Oh, those shots are a MESS in all sorts of ways.
James Cameron had to provide the studio with a version of the Abyss which had to be within a specified number of minutes- if he exceeded that the studio would take control of the film and re-edit it themselves. He ended up dumping big sections instead of trimming scene by scene- he met with ILM and apologized to the staff for cutting the big Tidal Wave scene they had worked so hard on.
A lot of compromises go into a films creation depending on how the contracts are written. I usually try and find a Directors cut of a film as I consider the Director to be the one creating it in his vision and this version reflects that more closely.
I do hope a Blu-Ray version of the DE is released- I enjoyed it. The DVD set has every deleted scene and edit if I want to see more of the original or TV version, IMO that is what the Blu-Ray should have had.
Thanks for the "tour", Maurice
Oh, those shots are a MESS in all sorts of ways.
But harmless compared to this one?
It never ceases to amaze me, that VFX guys - probably living in the same state - can get it so wrong when depicting a very well known and documented landmark.
Bob
No, there's no real reason mistakes "must" be fixed.Obvious goofs are not art, they are errors, and all errors must be fixed.Why?
So the world will end if they aren't?^ Yes, there is.
Well, the original elements weren't available, true, but the completed FX themselves were available -- they were part of the film master, and as such have been remastered in HD along with the rest of the show. They don't look as good as they would have had the show been pieced back together from original elements the way TNG is being done, but that's what the show actually looks like on film so I'm okay with it. And, in fact, some of the original shots actually hold up pretty well in HD. To me, the original shuttle launch in "Galileo 7," despite a wobbly starfield, looks better then the new CGI version, which to me looks like a crappy video game.It is definitely a shame the original TOS FX weren't available.
Thanks for the "tour", Maurice
Oh, those shots are a MESS in all sorts of ways.
But harmless compared to this one?
It never ceases to amaze me, that VFX guys - probably living in the same state - can get it so wrong when depicting a very well known and documented landmark.
Bob
ILM guys did that TUC shot, because MATTE WORLD didn't have enough time. That was live-action water and bridge, with the left part of the frame a miniature, rather than a matte painting. Part of the problem is that it was supposed to be a night scene, but then after it was done, Paramount wanted it brighter or closer to dawn, which kind of made the thing implode.
If I had seen a shot like that back in '79 instead of the fucked up shot we did get I would have drooled.P.S. People keep talking about how it's too bad that the DE effects weren't rendered out at motion picture resolution. Well, apparently some frames were and this one sure doesn't hold up at high res (click on it to zoom to full res). The windows and the human/vulcan/deltan figures in particular are totally awful.
P.S. People keep talking about how it's too bad that the DE effects weren't rendered out at motion picture resolution. Well, apparently some frames were and this one sure doesn't hold up at high res (click on it to zoom to full res). The windows and the human/vulcan/deltan figures in particular are totally awful.
Thanks for the "tour", Maurice
But harmless compared to this one?
It never ceases to amaze me, that VFX guys - probably living in the same state - can get it so wrong when depicting a very well known and documented landmark.
Bob
ILM guys did that TUC shot, because MATTE WORLD didn't have enough time. That was live-action water and bridge, with the left part of the frame a miniature, rather than a matte painting. Part of the problem is that it was supposed to be a night scene, but then after it was done, Paramount wanted it brighter or closer to dawn, which kind of made the thing implode.
That ST VI bridge shot is a disaster. Look at the hillside as it passes behind the cable just to the left of the far bridge tower. Notice anything utterly effed up?
Also, WTH is up with that landscape behind the bridge? I guess "the big one" was strong enough to create an entire new hill but not strong enough to knock down the bridge. Riiiiight.
Also, WTH is up with that landscape behind the bridge? I guess "the big one" was strong enough to create an entire new hill but not strong enough to knock down the bridge. Riiiiight.
I like that un-used matte shot. It fits the asthetic of TMP, in that it's kinda different to anything we see anywhere else in Star Trek. I wish they'd been able to use it.
The shots that they used in the Director's Edition are terrible. It was just an exercise in trying to make it all look like certain similar shots from later movies and tv shows, rather than it being a case of the original film-makers intentions actually being honored. It was revisionism of the worst kind.
I like that un-used matte shot. It fits the asthetic of TMP, in that it's kinda different to anything we see anywhere else in Star Trek. I wish they'd been able to use it.
I agree, but on second thought, the tram terminal looks way too high up. The height of the terminal is what? 64 feet?
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In the official shot we can see that the whole tram terminal is obviously below the Golden Gate Bridge's motorway level:
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First, I agree that the unused shot appears to get the scale wrong on the hillside relative to the size of the Terminal, even compared to the original exterior matte shot (not DE version).
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