I don't think anybody agrees with the abuse she suffered from the immature elements of the gaming community (which is quite large, sadly) but I think that review missed the mark on its sexual commentary. Here's the relevant paragraph (emphasis mine):I can't speak for the quality of the game, but a GameSpot Editor did, giving it 9 out of 10. She also mentioned the rampant misogyny in the game (which sounds pretty hard to miss), and that brought on a torrent of abuse. Guess some GTA fans can't stand to have their favorite franchise criticized in any way. (I doubt that applies to you guys here!)
Anyone who plays a GTA game for more than a few minutes should have figured out that every advertisement on the radio is satirical. The games in general are highly satirical about American culture, particularly advertising. It's not subtle or highbrow, and it's often taken to offensive extremes, such as the ad for babiesovernight.com that encouraged people to throw babies into rivers. The fact that the reviewer didn't seem to get that really hurts her point.Characters constantly spout lines that glorify male sexuality while demeaning women, and the billboards and radio stations of the world reinforce this misogyny, with ads that equate manhood with sleek sports cars while encouraging women to purchase a fragrance that will make them “smell like a bitch.” Yes, these are exaggerations of misogynistic undercurrents in our own society, but not satirical ones. With nothing in the narrative to underscore how insane and wrong this is, all the game does is reinforce and celebrate sexism. The beauty of cruising in the sun-kissed Los Santos hills while listening to “Higher Love” by Steve Winwood turns sour really quick when a voice comes on the radio that talks about using a woman as a urinal.
Yeah, I remember you could drive from Las Venturas to Los Santos in about one minute on the highway in a decent car once that bridge unlocked. The smart thing about San Andreas' map was that there were very few direct routes like that, they put obstacles like mountains and rivers that roads had to go around, thus making the trips between cities feel longer. But that road between LV and LS broke the illusion of a massive world because it was a straight highway between two cities.Not to mention that areas in SA were locked until certain story points, which I think contributed to the feeling of it being larger, as the game gave you a roundabout path taking the long way around to Vegas until everything was unlocked. Once everything was unlocked, you could get from one end of the map to the other in about 2 minutes or less depending on the speed of the car and the roads taken.
I have. I've also noticed that when I play as Trevor I tend to shy away from sports cars and prefer driving trucks because of the increased carnage they cause.In the driving around moments I find myself being far more nasty with Trevor than the other two characters. Has this happened with anybody else?
How is the gunplay in this game? As I said in my other post I ultimately lost interest in GTAIV because the gun mechanics in that game were so touchy I was failing missions because of it.
I did really enjoy the gunplay in 'Red Dead Redemption' though. And since that was also from RockStar, I'm curious if GTAV is more like that.
My only complaint so far: I understand you're not supposed to install the "play" disc, except I'm running an older 360. With the active disc not installed, the thing sounds vaguely like a passenger jet taking off in my living room. Is there anything to be done about this, or am I SOL for not buying a newer version of the same console I already own?
All 3 characters get a free garage, with a special car that can be spawned outside by pressing right on the d-pad(inside the garage) and selecting it, a free SMG at ammu-nation, a free haircut/beard option for all 3 characters at the barbershop...
http://news.softpedia.com/newsImage...s-Stars-for-Social-Club-Members-382972-2.jpg/
Yeah, I remember you could drive from Las Venturas to Los Santos in about one minute on the highway in a decent car once that bridge unlocked. The smart thing about San Andreas' map was that there were very few direct routes like that, they put obstacles like mountains and rivers that roads had to go around, thus making the trips between cities feel longer. But that road between LV and LS broke the illusion of a massive world because it was a straight highway between two cities.
Well, I bit the bullet and bought the game today. Tooled around a bit trying to get used to the driving mechanics, the aiming/shooting mechanic still has me a bit thrown for a loop. Haven't gotten much into the story yet just been trying to have fun once I could. Good looking game so far.
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