Re: TOS Enterprise Interiors -- Unreal 3 Engine
For anyone who's interested in such things, here's a side-by-side comparison of the polygon content of each model:

You see that things have to be condensed down considerably in order to make a game-ready model. It's a sacrifice of detail to have this all rendered in real-time, for sure.
For anyone who's interested in such things, here's a side-by-side comparison of the polygon content of each model:

You see that things have to be condensed down considerably in order to make a game-ready model. It's a sacrifice of detail to have this all rendered in real-time, for sure.


I was wondering, do you do physical drawings or are you mainly a computer guy? Either one would be great, because I need someone who is REALLY good at fanart to help me with my new fanfic. Basically, the character I've created is a female cross between TOS Kirk and Spock (There is a good reason for this and they are NOT gay.) Could you - would you - help me out?


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