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Mass Effect (1)

Mate, it's possible to loose anyone and everyone. Shepard included! ...though that takes a bit of doing. Needless to say that save won't import into ME3. ;)
 
Wow, really? Everyone?

I guess I can understand losing the person who crawls in the shaft, if you don't loosen the valves in time, and maybe the biotic who creates the shield. No idea how you could lose everyone without getting the Critical Mission Failure and re-loading...

I take it my decision to tell The Illusive Man to stuff it at the end will play a role in ME3?
 
Wow, really? Everyone?
You can beat the game with only Joker and EDI surviving. It depends on loyalty, upgrades, and the decisions you make during the final mission, but it's so improbable that you'd actively have to try to fail in order to achieve it.

[yt]v=mGwIbH8zLGk[/yt]

Me, I lost Thane. I sent him through the vents because he seemed really awesome in the vents during the mission where I recruited him and I didn't think he'd have too much trouble opening a door. My mistake. :(

I take it my decision to tell The Illusive Man to stuff it at the end will play a role in ME3?
You'll see in time. :p

I chose to hand the base over to Cerberus because I believed in TIM's conviction to destroy the Reapers, and I felt we needed all the help we could get. Plus, I could never say no to Martin Sheen. :adore:

Whoo, 10 points!


Oh, and I'd once again like to point out just how much I love the Suicide Mission track.

[yt]v=VTsD2FjmLsw[/yt]
 
Me, I lost Thane. I sent him through the vents because he seemed really awesome in the vents during the mission where I recruited him and I didn't think he'd have too much trouble opening a door. My mistake. :(
This just further illustrates how pointless Thane really was in ME2. He brings nothing to the table. :p
 
Here's a chart that details every possible choice and outcome of the suicide mission:

http://social.bioware.com/forum/1/topic/105/index/5848473

And yeah, if you manage to kill everyone, there'll be no one to catch Shep when he leaps for the Normandy airlock and he slips and falls to his death. :lol: It ends up being Joker then who has the final debriefing with The Illusive Man.
Oh, and I'd once again like to point out just how much I love the Suicide Mission track.
I got the soundtrack recently and was kind of disappointed that everything between the crash landing and and the run for the Normandy is missing from it. "Suicide Mission" is actually the end credits music. I may end up getting those mini-soundtracks off iTunes that include all the stuff missing from the original one and cobble together a complete one. Already rearranged the original soundtrack's tracks into chronological order (hate when soundtracks mix stuff up) and burned them to a CD for car listening. :)
 
Oh, and I'd once again like to point out just how much I love the Suicide Mission track.

[yt]v=VTsD2FjmLsw[/yt]

You know there is this video if you want the full affect of the awesomeness

[yt]http://www.youtube.com/watch?v=QyofzTevMEU&feature=related[/yt]

Yeah, somebody managed to do a video for the whole suicide mission score.
 
Yeah, I found that chart after you mentioned that everyone could die. Very interesting. I happened to make all the right choices the first time. Go me!

I was about to download some content but I literally do not have enough space on my 4 gb hard drive. What are my options?
 
Me, I lost Thane. I sent him through the vents because he seemed really awesome in the vents during the mission where I recruited him and I didn't think he'd have too much trouble opening a door. My mistake. :(

I lost Garrus the first time the same way (and the entire crew), then decided I wanted a clean run with my first character so re-did it.

Second time my FemShep had a romance with Jacob and, well, I didn't want anything interfering with Liara in ME3 so I made the "mistake" of letting him do the vent crawl. :whistle:

This just further illustrates how pointless Thane really was in ME2. He brings nothing to the table. :p

Screw that, Thane's the man. :p

And even if you're right, he completely and totally made up for any shortcomings in ME3. What's that Kai Leng you poser, you got chased off by a guy terminally ill with a sword through his chest? :evil: Also... "Kolyat, why did the prayer say 'she'?" :wah:
 
^ That's why I added the 'in ME2' at the end. Though the last part of your spoiler-tagged comment doesn't apply to my Shepard. :p

But yeah, I think most people probably lost some people in the vents during their first playthrough. I sent Jacob simply because he volunteered, and because it sounded like an easy task any of the team could have accomplished.
 
Already rearranged the original soundtrack's tracks into chronological order (hate when soundtracks mix stuff up) and burned them to a CD for car listening. :)
What's "chronological order" in a non-linear game? :p

I was about to download some content but I literally do not have enough space on my 4 gb hard drive. What are my options?
Your options (besides deleting stuff) are to either buy a hard drive (the 4 GB of space is flash memory built into the console, not an actual HDD; you can use both simultaneously) or a USB stick that's hopefully good enough for the Xbox to bless it.

(The one that my sister used that the Xbox complained about actually ended up losing saves, so apparently there may be something to its stringency...)

But yeah, I think most people probably lost some people in the vents during their first playthrough. I sent Jacob simply because he volunteered, and because it sounded like an easy task any of the team could have accomplished.
I can't imagine how someone would not realize they needed an engineer to send through the vents. Now, the biotic... :scream:
 
Already rearranged the original soundtrack's tracks into chronological order (hate when soundtracks mix stuff up) and burned them to a CD for car listening. :)
What's "chronological order" in a non-linear game? :p
The order I usually do the missions in. :D So...

1- Humans are Disappearing (doesn't really appear in this whole form anywhere in the game so I just stick it first)
2- The Illusive Man
3- The Attack
3- The Lazarus Project
4- A Rude Awakening
5- Freedom's Progress
6- The Normandy Reborn
7- New Worlds (first point at which you can access the galaxy map)
8- Mordin
9- Garrus
10- Grunt
11- Jack
12- An Unknown Enemy (Collectors attack Horizon cutscene)
13- Horizon
14- Tali
15- Thane
16- Samara
17- The Collector Base (this is actually music mainly from the ship not the base, although some of it gets reused in the base later)
18- Jacob (I start loyalty missions after the Collector ship and everyone's recruited)
19- Miranda
20- Legion
21- The Normandy Attacked
22- Jump Drive
23- Crash Landing
24- The End Run
25- Reflections
26- Suicide Mission (end credits music)
 
But yeah, I think most people probably lost some people in the vents during their first playthrough. I sent Jacob simply because he volunteered, and because it sounded like an easy task any of the team could have accomplished.
I can't imagine how someone would not realize they needed an engineer to send through the vents. Now, the biotic... :scream:
I dunno. Either I wasn't paying attention or they didn't do a good enough job of emphasizing that someone like Tali or Legion should have done it. The biotic task was really obvious, though. Why else did I bring Jack and Samara if I wasn't going to use their uber-biotics? :lol:
 
^One thing I found kind of nifty is that
your import into ME3 actually remembers who you picked for the vents/biotic field. Tali and Jack both refer to it if you used them.
 
But yeah, I think most people probably lost some people in the vents during their first playthrough. I sent Jacob simply because he volunteered, and because it sounded like an easy task any of the team could have accomplished.
I can't imagine how someone would not realize they needed an engineer to send through the vents. Now, the biotic... :scream:
I dunno. Either I wasn't paying attention or they didn't do a good enough job of emphasizing that someone like Tali or Legion should have done it.

I think it was Miranda that pointed out that you need an engineer. By then, we were all ignoring everything she said.
 
^My thought was "Jacob is ex special ops, not some grunt. Crawling through vents and opening a door shouldn't be that difficult." Oh well.

I have to say though, I totally regret reloading and sending Tali in instead. One of the defining things about the ME series is owning your decisions, good, bad or indifferent and I caved into my desire for my main Shep to have everyone survive. A bit silly in retrospect, considering how things play out in ME3.
 
OK, I was considering getting a new USB stick, but now I'm worried about buying one that won't work. I do have a USB stick that I use to watch movies on the XBox and it seems to like it just fine, but I have no idea how it will work for saving. Of course, my save games are on the internal memory, so I guess the worst that could happen is that I can't access the DLC. Still, any recommendations on brands of flash drives that seem to work better than others? (I will research online too.)

After looking at that chart, I realized my suicide run wasn't perfect. I did lose half the Normandy crew. Dr. Chakwas got upset that I didn't come sooner. This is because I did Legion's loyalty mission after opening the Omega 4 relay. Oh well, I'm guessing that won't have a significant impact in ME3.

As for making my selections, I was nervous that sending people off meant certain death for them, but I picked Tali anyway because I figured she was my best technician. When she survived I didn't have any qualms about using my best biotic, Samara, for the second phase of the mission. I sent Jacob back with the survivors because I figured he was useless and I wouldn't use him anyway.

I'm real curious about who will be playable in ME3, since any of the crew can die in ME2. I'm guessing, there will be some new characters, and possibly a few returning ones, if they survived. Guess I'll find out relatively soon.
 
^ I won't spoil anything for you, but I will say that the roster of squadmates in ME3 is much smaller and you spend most of the game with only four or five to choose from (depends on whether or not you have the 'From Ashes' DLC.) Not that I minded to be honest, I liked the tighter knit team since I tend to favour using the same characters often. Most of them are characters you'll already be familiar with from ME1, two totally new ones (one of which is DLC as I mentioned) and one is a returning character who had not previously been recruitable.

All of the new characters from ME2 do make appearances to some degree or other, some of which are *very* memorable...others not so much. If it so happens that you got anyone killed, then their role is filled by a different character, but they're just there for plot purposes and can't be recruited. I'm sure it won't come as a shock to know that Jacob is still useless.
 
You know there is this video if you want the full affect of the awesomeness

Yeah, somebody managed to do a video for the whole suicide mission score.
A worthwhile endeavour if ever there was one. :techman: Thanks for linking.

[yt]v=agfzSFzbiD4[/yt]

There's another one that that guy has done, linking all TIM's music. I absolutely love this theme, it perfectly captures the moral complexity and desperation of working for a man like TIM to prevent galactic annihilation. ME2's soundtrack may have wandered a bit too far from the electronic style of ME1, but there's still some marvellous music in the game.

I can't imagine how someone would not realize they needed an engineer to send through the vents. Now, the biotic... :scream:
The thing is that, unlike the selection for fire-team leader, they limited who you could choose to go through the vents, so I assumed that all the options available had the necessary tech experience to open the door. Of all the options available, Thane seemed like the most capable guy when it came to navigating vents, Tali and Legion didn't even come to mind.

But for the biotic thing, that was the easiest choice I made during the suicide mission. Sure, any biotic could make a barrier, but it made sense to pick the most powerful biotic for that role, so I went with Samara as she and Jack seemed equally capable but Samara seemed more emotionally stable. ;)

I have to say though, I totally regret reloading and sending Tali in instead. One of the defining things about the ME series is owning your decisions, good, bad or indifferent and I caved into my desire for my main Shep to have everyone survive. A bit silly in retrospect, considering how things play out in ME3.
Yeah, I was tempted to reload as I liked Thane as a character, but I stuck with it and it added extra weight to all the decisions that came after. It made the suicide mission more meaningful knowing that I had lost someone along the way because of a bad call I made.

It's like the Genophage mission in ME3 where most people chose the paragon path and experienced an emotional scene, but I chose the renegade path and experienced a truly devastating moment that sickened me. Objectively, I can see now that I made a bad choice, but at the same time I'm glad that I made that choice because it was a truly powerful moment that will stick with me for a long time.
 
After looking at that chart, I realized my suicide run wasn't perfect. I did lose half the Normandy crew. Dr. Chakwas got upset that I didn't come sooner. This is because I did Legion's loyalty mission after opening the Omega 4 relay. Oh well, I'm guessing that won't have a significant impact in ME3.
That's a little surprising as normally how things play out is that after the IFF mission you go down to the AI core, activate Legion and go through his initial dialogue, then immediately talk to him again and he'll bestow his loyalty mission. The game will then allow you enough time do it and THEN the crew gets abducted afterwards. Sounds like maybe you didn't talk to him again right after activating him? I dunno.

Oh, you can also put off doing Tali's loyalty mission until after retrieving the IFF and still have time to do it in addition to Legion's, meaning you can bring Legion along on her mission with predictably hilarious results, as the Quarians of course freak out when you bring a Geth onto the flotilla. :lol: It's a shame you get Legion so late in the game, because you miss out on a lot of great in-mission dialogue from him. Yeah you can technically hold off doing a bunch of missions til you get him, but then all your crew will die. Oh well, that's what Youtube's for. ;)
 
This is funny. Start at the 3 minute mark:

[yt]http://www.youtube.com/watch?v=Ap0ej52lijg[/yt]
 
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