Since almost all the ports on the dorsal and ventral are used then the only conclusion is that the 3 cannons are able to be shuffled around.
OR that the plasma cannons that were never mentioned the first time they were used are also never mentioned the second, third, fourth or fifth time they are used.
Phasers can do this and also scale dramatically up to engage big ships. And whats up with that Iowa analogy? A 16" cannon hit from the aft gun or the forward gun is still a 16" cannon hit.
And you are 50% less likely to be hit by one of those guns if you attack an Iowa class battleship from the rear, so theoretically any prudent enemy should attack a battleship from the rear aspect.
Right?
Fell out of favor for pre-WW2, yes for the reasons you give below. But for Dreadnought and her like, torpedoes were part of their armament. Heck, even the HMS Rodney got to torpedo the Bismarck.
And in doing so became the only battleship in history to ever torpedo another one.
It's still a gun and torpedo, or basically a world that never developed combat aircraft.
It's a world that developed phasers and photon torpedoes instead of combat aircraft (which is why they no longer use nuclear warheads in combat).
You're apparently forgetting the purpose of this analogy was to justify your battleship hardon by saying that the Galaxy class phaser banks SHOULD be equivalent to the most powerful battleship guns of World War-II and therefore should be far more powerful than anything they had during TOS/ENT years. I disagreed, since the rifled guns of WW-II were the swansong of a centuries-old weapon system that was already proving relatively ineffective in ship-to-ship combat compared to newer weapons and delivery systems. Thus the Trek equivalent of a 16" battleship gun would probably be a 16 gigaton nuclear warhead. No doubt some nuclear-type weapons are still in use even in the 24th century (perhaps the Tricobalt devices on Voyager?) but these have been replaced in the ship-to-ship role by their more advanced counterparts.
That's not a paradigm shift. The directed energy weapon became more powerful.
Unlikely, considering the energies involved. In much the same way, the torpedo and the aerial bomb were by no means more powerful than the 14" and 16" guns of the battleships, but the basic mechanism of their operation made them more EFFECTIVE than the guns.
A 50 megaton nuclear warhead would be far more powerful than anything we saw mounted on NX-01, especially its spatial torpedoes (and arguably the photonics as well). But not quite as effective for some reason, possibly because nukes deliver their energy in a form that is easier to dissipate by the target's armor and shielding.
The other thing you're apparently leaving out is that the directed energy weapon IS a paradigm shift if the Trek universe has any history in common with ours. That is to say, NX-01 isn't equipped with a 5" gun and its Spatial torpedoes (probably) aren't equipped with chemical explosives.
That doesn't make any sense. If it made a difference, Kruge would've decloaked in the aft section if the phasers were stronger in the front. But since he picked the front, then there doesn't appear to be any difference in strength being fired upon by the forward phasers or the aft phasers.
Kruge wasn't hit by phaser fire, he was hit by TORPEDOES. Because he would not have been hit by those torpedoes if he decloaked behind Enterprise, it DOES INDEED make a difference where he was when he attacked.
He "picked" the front approach (the jury's still out over whether or not he really had a choice) and it DID make a difference. Which is one glaring chunk of evidence that no one would behave any differently if phaser strength were similarly unbalanced (especially considering phasers are noticeably less powerful than torpedoes).
If the photon torpedo launchers fired torpedoes that can only travel in straight lines and could not turn to hit targets then the torpedo launcher arc would matter.
But that's just begging the question, isn't it? How maneuverable ARE torpedoes, and how often in Trek have they demonstrated the ability to perform a 180 degree course correction to hit a target BEHIND the ship that fired them?
And if they were capable of that, what would be the point of installing aft torpedo tubes?
And again, that supports that attack direction doesn't matter
Actually my contention is that your chosen attack direction may be decided by a number of things, but for some reason "Where are his weapons strongest?" isn't one of them. The vastly more important considerations appear to be "How much time do we have", "How fast are they moving" and "Where is that other ship we're trying to protect". Doesn't seem like anyone actually bothers to calculate the enemy's firing arcs on the approach, and you have yet to demonstrate that such a feat of intelligence and creative navigation is even possible.
In any of these examples was there an option to start off undetected in a cloaked state?
Several times, yes. One of the more interesting cases is "Redemption" where the Klingon ships decloak in front of the Bortas in order to knock out the ship's main disruptor cannon with their first attack. The bird of prey in "Way of the Warrior", though not cloaked, makes no attempt to get out of Defiant's forward firing arc and "plays chicken" with it, with explosive results. Earlier in "Way of the Warrior" Defiant actually decloaks before they're even in firing range and goes in guns blazing against two birds of prey, ships whose weapons ONLY face forward and whom Defiant is maneuverable enough to get in behind for a rear-aspect shot.
Earlier in TNG there's the Klingon ships in "The Defector" who decloak in front of and behind the Romulan Warbirds, either unaware or not caring about the fact that (as far as we've seen) Romulan warbirds have no rear-mounted weapons.
Here's a hot one for you: in all of Trek history I can find only one situation where an attacking vessel moves into a SPECIFIC relative position for some tactical advantage. This is in "Treatury, Faith and the Great River" where Weyoun tells Odo how to exploit a weakness in the SHIELDS of a Jem'hadar battlebug. Since this is consistent with the Klingon attack in Elaan of Troyus, then what we have is precedent that weapon arcs are not something anyone considers when devising tactics, only their SHIELD COVERAGE is. Another thing you might want to consider is that the attacking ship's sensors don't have a reliable way of determining what the firing arcs of the enemy ship actually ARE.
You are only at 98% the length if you count the saucer ventral array+engineering hull ventral array+both warp pylon lateral arrays without at least one of the small strips in the back.
Depending on the model you use. The difference is less on the 6ft model than the 2 footer (where battle section ventral array ALONE makes up much of the difference).
But I'd suppose that might be why the Klingon ships in "Yesterday's Enterprise" chose to attack from above rather than below.
They DIDN'T choose. Enterprise-D had a full two minutes to reorient itself any way it wanted and still could have done so at any time during the battle.
Of course, once again they didn't bother to return fire until the Klingons had been whacking them with disruptor fire for a half a minute or so, which kind of negates the whole "Where are his weapons weakest?" theory. When it comes to Starfleet, the answer is "Wherever the Captain isn't looking."
You are confusing turning its dorsal side towards enemies and not reacting and letting the enemies control the attack direction.
The Klingons
attacked from directly forward, mainly because the Enterprise-D turned and rose slightly to bring its torpedo launcher into firing position before the battle even started. Enterprise is maneuvering throughout the battle, with Picard ordering a number of course corrections (far more often than he orders phasers to be fired, in fact).
The only apparent weakness of the E-D is that the saucer dorsal array is the only one available if you attack from above and front. Funny enough, the Klingons in "Yesterday's Enterprise" appear to appreciate that.
Not much, considering the first two times the phasers are used the Enterprise is facing AWAY from them, firing over its portside aft. One phaser beam from one array at a time, as usual.
When did I say shield coverage was less important than phaser coverage? Or that reaction time isn't a factor other than to correct your timing assumptions?
You discounted it implicitly when you stated the firing arcs of the main phasers should be important enough to dictate the approach direction of the attackers, which is to say it is more important than the reaction time of the crew, their relative shield strength or the locations of vessel components that they want to attack.
And all of THAT ignores the fact that starships don't fight the way you think they do, nor do starship tactics work the way you think they do.
And can you quote how I think they should fight?
For starters, beginning every battle by carefully reading the latest intelligence reports on the target vessel's tactical capabilities and then giving specific instructions to the helsman on exactly how they're going to maneuver to take advantage of those capabilities or lack thereof. You still haven't given us any reason to believe that attacking starships would behave any differently if the Galaxy class had no aft phasers of any kind.
Just a reminder - your argument is that short phaser arrays are less powerful than long ones and I provided the firing blind spots of the saucer phasers on the E-D. The E-D has full coverage with all her phasers and my position has been that the shorter ones can fire at the same strength as the long ones. So in your interpretation you'd hope the defending ship turns...
No. In my interpretation, Trek battles are conducted with such agonizing slowness and at such timescales that by the time the attacking ship was in any position to use that advantage, it wouldn't BE there anymore. This means the lack of strength of the secondary arrays is no disadvantage at all since nothing short of a battle drone piloted by a first-rate supercomputer could ever hope to exploit it.
Starship commanders are evidently aware of this, even if YOU are not. The further point being that the secondary phasers are probably intended to engage small/nimble threats like missiles or shuttlecraft that would be small enough to evade the rearward firing arc of the main phasers.
Did they ever identify what those pulse cannons were? No.
Are you disputing that those were plasma cannons? If so, what WERE they? (are you suggesting those were just malfunctioning phase cannons?

)
Does Reed or Archer ever order anything other than the Phase Cannons to be charged on the NX-01?
Interesting question. How often does Archer specifically order
phase cannons to be charged, instead of the more typical "charge weapons" or "tactical alert"?
Does Reed's Tactical Alert include anything other than the Phase Cannons and Torpedoes? No
Yes, actually, it includes the (also seldom mentioned) polarized hull plating, which AFAIK Archer never explicitly orders after Tactical Alert is implemented.
But are never used or mentioned again even if all phase cannons are out.
Never
mentioned, no. Since plasma cannons can fire in beams they could easily have been
used.
More importantly, plasma RIFLES are never mentioned either, and the EM-33 only has two dialog references despite its continual appearance throughout the show.
Right. The problem is that when the ship loses her phase cannons the "other" cannons are never brought up as an option.
They wouldn't BE an option if they're powered by the same relays that feed the phase cannons (which evidently also power the torpedo launchers, thus "We've lost weapons" is a recurring plot device in Enterprise, similar to "Block it!/I can't!" or "They're targeting our warp core!")
Have you ever seen the NX-01 fire more than 3 directed energy weapons at a time?
Irrelevant. We've never seen the Enterprise-D fire more than
two at a time. Unless you think the phaser arrays are just incredibly long gunports on which the ship's two phasers slide around while they're looking for targets, it doesn't tell us anything about NX-01, nor does it discount the very real possibility that half of those beams are being produced by plasma cannons.
Nor does it tell us that plasma cannons and phase cannons are different types of weapons in the first place.
Just to be clear - I've accounted for the emission points but have not found more than 3 to be firing at any one time. If they were additional weapons that were not phase cannons, logically we should see more than 3 to be firing at any one time.
Logic fail: Enterprise-D has
twelve phaser arrays and rarely fired more than one of them at a time. TOS/TMP Enterprise had 18 and only ever fired TWO at a time; Voyager, also, never fires more than two phaser beams at any given moment.
There's no logical reason to expect NX-01 to be any different; she could have fifty phase cannons and seventy five plasma cannons and she would still only fire them two at a time.
Don't ask me why, that's just the way it's been, consistently, right up until NuTrek broke the mold (more on that in the next post).
Isn't it obvious? One "phases"
Ah, but phases WHAT? If you fired a series of short plasma pulses all adjusted to the same phase, that would result in a continuous beam, wouldn't it?
Which is different from whether they are actually even used. Reed isn't even listing them in his tactical alerts where he charges up the weapons.
Reed never lists ANYTHING when he charges up weapons, he just says "Charging weapons." The only time he got into details was in "the Crossing" where he's expressing exasperation that nothing is working anymore.
Given how much the NX-01 has been upgraded and refitted, there is no reason OR evidence to show that they kept those temporary weapons
There's also no reason or evidence to show they got rid of them, especially since we still haven't accounted for where they got the parts for the other two phase cannons.
Except we see the dorsal ports being used and when the forward phase cannons are knocked out, curiously no other weapons popup to take their place.
Yeah. It's kinda like those times nobody thinks to use the transporter when the shuttlepods are disabled. Or, in TNG's case, when nobody thinks to use a shuttlecraft when the transporters are disabled.
But, since you point out that plasma weapons on the Horizon can be pumped up with the impulse engines, then we should see the old plasma turrets used also when the phase cannons are knocked out or in conjunction with them.
The same power loss that knocks out the phase cannons would knock out the older guns as well, especially if they're powered by the same tactical system (and they are).
Lack of mention and lack of use.
But they WERE used in Broken Bow, despite not being mentioned. What I'm telling you here is they were probably used again in later episodes--especially in "Regenerated"--firing in beams.
That goes back to "Singularity" that the only weapons being powered and used are the "phase cannons" and torpedoes.
"Singularity" suggests nothing of the sort. Archer merely comments "We need phase cannons." When they start charging T'pol tells him "All weapons are online." There's no listing of weapons there either, in fact NEITHER of them ever mention torpedoes at all.
Logically, since they didn't mention torpedoes in Singularity, the torpedo launchers must have been uninstalled just before that episode, right?