I fail to see how this doesn't apply to, say, civilian cities/towns or even away teams on the surface. Certainly Cestus-III had that problem when the Gorn showed up in orbit, so it's an issue one way or another.On the other hand, you're talking about landing a starship on a planet (presumably with suitable surface for landing and a habitable biosphere for the crew to exploit), thus exposing the ship, crew and planetary environment to the risk of landing a matter/anti-matter-using spacecraft on its surface. What happens if something goes wrong? What if the ship develops a problem during planetfall or while on the surface? And the ultimate issue: what if U.S.S. Starfire has successfully landed and powered down, then a Klingon, Romulan or other alien hostile ship settles into orbit high above? The hostile ship doesn't have to even come close to scoring any direct hits; just one nuke nearby will ruin everything for the Starfire's crew.
The only difference is, starships have deflector shields and the ability to power up and run away if something bad happens. There's no particular need for them to "power down" after planetfall.
Again, shields, deflectors, antigravs, etc... a starship would be in a better position to withstand those things than, say, a starbase located on the ground.There's also the question of what would happen if you had a crew and ship settled on the surface and some natural disaster were to occur (tornado, forest fire, flood, earthquake, meteor strike, you name it). Would a landed starship, in essence, become a "sitting duck"?
Hell, they gloss over that every time they beam down to a planet without making even a token attempt to check for biological contaminants. It's gotten them into trouble more than once, and they haven't seemed to learn their lesson. At least they seem to take some measures to avoid letting those contaminants loose inside the ship but they never seem to avoid being exposed to them in the first place.Starfleet may also have protocols in place to discourage planetfall. If a given planet is habitable, the Federation is unlikely to want to "take the plunge" into an alien biosphere. One issue that has been mostly glossed over in the STAR TREK Universe is the exposure of the crew to biological agents (a la "The Omega Glory").
I'm imagining it, and I think the Starfire's security department could probably use the target practice.What about the security risk? (Imagine a Connecticut Yankee in King Arthur's Court scenario, only with King Arthur scheming to lead Mongol hordes in the conquest of the prize Starfire.)
Anyway, standard operating procedure is to enter orbit and either beam down or send down crews using shuttlecraft. 99% of the time this is more than sufficient. But there are various reasons why a starship might want to enter the atmosphere or even land. Most of these are tactical/strategic, situations that would require the ship's physical presence to defend a particular area of land or quickly load/offload material faster than shuttles or transporters could accomplish. There's also the possibility of "extreme deep space exploration" where a starship operating thousands of light years and many months' travel from a starbase might plop itself down in a crater somewhere and then have its crew build a temporary starbase around itself. They setup temporary buildings, laboratories, some industrial replicators and the like, then the ship takes off again to explore the surrounding star systems, having left itself a convenient base of operations where it can resupply if it needs to.
I would venture a guess that many starbases were actually founded this way; possibly a tradition that dates back to the old NASA days when a space mission would land a crew on the moon or Mars and then leave them there until the next ship arrived.