stuck with 1* (6 more), with a few I've managed to sneak a second * out of. And that's with having to toss a TON of characters already (like probably literally 100), even some with 4* potential. Which is annoying when you get a second one a month later, and could have had something. Frustrating as hell when there are 404 characters in the game, with a couple new ones every few days, and 50 slots. And can't make any mid-level ones inactive, so once you've started collecting or upgrading, that one kills a spot until you finish them or delete them. And forced to ice the only characters I've leveled up, which in theory I should be USING to play the game (if there was a game and not just a farm). I'd think the Immortalized characters should just be not counted against your cap anymore, you shouldn't have to bench them. Why work them to max stars and gear if the reward is that you can't use them?
     
  12. juventuz

    juventuz Lieutenant Commander Red Shirt

    Joined:
    May 2, 2017
    Location:
    Starfleet Shipyards
    Wow, how did you get so many Chronotons?
     
  13. Cap'n Crunch

    Cap'n Crunch Captain Captain

    Joined:
    Jul 3, 2008
    Location:
    Knoxville, TN
    ^ I don't know about Scout101, but in my case I play very rarely, so when I do play there are always a lot of messages from the developers giving away free chronitons anytime the game has problems. They just keep building up and I've already played all the missions so they don't interest me much anymore. Even when I do some missions they barely make a dent in my chroniton count. I haven't played in quite a while so I'm not even sure how many I have, but I know it's at least a few thousand.
     
  14. juventuz

    juventuz Lieutenant Commander Red Shirt

    Joined:
    May 2, 2017
    Location:
    Starfleet Shipyards
    there are days I have literally 0 left, I use them to get items so I can rank up my crew.
     
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  15. Tomalak

    Tomalak Vice Admiral Admiral

    Joined:
    Jun 22, 2003
    Location:
    Manchester
    Same. I'm trying to be more systematic about leveling up crew, focusing on one at a time. I had 3000 free chronitons once, which I used half of on a galaxy event. I think I got 4/4 dress uniform Wesley.
     
  16. Scout101

    Scout101 Admiral Admiral

    Joined:
    Aug 21, 2003
    Location:
    Rhode Island, USA
    I don't do the missions much anymore (no new ones, did most of the ones there, or can't get the crew high enough to do them), so they just bank. And I log in twice a day, every day to collect stuff, so it just sorta accumulated. Which is why I'm annoyed I can't use half of this stuff towards stuff I want. It's all behind the pay wall, and I'm not paying to farm.
     
  17. bbjeg

    bbjeg Admiral Admiral

    Joined:
    May 24, 2013
    Location:
    Right here buddy.
    Did you just ignore the last sentence in the post before this one?

    I'm confused how you have that many chronotons but complain about only having a couple of maxed characters. You do know that you can gear and level the rest up with that and all the honor you said you had, right?
     
  18. Scout101

    Scout101 Admiral Admiral

    Joined:
    Aug 21, 2003
    Location:
    Rhode Island, USA
    No, I just disagree that that's actually gameplay vs. farming. No strategy, no skill, you literally just collect things, and then run more 'push play' missions where you...collect things. Can't try anything challenging, because you either have the number you need to overcome the obstacle, or you don't. Can't practice and get better, try another strategy, at best it's just trying the random number generator again and seeing if maybe you crit this time. I saw your post just fine, I just don't see how they qualify as gameplay. It's farming. You don't control the characters, you don't employ strategy, you pick items and let the RNG decide if you won or not. Space is the closest you can come to game play here, and it's only because you can select the timing of your 3-4 firing actions, which marginally affects how you perform. RBG still decides if you hit, or crit, or miss...

    Because running the same couple missions over and over again is brutally dull? there's no way to just 'auto-run' the mission or simulate it or whatever, so you have to keep picking the crew member for each challenge each time ad naseum, and it's time consuming and not fun? I do space missions more, because at least you can let the ship fly itself, but in general, they just take far too long for too little reward anyway. And when doing 'easy' level missions, I should be able to autopilot through them to gear up, not keep doing the manual bits.

    Heck, only fairly recently did they update it so when building a part, you could auto-build the entire thing. that was brutal when you had to drill all the way down, build that component, add it to the next, etc. When building high end stuff, it was like 6 layers deep, even if you already had everything you needed...
     
  19. Scout101

    Scout101 Admiral Admiral

    Joined:
    Aug 21, 2003
    Location:
    Rhode Island, USA
    Also, the end reward for maxing out the character is to ice them and not use them so you can make more room for the flood of characters that would otherwise get spaced. So even doing the max out isn't really a reward. They should let you use those characters without counting towards a slot. (I forgot Data when I was counting, so I have 3 maxed out characters on ice at the moment).
     
  20. bbjeg

    bbjeg Admiral Admiral

    Joined:
    May 24, 2013
    Location:
    Right here buddy.
    The end reward for maxing out a character is dilithium. I'm currently three characters away from the 25 immortalized character achievement, but I didn't freeze them, I'm using them to unlock all the stars on the map (more for gear but to level as well).

    There is some skill needed. Like in the arena, who you choose as your team, or who to send on an away mission, not to mention who you take on a galaxy mission, and like you said about space battles. There's also skill in whether you keep a character or not. If you treat it like farming, collecting people because you like them as apposed to making that ultimate crew that can handle every mission out there (including locked ones), you won't be able to complete the higher epic and elite levels on the galaxy map.

    Though I did purchase two monthly dilithium thingys, two of my three five star characters were obtained with credits in a common/uncommon 10 pack and at the dabo wheel, and with events, you can unlock many three and four star characters. I truly believe you can play this game without buying anything and get far (with patience). I just wanted to throw them a bone for creating something I enjoy playing.
     
    Last edited: Aug 24, 2017