I just love the view of this San Francisco of the future, would be cool to see how detailed the original matte painting of Frisco really was.
Handy tip for visitors: Fastest way to prove you're
not from San Francisco is to call it "San Fran" <shudder>. Few people here call it "Frisco" even though contraction goes back to the Gold Rush. People here mostly just say "The City" or "SF" if not "San Francisco." (Also, putting the definite article in front of a freeway name is a tipoff that you're a bay area foreigner, e.g. people here say "I took 280 to SF" as opposed to "I took
the 280,")
I'll give you the one about San Francisco - that, indeed, is revisionism. (And that scene itself has a mistake in the director's cut: when the air tram shuttle approaches the building from the outside, it's heading for a point that's hundreds of feet up from the water, but when we see it from the inside, it's level with the water's edge.)
Oh, those shots are a MESS in all sorts of ways.
- They completely redesigned the city proper, violating the original intent of Roddenberry and others as in:
- Area occupied by the city
- Architectural style
- That the only 20th century structures still in existence were to be the Golden Gate Bridge, Coit Tower and the Transamerica Pyramid
- They redesigned the tram station for no good reason.
- They changed the landscape. In TMP they deliberately flopped the shot of the shoreline to make it appear that the terrain had changed over 300 years. In the DE they just added some more buildings to the existing landscape.
They shot the bridge from only one side and flopped the image. Since the bridge is NOT symmetrical, this makes the bridge details flip around from north to south between various shots. Ugh.
Oh, and it's impossible for the bridge towers to be shadowed as they are in the 2nd image, which is dead giveaway that "It's a faaaake!" :0
Incidentally, this was shot from
Fort Baker (link), which is the site of Starfleet HQ in
Enterprise.
The floor of the tram station is not at the shore in the DE, but its height is not consistent. In the 3rd image it's about 60 meters above the water. In the 4th image, its down to about 30 meters.
Oh yeah, and they took out the wall to the right just because they could, again ignoring that it was designed that way, not some technical limitation.
Even though it looks like a finished comp to me too, wasn't it indicated by TGT that this was actually concept art by a guy who had been uncredited on TMP and done tons of SF artwork, mostly 100% opposite from how they went in the DE?
That's what he said, but that never sits right, since why would a concept have such obvious matte lines?