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Do phaser arrays amplify energy, or merely direct it?

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It's just that three is such an, uh, odd number for this particular ship design, with its rather explicitly even gunports. It would make little sense, tactically, dramatically or otherwise, for Starfleet to e.g. put a phase cannon in the dorsal portside gunport only, while leaving the starboard one make do with a plasma gun.
Unless one of the aft gunports was designed to carry something exotic like a decoy/chaff launcher or something. Could be that that particular gunport was eventually refitted to carry the quantum beacons and wound up never being used for anything else.

It's quite possible that the ship has a mixture of weapon types aboard, even if it's just a mixture of phase guns of varying strengths. But I don't see merit in trying to argue that only three gunports would hold the "Silent Enemy" type of phase cannon, either before or after the upgunning at Earth.
Three reasons:
1) the ship is said as being DESIGNED to carry three phase cannons, even though it clearly has more weapons than that on board. Phase weapons are apparently a very new addition to Starfleet's arsenal
2) Even as late as "Stormfront" there are dialog hints that suggest the ship is still only equipped with three phase cannons. The additional weapon emplacements on the dorsal side may very well be the same plasma cannons we see firing in "Broken Bow."
3) The Mirror Universe starships are NOT equipped with phase cannons or photonic torpedoes; those armaments alone are apparently sufficient to conquer most of Earth's spacefaring neighbors, although it necessarily sufficient to keep control over all of them at once.

As for plasma guns firing beams, well, I don't really recall canon examples.
There are quite a few, actually. The best one that comes to mind is the plasma cannon on NX-01's shuttlepod in "Kir'Shira" and "Detained" despite the fact that the shuttlepod is given in dialog as being equipped with plasma cannons and not phase weapons. And it goes the other way too; Talas is shot in the gut with an EM-33 that is subsequently described as a "phase pistol... set to kill." There are several times that Starfleet plasma rifles are shown firing in beams (particularly in "Regeneration") and a few other times that MACO weapons are seen doing the same.

So I figure plasma weapons and phase weapons are probably related technologies in the 22nd century, with phase weapons being a more advanced/more versatile type of weapon. Possibly similar to the difference between a rifle and a musket.

In this sense, phase pistols and plasma cannons might operate on the same BASIC principle, but with one weapon substituting electrically charged plasma discharges for the physically similar (but much easier to generate) "phased matter" or something.
 
just jumping in the phaser discussion with a quick question here...

is there a difference between the 'phaser array' and the 'phaser canon'? Both are seen on the show and described in books... like the Titan has 'phaser canons' not arrays... the only referance i've seen to phaser canons on screen is the Defiant in DS9, that 'spits' little white bolts instead of golden beams...

so is it exclusive, one or the other, so to speak? Or can a ship have a phaser array and a bank of phaser canons?

M
 
A 16" round still blows stuff up effectively with greater range and a nuclear warhead option that 5" guns don't have.
But not greater range than a TASM or a Harpoon, nor a Mk-84 bomb deployed by a carrier-borne aircraft. It essentially does less for more money and greater maintenance and manpower than its modern counterpart. It isn't the competitor to the modern DP 5" because naval gunnery is used for something entirely different today.

That's why the analogy to naval weaponry doesn't really work. The Navy no longer uses the big guns because more effective weapons have taken over their role, and the smaller 5" rifles are used as SECONDARY weapons to a vast arsenal of missiles and electronic defenses that also replaced the 20mm Oerlikon and 40mm Bofors mounts.

If you want to be consistent, you should probably try comparing the Mk-13 and Mk-26 missile launchers from the old Terrier system to the more modern VLS launchers. Otherwise we would be talking about phasers as the replacement for, say, spatial torpedoes, but that doesn't apply to TOS.

You say "overlap", I say "simultaneous"
Simultaneous would mean they start and finish at the same time. They didn't; one beam terminates just as the other one begins. Even the ball turrets can do that.

The E-D was shooting the missile down to protect the wormhole.
But not itself, which is the definition of "point defense."

In TOS, they were attempting to shoot down a Romulan plasma torpedo.
Exactly. They also fired and detonated a Romulan nuclear warhead later in that same episode.

Or it's a part of the main phaser system...
Except it's actually an error.

In TNG perhaps. But we're talking about DS9
No, we're talking about "Yesterday's Enterprise" which occurs during TNG.

Well since the ship's phaser blind spot doesn't correspond to the game's blind spot and isn't really exploitable by another ship
Irrelevant. If you can't exploit a simulated (and artificially large) blind spot, how do you expect to exploit a real one less than a tenth its size?

So what is it that you're trying to test again? The phaser coverage of the NX-01 and Enterprise-refit show that another ship can't really exploit it.
So as far as the Enterprise refit, that would render irrelevant your suggestion that attacking from a rear aspect would shield the attacker from retaliation from the main phasers (wow, we didn't even have to simulate it!).

So the remaining question is whether or not this is true of the Enteprise-D.

The only place that the E-D's saucer arrays have a blind spot is below and aft of the secondary hull.
IF your diagram is correct, this is a narrow gap in coverage of a few degrees at most; the attacking vessel would have to hover within a region of space some three hundred meters across directly below and behind the Enterprise and it would have to remain completely motionless the entire time, making itself an ideal target for the secondary phases (the ventral array aint exactly a pea shooter) and the aft torpedo launcher. That doesn't strike me as a sound strategy unless you plan to obliterate him with your first or at most second shot... but if you were going to do that, it wouldn't matter where you attacked from, they'd all be dead before they could say "red alert!"

OTOH, you seem to be rendering the blind spot as fanning outwards when even I can see that on both axis they should eventually taper to a point. Nothing larger than a swarm of Suliban pods would be able to exploit that spot, but they too would have to leave themselves vulnerable to the secondary phasers which could still blow them to bits given the opportunity.

I understand from an "out-of-universe" POV. However, in-universe there is nothing that says there was no external damage.
Of course not. Just no VISIBLE damage. From an in-universe perspective, we could interpret this as Starfleet's documentary cameras having a much lower resolution so the scarring on the hull wouldn't be visible until they switched to the more sophisticated CRM-114s during the Dominion War.:vulcan:

Ahh I see. You're talking about from TOS to TNG they made the change and not TNG to DS9. Funny enough I remember a thread about the no phaser at warp rule in TNG and IIRC, Timo, points out that no TNG episode confirms that in dialogue. Instead we are left with instances where Picard just used torpedoes at warp.
Well, TOS didn't care one way or the other, they used phasers whenever they wanted. TNG put it in the writers guide but never confirmed it so it wasn't really a canon violation when DS9 broke that rule.

Canonically, there has never been any rule that says you can't fire phasers at warp.
 
2) Even as late as "Stormfront" there are dialog hints that suggest the ship is still only equipped with three phase cannons. The additional weapon emplacements on the dorsal side may very well be the same plasma cannons we see firing in "Broken Bow."

Can you quote the dialog as the only reference to phase cannons are to use them. She does fire from the forward dorsal gun port with a phase cannon at least twice when they dived into the atmosphere to get close enough to torpedo the facility.

As for plasma guns firing beams, well, I don't really recall canon examples.
There are quite a few, actually. The best one that comes to mind is the plasma cannon on NX-01's shuttlepod in "Kir'Shira" and "Detained" despite the fact that the shuttlepod is given in dialog as being equipped with plasma cannons and not phase weapons.

The last time the shuttlepod's weapon was said to be a "plasma cannon" was in "Shuttlepod One". The last time the shuttlepod fired "plasma weapons" was the previous episode, "Shadows of P'Jem" and they were plasma pulse VFX.

In "Detained" the beam VFX and SFX match those of the phase cannons of the NX-01. It would be natural for them to upgrade their shuttlepod weapons as well.

"Kir'Shira" I don't recall any plasma weapon pertaining to the NX-01 or shuttlepod firing. Do you have a time index or screenshot?
 
Methos said:
so is it exclusive, one or the other, so to speak? Or can a ship have a phaser array and a bank of phaser canons?

The strips have been called both "phaser banks" and "phaser arrays" but not "phaser cannons".

Also, I haven't found any references in DS9 to Defiant's phasers as cannons.

It might just be specific to the novels.

A 16" round still blows stuff up effectively with greater range and a nuclear warhead option that 5" guns don't have.
But not greater range than a TASM or a Harpoon, nor a Mk-84 bomb deployed by a carrier-borne aircraft. It essentially does less for more money and greater maintenance and manpower than its modern counterpart. It isn't the competitor to the modern DP 5" because naval gunnery is used for something entirely different today.

That's why the analogy to naval weaponry doesn't really work. The Navy no longer uses the big guns because more effective weapons have taken over their role, and the smaller 5" rifles are used as SECONDARY weapons to a vast arsenal of missiles and electronic defenses that also replaced the 20mm Oerlikon and 40mm Bofors mounts.

The analogy naval weaponry works if you put our timeline in context with theirs. Your example of cruise missiles / anti-ship missiles and combat aircraft is not the correct analogy since in Star Trek there has been no game changing development to unseat the "Gun-Torpedo" example.

If there had been no effective combat aircraft and missiles developed then the progression would have been still bigger and/or better guns and better torpedoes and that is what we see in Star Trek.

You say "overlap", I say "simultaneous"
Simultaneous would mean they start and finish at the same time. They didn't; one beam terminates just as the other one begins. Even the ball turrets can do that.

No, there is a definite overlap and it is long enough for me to screencapture it without having to step frame-by-frame. It's still simultaneous since both beams are active at the same time. Even the definition of "overlap" also corresponds to a common time where they are firing.

But not itself, which is the definition of "point defense."

http://en.wikipedia.org/wiki/Point-defence

"Point-defence is the defence of a single object or a limited area."

An AA gun defending a base isn't defending itself but the base it is tasked to protect. :)

Exactly. They also fired and detonated a Romulan nuclear warhead later in that same episode.

Sure, but when has anyone fired on a Photon torpedo?

Except it's actually an error.

I don't think so anymore. Add in other episodes where the phasers are fired from point locations in TNG and it would appear that point phaser could also be considered "main phasers". Or "main" could just refer to the saucer or main hull instead of the secondary hull.

No, we're talking about "Yesterday's Enterprise" which occurs during TNG.

Which also occurred in an alternate timeline with alternate technology (for the E-D) and we don't know what the shields should have looked like for the E-C's timeframe.

Irrelevant. If you can't exploit a simulated (and artificially large) blind spot, how do you expect to exploit a real one less than a tenth its size?

It goes to the inaccuracy of the game you claim that can simulate the show. I doubt the game would have any accuracy on ship performance either.

So as far as the Enterprise refit, that would render irrelevant your suggestion that attacking from a rear aspect would shield the attacker from retaliation from the main phasers (wow, we didn't even have to simulate it!).

It's actually your suggestion, Newtype.

Newtype_alpha wrote: "Not in the slightest. Again, any attack you have planned has to take into account the possibility of return fire and take that into account. If your chance of success depends in any way on their NOT finding a way to bring their main phasers to bear on you, then you are already in way over your head even if none of his aft phasers are working."

And I responded by asking if you considered the main phasers more powerful: "
Well, this depends on where you are arguing from.

Are you arguing that the aft phasers are equal in firepower to the forward phasers?
- If this then it doesn't matter which direction you attack from.
Or are you arguing that the aft phasers are "secondary" and of lesser firepower than the forward phasers?
- If this then it does matter which direction you attack from, especially if you can control the attack direction. Lower power phaser return fire against you equals less shield power needed and more power to phasers to attack with.
It doesn't have to be whether one side is out-gunned or not. Just simple, "attack their weaker side".
and you responded by not answering that and go on a tangent about Encounters being a useful simulation:

newtype_alpha wrote: "I think you need to try doing this a few times FOR REAL and see how well it works. A friend of mine used to talk about it in "Star Trek: Encounters" on PS2, something about how you could exploit the firing angle blind spots on NX-01 if you were smart enough. He could never get it to work, however, and I nearly always obliterated him if he was using anything larger than a bird of prey."

And here we are :)

So the remaining question is whether or not this is true of the Enteprise-D.

IF your diagram is correct, this is a narrow gap in coverage of a few degrees at most; the attacking vessel would have to hover within a region of space some three hundred meters across directly below and behind the Enterprise and it would have to remain completely motionless the entire time, making itself an ideal target for the secondary phases (the ventral array aint exactly a pea shooter) and the aft torpedo launcher. That doesn't strike me as a sound strategy unless you plan to obliterate him with your first or at most second shot... but if you were going to do that, it wouldn't matter where you attacked from, they'd all be dead before they could say "red alert!"

OTOH, you seem to be rendering the blind spot as fanning outwards when even I can see that on both axis they should eventually taper to a point. Nothing larger than a swarm of Suliban pods would be able to exploit that spot, but they too would have to leave themselves vulnerable to the secondary phasers which could still blow them to bits given the opportunity.

There are two blind spots. The one that tapers directly below and aft of the hull and the one that extends outward from the pylons.

I understand from an "out-of-universe" POV. However, in-universe there is nothing that says there was no external damage.
Of course not. Just no VISIBLE damage.

How about nothing that can be confirmed either way. Again, we can't see the entire front of the saucer so there is no way to say that there was no external damage.
 
Even as late as "Stormfront" there are dialog hints that suggest the ship is still only equipped with three phase cannons.

Umm, where?

Phase weapons are apparently a very new addition to Starfleet's arsenal

This isn't indicated in any episode. The Enterprise didn't have the cannon installed because she left in a hurry. Other Starfleet ships did possess them from the get-go, though.

All we know is that sidearm-sized phasers are a new thing for Archer, and that his ship is stocked with both pure phasers, pure plasma guns and hybrids, lending support to this being an application still in transition.

the shuttlepod is given in dialog as being equipped with plasma cannons and not phase weapons.

There is no dialogue that would establish the shuttlepod as lacking in phase weapons.

There are several times that Starfleet plasma rifles are shown firing in beams (particularly in "Regeneration")

But, tellingly, and surprisingly, from a special bolted-on phaser addition! The beams consistently come from separate barrels, distinct from the ones that originally spat plasma balls.

So I figure plasma weapons and phase weapons are probably related technologies in the 22nd century

Agreed. (Still doesn't mean there would exist evidence for plasma guns that shoot beams, though.)

Timo Saloniemi
 
2) Even as late as "Stormfront" there are dialog hints that suggest the ship is still only equipped with three phase cannons. The additional weapon emplacements on the dorsal side may very well be the same plasma cannons we see firing in "Broken Bow."

Can you quote the dialog as the only reference to phase cannons are to use them.
Vosk: I have a plasma cannon aimed at your ship, Captain.
Archer: And I have three phase cannons aimed at your facility.

In at least two other episodes (I cannot currently recall whether it's Stormfront or another) there's a dialog call for "The aft cannon is off line," singular instead of plural.

The last time the shuttlepod's weapon was said to be a "plasma cannon" was in "Shuttlepod One"
Which doesn't matter all that much since NX-01 is NEVER said to be equipped with plasma weapons despite having fired them in Broken Bow. What's most significant is that the shuttlepods are never stated as being equipped with phase cannons and we can still safely assume they have not been upgraded yet.

In "Detained" the beam VFX and SFX match those of the phase cannons of the NX-01. It would be natural for them to upgrade their shuttlepod weapons as well.
And yet even the MACOs are still running around with plasma weapons by the end of season 3. The upgrade hardly seems warranted, especially if their existing weapons will suffice.

"Kir'Shira" I don't recall any plasma weapon pertaining to the NX-01 or shuttlepod firing. Do you have a time index or screenshot?
Actually it's "Awakening," when Reed says "The plasma cannons are still working but I can't say the same for the targeting sensors" before the shuttlepod opens fire on two Vulcan fighter craft.

So, canonically, plasma cannons can fire in beams.
 
The analogy naval weaponry works if you put our timeline in context with theirs. Your example of cruise missiles / anti-ship missiles and combat aircraft is not the correct analogy since in Star Trek there has been no game changing development to unseat the "Gun-Torpedo" example.
Then IN CONTEXT, the gun/torpedo supremacy of the Trekiverse ended during the Earth Romulan War when spatial torpedoes and nuclear weapons were finally retired, in which case the NX class WAS the game changer (similar tot he Yorktown class carriers in WW-II).

NX-01's plasma cannons would therefore be equivalent to the 5" DP guns on the Yorktown and the later Essex and Midway classes. But as early as the 1970s those weapons were already being replaced by radar guided missiles (which would account for the switch from phased cannons to true phasers) with continued upgrades and newer and newer types over the years. In that context, the Ent-A's ball phasers would probably be equivalent to a Sea Sparrow launcher; the E-D's phaser arrays would be a VLS array.

You get parity there because the weapons get more advanced but not necessarily more powerful. Accuracy and range count over striking power, especially for weapons that are most often used defensively.

If there had been no effective combat aircraft and missiles developed then the progression would have been still bigger and/or better guns and better torpedoes...
Except in trek we already know there are two major upgrades of their weapon systems. The first is the (implied) switch from "primative nuclear weapons" and the short range plasma cannons to phase weapons and photonic torpedoes; the second is the upgrade from those early types to the types we become familiar with by TOS.

On the other hand, even the gun-only analogy completely falls apart for any naval force OTHER than the United States. The Soviets, for example, didn't get really big into aircraft carriers and started building what were essentially battlecruisers with missiles instead of guns, with the missiles getting increasingly larger and more powerful and in larger and larger numbers until they got to the Kirov. If a guided missile is equivalent to a phaser, then Kirov with its many VLS cells really IS equivalent to a Galaxy class.

If there is a Trek equivalent to a big gun battleship, we've never seen it. NX-01 is really more of a nuclear surface cruiser type arrangement (Virginia class et al) with its advanced sensors and all new weapon systems never before used on any other vessel. Somewhere out there there's probably a much larger Earth starfleet ship armed with 35 thermonuclear missiles with plasma cannons and spatial torpedoes for closer range combat, but it aint NX-01 and it sure as hell aint NCC-1701.

[quote]"Point-defence is the defence of a single object or a limited area."[/quote]
Defense of a remote area or location removed from yourself is usually called "interdiction" or "interception" but whatever.

I don't think so anymore.
It is, though.

Which also occurred in an alternate timeline with alternate technology (for the E-D) and we don't know what the shields should have looked like for the E-C's timeframe.
Yes we do. We saw what they looked like at the start of the battle with the shields still up, as well as the earlier ambush when Captain Garret was killed. That puts it in contrast of the shields being DOWN, where disruptor bolts smack the hull with nothing to impede them.

Lower power phaser return fire against you equals less shield power needed and more power to phasers to attack with.
And this claim of yours assumes that intentionally avoiding the firing arc of the main phasers is either possible or significant enough to net any real tactical advantage. Testing in Encounters is a way of determining one way or the other on the "possible" side, but if you refuse to do that (as well as ignore the mountain of common sense reasons why it isn't) then mathematics will do.

It doesn't have to be whether one side is out-gunned or not. Just simple, "attack their weaker side".
And I responded that it is no simple matter to GET into their weaker side in the first place, let alone STAY there for any amount of time, especially since a two degree turn by the attacking ship can bring the main phasers on target in a handful of seconds, eliminating your advantage as soon as you have it.

The only issue we haven't touched on yet is whether or not various other alien races in the universe are familiar enough with the designs of every starship in the Federation to familiarize themselves with the locations of of their phaser coverage areas and limitations and have spent the requisite number of hours practicing pinpoint formation flying with every one of those ships just to make that advantage stick.

OTOH, anyone with that kind of intelligence would be better off finding a more tangible weakness to exploit. A starship's shield frequencies, for example.;)

There are two blind spots. The one that tapers directly below and aft of the hull and the one that extends outward from the pylons.
Except it wouldn't extend OUTWARD from the pylons, judging by your diagram. You have shaded an area that overlaps the coverage of the saucer phaser arrays firing aft.

There aren't many ships in the Trekiverse small enough to fit into that blind spot, even assuming they can tell where it is just by looking at their target vessel with their sensors (do Klingon and Romulan ships have that precise a fix on their target's orientation with sensors alone?). The only ones that really could are the Maquis, who -- lacking the ability to exploit REAL advantages -- are the only ones who need to. Which is interesting, because those secondary phasers would still make mincemeat of the Maquis shuttles and raiders if "Haha, you can't hit me with your main phasers because I'm standing perfectly still in your shadow zone!" is all they bring to the table.
 
2) Even as late as "Stormfront" there are dialog hints that suggest the ship is still only equipped with three phase cannons. The additional weapon emplacements on the dorsal side may very well be the same plasma cannons we see firing in "Broken Bow."

Can you quote the dialog as the only reference to phase cannons are to use them.
Vosk: I have a plasma cannon aimed at your ship, Captain.
Archer: And I have three phase cannons aimed at your facility.

Thanks - but Archer doesn't say "three". I checked it on audio and subtitles.

Storm-Front-2-Phase-Cannons-dialogue.jpg


In at least two other episodes (I cannot currently recall whether it's Stormfront or another) there's a dialog call for "The aft cannon is off line," singular instead of plural.

Yes, the last time the aft cannon was referred to as singular was in "The Augments". In later episodes, "Divergence" and "Bound" they are referred to as plural, "aft cannons". This would suggest that upgrades and additions are not always announced.

"Kir'Shira" I don't recall any plasma weapon pertaining to the NX-01 or shuttlepod firing. Do you have a time index or screenshot?
Actually it's "Awakening," when Reed says "The plasma cannons are still working but I can't say the same for the targeting sensors" before the shuttlepod opens fire on two Vulcan fighter craft.

So, canonically, plasma cannons can fire in beams.

Confirmed in "Awakening". So for shuttles, it appears that the plasma weapons can fire as beams ("Detained" and "Awakening") and pulses ("Shadows of P'Jem" which occurs between those two episodes).

However, I've only seen the NX-01 fire the pulse weapon in "Broken Bow". After "Silent Enemy" it has been only the phase cannon beam FX. Generally no more than 3 at a time for most of the episodes but they do appear to have used almost all the dorsal and ventral gun ports on the ship at some point in time.
 
The analogy naval weaponry works if you put our timeline in context with theirs. Your example of cruise missiles / anti-ship missiles and combat aircraft is not the correct analogy since in Star Trek there has been no game changing development to unseat the "Gun-Torpedo" example.
Then IN CONTEXT, the gun/torpedo supremacy of the Trekiverse ended during the Earth Romulan War when spatial torpedoes and nuclear weapons were finally retired, in which case the NX class WAS the game changer (similar tot he Yorktown class carriers in WW-II).
NX-01's plasma cannons would therefore be equivalent to the 5" DP guns on the Yorktown and the later Essex and Midway classes. But as early as the 1970s those weapons were already being replaced by radar guided missiles (which would account for the switch from phased cannons to true phasers) with continued upgrades and newer and newer types over the years. In that context, the Ent-A's ball phasers would probably be equivalent to a Sea Sparrow launcher; the E-D's phaser arrays would be a VLS array.

That's more than a reach. The NX class meant faster ships with better armor. It's not an aircraft carrier equivalent and there were no weapons developed that radically changed their use. Particle guns improved into Phase guns improved into Phasers/Arrays/Cannons. However they do not equate into Guided Missiles. The better analogy is going from a smooth bore cannon to a rifled cannon with better gunpowder and from eye-balling your shots to better sensors and fire control.

If there had been no effective combat aircraft and missiles developed then the progression would have been still bigger and/or better guns and better torpedoes...
Except in trek we already know there are two major upgrades of their weapon systems. The first is the (implied) switch from "primative nuclear weapons" and the short range plasma cannons to phase weapons and photonic torpedoes; the second is the upgrade from those early types to the types we become familiar with by TOS.

Those are upgrades to the weapons but not the development of completely different weapons that change the face of the battlefield. Plasma/particle guns into phaser guns are still guns. Spatial torpedoes to photonic torpedoes are still torpedoes. There was no new delivery platform like the combat aircraft of WW2.

If there is a Trek equivalent to a big gun battleship, we've never seen it. NX-01 is really more of a nuclear surface cruiser type arrangement (Virginia class et al) with its advanced sensors and all new weapon systems never before used on any other vessel. Somewhere out there there's probably a much larger Earth starfleet ship armed with 35 thermonuclear missiles with plasma cannons and spatial torpedoes for closer range combat, but it aint NX-01 and it sure as hell aint NCC-1701.

Uhm, the NX-01 has 14 gun ports (that we know of) and by the 4th season had at least one more phase cannon installed if not more. Along with 6 torpedo tubes she's more battleship than missile cruiser which typically has one or two small guns and substantially more missile launchers (the ratio is reversed.) The NCC-1701, again like a battleship, with at least 10 phaser guns (18 if it's designed like the TMP-1701) and 6 tubes (2 for the TMP ship.)

"Point-defence is the defence of a single object or a limited area."
Defense of a remote area or location removed from yourself is usually called "interdiction" or "interception" but whatever.

You've got your definition of "interdiction" messed up. "Interception" would be correct, and since it was at very short range with the wormhole right next to the ships it does count as "point defense".

It is, though.

Which doesn't take away from it showing up on screen. It counts as a "main phaser".

Yes we do. We saw what they looked like at the start of the battle with the shields still up, as well as the earlier ambush when Captain Garret was killed. That puts it in contrast of the shields being DOWN, where disruptor bolts smack the hull with nothing to impede them.

Ok, that works when you know from the beginning that a ship is running with bubble shields. If a ship decides to use conformal shields it's not so easy to tell unless you're told of the shield status or if you see damage which may just indicate a powerful weapon got through the shields.

Lower power phaser return fire against you equals less shield power needed and more power to phasers to attack with.
And this claim of yours assumes that intentionally avoiding the firing arc of the main phasers is either possible or significant enough to net any real tactical advantage.

It's not my claim. It's looking at your thinking of the main phasers (the big strips on the E-D) being more powerful than the smaller strips on the back of the E-D.

You left this out of what I wrote:

"Or are you arguing that the aft phasers are "secondary" and of lesser firepower than the forward phasers? - If this then it does matter which direction you attack from, especially if you can control the attack direction. Lower power phaser return fire against you equals less shield power needed and more power to phasers to attack with."

The test case for your thinking of longer strips = stronger phasers would be finding examples of enemy ships seeking to minimize that advantage by attacking from the stern quarter using the warp pylons as cover. Your argument that it is difficult to get into that position first off doesn't hold water since we've seen many of Klingon and Romulan warships decloak and attack at the direction of their choosing. However, whether the attacking ship can stay in the "saucer phaser" blind spot is unknown as not enough performance data has been collected.

But since we don't see any ships trying to get out of the big strips phaser arc it is difficult to prove that the smaller strips are any less powerful.

Testing in Encounters is a way of determining one way or the other on the "possible" side, but if you refuse to do that (as well as ignore the mountain of common sense reasons why it isn't) then mathematics will do.

It doesn't have to be whether one side is out-gunned or not. Just simple, "attack their weaker side".
And I responded that it is no simple matter to GET into their weaker side in the first place,

Undetected cloaked attack ships pick and choose their attack direction so the initial attack won't be the problem.

let alone STAY there for any amount of time, especially since a two degree turn by the attacking ship can bring the main phasers on target in a handful of seconds, eliminating your advantage as soon as you have it.

Staying there obviously would be very difficult short of tractoring the defending ship so it couldn't be shaken (a reverse of what the Defiant did in "Way of the Warrior"). But we'd need to gather more data.

The only issue we haven't touched on yet is whether or not various other alien races in the universe are familiar enough with the designs of every starship in the Federation to familiarize themselves with the locations of of their phaser coverage areas and limitations and have spent the requisite number of hours practicing pinpoint formation flying with every one of those ships just to make that advantage stick.

Why practice when you can tell the nav computer to hold that position. We know some devices (or small craft) are quite capable of sticking to another ship despite maneuvering (Nomad from "The Changeling" and the probe from "The Corbomite Maneuver").

There are two blind spots. The one that tapers directly below and aft of the hull and the one that extends outward from the pylons.
Except it wouldn't extend OUTWARD from the pylons, judging by your diagram. You have shaded an area that overlaps the coverage of the saucer phaser arrays firing aft.

I only looked at it from a close-range perspective. I'll split the two blind spots out and move the range out a bit to see what it looks like for the main phasers.

Speaking of phaser strips on the E-D, one more reason I doubt that strip length = power output. Using the saucer dorsal phaser strip length as base:

Saucer Dorsal Strip Length 100%
Saucer Ventral Strip Length 77%
Secondary Hull Ventral Strip Length 11%
Warp Pylons Lateral Strip Length 5% each
Small Strips 2% each

If phaser strip length determined the power output then being in the saucer blindspot would only expose you to 9% of the ship's phaser power. Heck, you could shave 25-33% off a phaser hit by just staying below the E-D's saucer's dorsal phaser array. But again, since the E-D has attacked other ships with the saucer's ventral array as much as with the dorsal array it would appear that the strip length offers no power advantage, IMHO.
 
Is there really a reason to think NX-01 was better armored than her predecessors?

Archer is initially in awe with the power of his new phase cannon - but even that is because the cannon are malfunctioning in a splendid way and Reed's gamble with a new power arrangement is paying off. A standard phase cannon test firing might have been a ho-hum event that would merely have brought NX-01 on par with the rest of Starfleet.

In contrast, Archer is never in awe with the polarizing armor, and takes its strengths and shortcomings in "Broken Bow" and all following episodes without comment. Reed and Tucker refrain from commenting, too.

Everybody seems dismayed by the performance of the spatial torpedoes in "Fight or Flight", but the dismay comes in two varieties: initially, they malfunction, and later on they prove no match to alien defenses. Neither of these aspects tells us anything about the relative power of NX-01 within Starfleet.

The number of weapon emplacements on NX-01 is difficult to compare with the other known Starfleet designs, because those designs have zero visible emplacements! For each beam fired by such a ship, there could be a dozen left unfired - or then just one, or none.

Timo Saloniemi
 
Is there really a reason to think NX-01 was better armored than her predecessors?

I meant the entire NX class - we know the NX-02 has better hull plating from "Home" and had more weapons installed than originally designed based on the NX-01's experiences. I would imagine that the NX class as a whole became better protected and better armed than her predecessors since in "Enterprise" they were the first ones to go out exploring.

The number of weapon emplacements on NX-01 is difficult to compare with the other known Starfleet designs, because those designs have zero visible emplacements! For each beam fired by such a ship, there could be a dozen left unfired - or then just one, or none.

True to a certain extent. Not all gun ports are visible on the NX-01's model, but we have enough battles to see almost everyone of those ports used. The TOS Enterprise had dialogue identified, "forward, port, starboard, midships and aft" phasers and if they were configured like the TMP Enterprise, you can get at least 18 phasers out of that.

On the TMP-style ships like DS9's Saratoga, we can see that its still possible to have even more unseen phasers like the TOS-type. And on the Galaxy-class, unseen single emitter phasers also are used in conjunction with the arrays. So yeah, the visible gun ports/strips are the "minimum" and these ships are just bristling with phaser guns.
 
Yes, the last time the aft cannon was referred to as singular was in "The Augments". In later episodes, "Divergence" and "Bound" they are referred to as plural, "aft cannons". This would suggest that upgrades and additions are not always announced.
That or Reed doesn't always differentiate between plasma cannons and phase cannons.

"Kir'Shira" I don't recall any plasma weapon pertaining to the NX-01 or shuttlepod firing. Do you have a time index or screenshot?
Actually it's "Awakening," when Reed says "The plasma cannons are still working but I can't say the same for the targeting sensors" before the shuttlepod opens fire on two Vulcan fighter craft.

So, canonically, plasma cannons can fire in beams.

Confirmed in "Awakening". So for shuttles, it appears that the plasma weapons can fire as beams ("Detained" and "Awakening") and pulses ("Shadows of P'Jem" which occurs between those two episodes).

However, I've only seen the NX-01 fire the pulse weapon in "Broken Bow". After "Silent Enemy" it has been only the phase cannon beam FX. Generally no more than 3 at a time for most of the episodes but they do appear to have used almost all the dorsal and ventral gun ports on the ship at some point in time.
In "Regeneration" we see Enterprise firing off two beams from DORSAL gunports at the Borgified transport craft, well before the upgrade from "The Expanse." Could be a VFX error, but it also fits the fact that NX-01's plasma cannons were shown firing from emitters on the dorsal side of the ship. And since we know from Awakening that plasma cannons can fire in beams, these were probably the dorsal plasma cannons on NX-01 firing on the Borg ship.
 
The analogy naval weaponry works if you put our timeline in context with theirs. Your example of cruise missiles / anti-ship missiles and combat aircraft is not the correct analogy since in Star Trek there has been no game changing development to unseat the "Gun-Torpedo" example.
Then IN CONTEXT, the gun/torpedo supremacy of the Trekiverse ended during the Earth Romulan War when spatial torpedoes and nuclear weapons were finally retired, in which case the NX class WAS the game changer (similar tot he Yorktown class carriers in WW-II).
NX-01's plasma cannons would therefore be equivalent to the 5" DP guns on the Yorktown and the later Essex and Midway classes. But as early as the 1970s those weapons were already being replaced by radar guided missiles (which would account for the switch from phased cannons to true phasers) with continued upgrades and newer and newer types over the years. In that context, the Ent-A's ball phasers would probably be equivalent to a Sea Sparrow launcher; the E-D's phaser arrays would be a VLS array.

That's more than a reach. The NX class meant faster ships with better armor.
Don't know about better armor, but decidedly faster and undeniably better weapons (given the NX class were the first ships to be fitted out with photonic torpedoes and phase cannons). It's possible that the phase cannons were mainly installed because "normal" starship armaments--say, bomb-pumped x-ray lasers or tactical nukes--would seem too provocative for a mission of exploration, but that the latter weaponry proved more effective in the long run anyway.

In that sense, NX-01's spatial torpedoes would be the Trek equivalent of the torpedo plane; the photonic torpedoes, more like dive bombers.

It's not an aircraft carrier equivalent and there were no weapons developed that radically changed their use.
Spatial torpedoes and phase cannons probably WERE those weapons. Certainly explains why NX-01 was never equipped with the "primitive atomic weapons" that Spock describes in connection with the Earth-Romulan War.

Particle guns improved into Phase guns improved into Phasers/Arrays/Cannons. However they do not equate into Guided Missiles.
In this context they do (aside from the fact that they never miss). Guided missiles were introduced in naval weaponry mainly because of the supremacy of air power in the new naval sphere and the fact that gun armaments weren't adequate for that job. They replaced a previous weapon type that had been in use for hundreds of years and proved far more effective as a replacement. Moreover, the relative yields of those missiles didn't improve greatly, but their range, guidance systems and capabilities GREATLY increased.

Those are upgrades to the weapons but not the development of completely different weapons that change the face of the battlefield. Plasma/particle guns into phaser guns are still guns. Spatial torpedoes to photonic torpedoes are still torpedoes. There was no new delivery platform like the combat aircraft of WW2.
Exactly. So the Battleship Gun analogy falls flat on its face since the circumstances of naval technology and starship technology are fundamentally different... UNLESS, of course, the old BB guns are the analogy of the weapon systems that particle guns and torpedoes ended up replacing.

Uhm, the NX-01 has 14 gun ports (that we know of)
To be sure, it has 14 different locations were weapon beams were seen coming out. That doesn't exactly imply 14 "gunports," especially when you consider that at least one of those gunports is in the same location as the dorsal hatch in "Regeneration" and two others are simply VFX errors for phase cannons that were rendered in the wrong spot.

Of course, even if we concede 14 actual gunports, it's entirely possible that counts to 4 phase cannons and 10 plasma cannons.:bolian:

The NCC-1701, again like a battleship, with at least 10 phaser guns (18 if it's designed like the TMP-1701) and 6 tubes (2 for the TMP ship.)
Battleships were typically armed with 9 to 12 large guns and 20 to 30 smaller ones for engaging aircraft and smaller targets. With Ent-A's singular armament (18 phaser banks) and no smaller weapons to supplement them, it's actually closer to a light cruiser than a battleship. Likewise -- if we're to take this anlogy completely literally -- the fact that the Enterprise is armed with torpedoes automatically precludes it being a battleship.;)

Remember, though, that analogies aren't just a matter of words. Phase cannons and torpedoes clearly represent a paradigm shift from the "primitive atomic weapons" of the Romulan War era in the same way that air power represented the shift away from gunnery. It's entirely possible that the "cobalt bombs" mentioned in "Obsession" is a direct reference to one of those old primitive weapons: an older type weapon notorious for its power, despite the fact that nobody uses it anymore (much like analogies to the 16" battleship gun are still sometimes tossed around when modern howitzers don't measure up).

Which doesn't take away from it showing up on screen.
As a VFX error, yes. Give them some credit, it was their very first episode and apparently not knowing what else to do they put the beam in the same location as the phasers from TOS. Dumber mistakes have been made by people who should have known better.:p

Ok, that works when you know from the beginning that a ship is running with bubble shields. If a ship decides to use conformal shields...
Which no ship in TNG ever did. The only other shield type we ever saw were the "wall/crystal shields" used by the Borg and the Husnok and once as a stasis field in sickbay.

You left this out of what I wrote
I didn't leave it out. I directly stated that it's WRONG, because your opponent can bring his main phasers around to hit you in less than three seconds, which isn't enough time for that minor advantage to mean anything.

The only time it WOULD mean something is if you're attacking him in a ship that is small enough to remain out of the coverage zones of the main phasers, but a ship that small is just as screwed against the secondary phasers anyway.

The test case for your thinking of longer strips = stronger phasers would be finding examples of enemy ships seeking to minimize that advantage by attacking from the stern quarter using the warp pylons as cover.
And I told you that WOULDN'T be the case, because the gap in coverage from the rear pylons is miniscule to non-existent, and that even if it were large enough for another starship to exploit, it is not possible to REMAIN in that location for any amount of time.

Furthermore, when we analyzed the actual on screen evidence it doesn't appear that anyone in the universe gives a shit where ANY of your weapons are pointing, be it main phasers or torpedo launchers. Even when the rear aspect attack is CLEARLY the more prudent choice, the attackers refrain from using it. OTOH, the only occasions when someone sneaks up on the lower aft quadrant of the Enterprise-D, they do so WITHOUT actually opening fire (with the singular exception of the Cardassian ship in "The Wounded").

Your argument that it is difficult to get into that position first off doesn't hold water since we've seen many of Klingon and Romulan warships decloak and attack at the direction of their choosing.
Now it's YOUR turn to demonstrate "direction of their choosing." This as opposed to "the direction from which we just happened to be when we decided to attack." The only one that comes to mind is "The Enemy," but in that case the Romulan ship never actually opens fire on the Enterprise.

But since we don't see any ships trying to get out of the big strips phaser arc
You haven't given any compelling reason to think this is even possible, let alone that anyone in the universe knows how to do it. Prove THAT first before you take it as a given that we should expect to see it in the first place.

Why practice when you can tell the nav computer to hold that position. We know some devices (or small craft) are quite capable of sticking to another ship despite maneuvering (Nomad from "The Changeling" and the probe from "The Corbomite Maneuver").
Which proves what, other than the fact that your ship would have to be a very small and highly sophisticated robot in order to even ATTEMPT this kind of maneuver? An EP-607 or a small fighter piloted by M5 could (and possibly DID) pull it off, but those would be the exceptions that prove the rule, no?

But again, since the E-D has attacked other ships with the saucer's ventral array as much as with the dorsal array...
Has it? Have you counted the instances?

Anyway, you can't really discount the ventral phaser array on the bottom of the secondary hull plus the two smaller arrays on the pylons, the three of which more than make up for the length of the dorsal saucer array. If all of those arrays had equal output power then by your own logic most vessels would be safer attacking from the DORSAL axis where only three arrays could be directed at them instead of the six arrays on the ventral side.
 
Yes, the last time the aft cannon was referred to as singular was in "The Augments". In later episodes, "Divergence" and "Bound" they are referred to as plural, "aft cannons". This would suggest that upgrades and additions are not always announced.
That or Reed doesn't always differentiate between plasma cannons and phase cannons.

However in "Divergence" we see the Columbia firing dorsal beam weapons and dialogue in "Home" establishes that the ship has been upgraded based on Archer's recommendations.
ERIKA: We've improved hull polarisation by twelve percent. We'll be able to hang in a firefight a little longer.
ARCHER: Ventral and dorsal torpedo launchers, pulsed phase cannons.
ERIKA: Upgrades you recommended. What is it?
ARCHER: I had an argument once with Captain Jefferies. He was one of the designers of the NX-Class.
ERIKA: I'm aware of that.
ARCHER: I told him I didn't want to be in command of a warship trying to make first contact with new species. Jefferies was right. We needed those weapons, and a hell of a lot more.

It would make sense that Archer's ship would eventually be up-gunned to match the Columbia as the series continued so it wouldn't be unusual for the older weapons to be replaced by the new phase cannons and also increased in numbers.

In "Regeneration" we see Enterprise firing off two beams from DORSAL gunports at the Borgified transport craft, well before the upgrade from "The Expanse." Could be a VFX error, but it also fits the fact that NX-01's plasma cannons were shown firing from emitters on the dorsal side of the ship. And since we know from Awakening that plasma cannons can fire in beams, these were probably the dorsal plasma cannons on NX-01 firing on the Borg ship.

Or those that fired could have been the phase cannons shuffled over to fire from those gun ports.

If you look at "Future Tense", the Enterprise deploys her "aft cannon" which looks just like a phase cannon out from the starboard ventral midships fork as it did in the previous episode, "Fallen Hero". However we later see the port ventral midships fork fire an *exact* looking beam and SFX and also the saucer forward ventral port firing the same beam and SFX as well. No more than 3 active weapons at the time despite they could have brought online more dorsal weapons (the plasma guns you suggest) to help the fight. But since no additional beam/pulse weapons came up it would suggest that they discontinued using the plasma guns on the ship in favor of the phase cannons.

I'm looking around, but have there been instances where we've seen the old plasma/pulse fx used on the NX-01 anytime after "Silent Enemy"?
 
It would make sense that Archer's ship would eventually be up-gunned to match the Columbia as the series continued
But it wasn't. Whatever else Enterprise was upgraded with, one thing it clearly NEVER got was dorsal torpedo launchers . Maybe by the time of "These are the Voyages" when NX-01's bridge is visibly identical to Columbia's as well, but prior to that, clearly not.

Or those that fired could have been the phase cannons shuffled over to fire from those gun ports.
Unlikely, since that "shuffling" isn't known to be possible except in TrekBBS conjecture (actually, the idea that they could was Timo's idea to begin with, what, eighteen months ago? Since then it's become a fairly popular theory).

If you look at "Future Tense", the Enterprise deploys her "aft cannon" which looks just like a phase cannon out from the starboard ventral midships fork as it did in the previous episode, "Fallen Hero". However we later see the port ventral midships fork fire an *exact* looking beam and SFX and also the saucer forward ventral port firing the same beam and SFX as well.
What would that prove other than the fact that the output from phase cannons and plasma cannons looks the same when firing in beams? That shouldn't really be that surprising since the Borg cutting beam from "Regeneration" looks identical to the Vulcan particle beams, which in turn look identical to Telarite and Corvalan particle beams (which is to say, they're all green).

Except for color, there isn't much to tell those energy beams apart, and it seems to have less to do with the weapon type than it does with the manufacturer itself.

I'm looking around, but have there been instances where we've seen the old plasma/pulse fx used on the NX-01 anytime after "Silent Enemy"?
Only in "Mirror Darkly," and a few times to represent the older/low yield plasma weapons fired from the cargo ships in Horizon and Fortunate Son (interestingly, the plasma pulses in "Mirror Darkly" were powerful enough to disable a Tholian ship and cause some noticeable damage to the unshielded Defiant).

It's worth pointing out that nobody has ever established that phase cannons are in any way more powerful than plasma cannons are (or potentially could be) let alone that they are even a fundamentally different TYPE of weapon. It could be short for "phased plasma weapons", which would explain why nobody ever mentions the plasma weapons (they're just "the weapons") while only the descriptive term is only used for the newer equipment ("the phased weapons"). That would also explain why Reed and Malcolm's people were able to build two additional phase cannons from scratch; they probably had spare parts for the plasma cannons on board and were able to modify them to match the configuration of the prototype (which itself was just a slightly modified plasma cannon).
 
Don't know about better armor, but decidedly faster and undeniably better weapons (given the NX class were the first ships to be fitted out with photonic torpedoes and phase cannons). It's possible that the phase cannons were mainly installed because "normal" starship armaments--say, bomb-pumped x-ray lasers or tactical nukes--would seem too provocative for a mission of exploration, but that the latter weaponry proved more effective in the long run anyway.

In that sense, NX-01's spatial torpedoes would be the Trek equivalent of the torpedo plane; the photonic torpedoes, more like dive bombers.

Spatial and Photonic Torpedoes do not go on combat air patrols or are sent out on a general heading to blindly look for a fleet of ships to attack and then return home.

A starship is still needed to deliver the torpedoes (and phasers) to target. It's still a gun/torpedo analogy.

Spatial torpedoes and phase cannons probably WERE those weapons. Certainly explains why NX-01 was never equipped with the "primitive atomic weapons" that Spock describes in connection with the Earth-Romulan War.

I'd imagine if the TOS-verse was part of ENT-TNG-verse that the "photonic" torpedo and "phase cannon" were the primitive atomic weapons. Or the TOS-verse happened to be somewhat different (parallel universe.) It's a different can of worms :)

Exactly. So the Battleship Gun analogy falls flat on its face since the circumstances of naval technology and starship technology are fundamentally different... UNLESS, of course, the old BB guns are the analogy of the weapon systems that particle guns and torpedoes ended up replacing.

Hardly.

When the NX-01 (or even a Vulcan/Klingon ship) goes into combat with another equal ship they fire their phase cannons/beams/disruptors (guns) and their torpedoes.

When the NCC-1701 goes into battle with the Klingons/Romulans they fire their phasers/disruptors (guns) and their torpedoes at each other.

When the NCC-1701-D goes into battle with the Klingons/Romulans they fire their phasers/disruptors (guns) and their torpedoes at each other.

When the Defiant goes into battle they fire their phasers (guns) and their torpedoes.

Notice a pattern?

It's still gun and torpedoes vs gun and torpedoes.

To be sure, it has 14 different locations were weapon beams were seen coming out. That doesn't exactly imply 14 "gunports," especially when you consider that at least one of those gunports is in the same location as the dorsal hatch in "Regeneration" and two others are simply VFX errors for phase cannons that were rendered in the wrong spot.

You say VFX errors and I say gun ports :D

Of course, even if we concede 14 actual gunports, it's entirely possible that counts to 4 phase cannons and 10 plasma cannons.:bolian:

Sure. Or 3 phase cannons in the beginning that shuffled around and later all 14 are phase cannons :)


Battleships were typically armed with 9 to 12 large guns and 20 to 30 smaller ones for engaging aircraft and smaller targets. With Ent-A's singular armament (18 phaser banks) and no smaller weapons to supplement them, it's actually closer to a light cruiser than a battleship.

Well, the Enterprise was considered a cruiser or heavy cruiser or as the Klingons like to call it a Battlecruiser :)

Likewise -- if we're to take this anlogy completely literally -- the fact that the Enterprise is armed with torpedoes automatically precludes it being a battleship.;)

Most early BB and a few WW2 BB had torpedo armament. Torpedoes fell out of favor for BB during WW2 when they couldn't keep up with the BB gun's range. However, in Star Trek the phaser guns and photon torpedoes stay pretty much at parity. Like I said, there hasn't been any major change in technology or some kind of game changer that moves away from guns and torpedoes.

Remember, though, that analogies aren't just a matter of words. Phase cannons and torpedoes clearly represent a paradigm shift from the "primitive atomic weapons" of the Romulan War era in the same way that air power represented the shift away from gunnery. It's entirely possible that the "cobalt bombs" mentioned in "Obsession" is a direct reference to one of those old primitive weapons: an older type weapon notorious for its power, despite the fact that nobody uses it anymore (much like analogies to the 16" battleship gun are still sometimes tossed around when modern howitzers don't measure up).

What you're describing are improvements not significant changes that alter how ships fight.

As a VFX error, yes. Give them some credit, it was their very first episode and apparently not knowing what else to do they put the beam in the same location as the phasers from TOS. Dumber mistakes have been made by people who should have known better.:p

LOL.

Which no ship in TNG ever did. The only other shield type we ever saw were the "wall/crystal shields" used by the Borg and the Husnok and once as a stasis field in sickbay.

Which still doesn't mean that ships in DS9 can't switch to conformal shields. I'm sure whenever they would guest star in TNG, the tactical officer will remember to switch back to bubble shields :bolian:

I didn't leave it out. I directly stated that it's WRONG, because your opponent can bring his main phasers around to hit you in less than three seconds, which isn't enough time for that minor advantage to mean anything.

In "Generations" how long did it take for the E-D to return fire on the BOP after the first torpedo hit? I'll give you a hint and it is more than 3 seconds. And what else did the E-D do? Turn its back towards the BOP and the BOP stayed exactly behind the E-D for 2 minutes.

Furthermore, when we analyzed the actual on screen evidence it doesn't appear that anyone in the universe gives a shit where ANY of your weapons are pointing, be it main phasers or torpedo launchers. Even when the rear aspect attack is CLEARLY the more prudent choice, the attackers refrain from using it. OTOH, the only occasions when someone sneaks up on the lower aft quadrant of the Enterprise-D, they do so WITHOUT actually opening fire (with the singular exception of the Cardassian ship in "The Wounded").

Exactly. Which goes to the phaser strips on the E-D being of equal power as it makes no difference which way the E-D is facing and/or which way the enemy is attacking from.

Even the Cardassian ship in "The Wounded" flies in front of the E-D :)

Now it's YOUR turn to demonstrate "direction of their choosing." This as opposed to "the direction from which we just happened to be when we decided to attack." The only one that comes to mind is "The Enemy," but in that case the Romulan ship never actually opens fire on the Enterprise.

You've already pointed out "The Enemy". Anytime a cloaked ship sneaks up on the E-D (or the Defiant sneaking around). That's controlling the direction of their choosing for the initial attack.

And in "Generations" once Troi turned the ship around to try and break orbit the BOP had no trouble in staying in the back.

You haven't given any compelling reason to think this is even possible, let alone that anyone in the universe knows how to do it. Prove THAT first before you take it as a given that we should expect to see it in the first place.

Why should I prove your argument? All I'm doing is pointing out that no one tries to minimize return phaser fire from allegedly weaker (shorter) phaser strips.

Why practice when you can tell the nav computer to hold that position. We know some devices (or small craft) are quite capable of sticking to another ship despite maneuvering (Nomad from "The Changeling" and the probe from "The Corbomite Maneuver").
Which proves what, other than the fact that your ship would have to be a very small and highly sophisticated robot in order to even ATTEMPT this kind of maneuver? An EP-607 or a small fighter piloted by M5 could (and possibly DID) pull it off, but those would be the exceptions that prove the rule, no?

It would depend on who's driving the defending ship. Troi would not be a good choice ;)

But again, since the E-D has attacked other ships with the saucer's ventral array as much as with the dorsal array...
Has it? Have you counted the instances?

Where the E-D (or Galaxy-class) is attempting to blow something up?

Attacking the Husnock ship - used saucer ventral phaser strip and torpedoes.
Odyssey attacking Jem'hedar ships - used saucer ventral phaser strip.
Attacking Borg ship - saucer dorsal phaser strip + 2 warp pylon point emitters.
In the DS9 space battles, we don't see the Galaxy-class ships adjusting their attitude to bring the dorsal phaser array to bear and it's pretty much whatever is in the firing arc.

Also in "A Matter of Time" when they discharged all their EPS taps through the phasers and they fired through the 2nd longest strip, the saucer ventral, instead of the longest one which also was in the firing arc.

Anyway, you can't really discount the ventral phaser array on the bottom of the secondary hull plus the two smaller arrays on the pylons, the three of which more than make up for the length of the dorsal saucer array.

In order to make up the length of the saucer dorsal array you would need to add together the saucer ventral array+engineering hull ventral array+warp pylon lateral arrays and the small strips in the back.

If all of those arrays had equal output power then by your own logic most vessels would be safer attacking from the DORSAL axis where only three arrays could be directed at them instead of the six arrays on the ventral side.

Check the ship again. Attack from the top and you face 5 strips. From the bottom you face 6 strips.
 
It would make sense that Archer's ship would eventually be up-gunned to match the Columbia as the series continued
But it wasn't. Whatever else Enterprise was upgraded with, one thing it clearly NEVER got was dorsal torpedo launchers . Maybe by the time of "These are the Voyages" when NX-01's bridge is visibly identical to Columbia's as well, but prior to that, clearly not.

The easiest thing to swap out would be the guns and you wouldn't need to do any physical alteration of the Enterprise. Since we know from Archer's dialogue that future ships need to be upgraded it would be trivial to start swapping out the old plasma guns for the new phase cannons. Did you ever see any episodes after "Silent Enemy" to feature the pulse guns from "Broken Bow"?

Or those that fired could have been the phase cannons shuffled over to fire from those gun ports.
Unlikely, since that "shuffling" isn't known to be possible except in TrekBBS conjecture (actually, the idea that they could was Timo's idea to begin with, what, eighteen months ago? Since then it's become a fairly popular theory).

It's a reasonable theory. Have you ever seen more than 3 phase cannon beams fire at the same time (or even rapid sequence)? Or alternatively, all the guns were upgraded to phase cannons over time but they can only fire 3 at a time due to power constraints.

If you look at "Future Tense", the Enterprise deploys her "aft cannon" which looks just like a phase cannon out from the starboard ventral midships fork as it did in the previous episode, "Fallen Hero". However we later see the port ventral midships fork fire an *exact* looking beam and SFX and also the saucer forward ventral port firing the same beam and SFX as well.
What would that prove other than the fact that the output from phase cannons and plasma cannons looks the same when firing in beams? That shouldn't really be that surprising since the Borg cutting beam from "Regeneration" looks identical to the Vulcan particle beams, which in turn look identical to Telarite and Corvalan particle beams (which is to say, they're all green).

Which boils down to then how dialogue identifies the weapons. Since as you've pointed out that the Enterprise has never identified those pulse weapons and they've never been seen again after "Silent Enemy" (unless you know of one where they appear again) they can only then be "phase cannons". :)

Except for color, there isn't much to tell those energy beams apart, and it seems to have less to do with the weapon type than it does with the manufacturer itself.
I'm looking around, but have there been instances where we've seen the old plasma/pulse fx used on the NX-01 anytime after "Silent Enemy"?
Only in "Mirror Darkly," and a few times to represent the older/low yield plasma weapons fired from the cargo ships in Horizon and Fortunate Son (interestingly, the plasma pulses in "Mirror Darkly" were powerful enough to disable a Tholian ship and cause some noticeable damage to the unshielded Defiant).

But no instance in the not-alternate universe where the NX-01 uses the pulse guns again?

It's worth pointing out that nobody has ever established that phase cannons are in any way more powerful than plasma cannons are (or potentially could be) let alone that they are even a fundamentally different TYPE of weapon. It could be short for "phased plasma weapons", which would explain why nobody ever mentions the plasma weapons (they're just "the weapons") while only the descriptive term is only used for the newer equipment ("the phased weapons"). That would also explain why Reed and Malcolm's people were able to build two additional phase cannons from scratch; they probably had spare parts for the plasma cannons on board and were able to modify them to match the configuration of the prototype (which itself was just a slightly modified plasma cannon).

If that's the case, then it would be even more trivial to modify all their existing pulse (plasma) guns into phase cannons and the Enterprise is carrying 14 phase cannons ;)

One more: In "Singularity", phase cannons are specifically called for and when they are fired they are coming from the forward dorsal gun ports.
 
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Don't know about better armor, but decidedly faster and undeniably better weapons (given the NX class were the first ships to be fitted out with photonic torpedoes and phase cannons). It's possible that the phase cannons were mainly installed because "normal" starship armaments--say, bomb-pumped x-ray lasers or tactical nukes--would seem too provocative for a mission of exploration, but that the latter weaponry proved more effective in the long run anyway.

In that sense, NX-01's spatial torpedoes would be the Trek equivalent of the torpedo plane; the photonic torpedoes, more like dive bombers.

Spatial and Photonic Torpedoes do not go on combat air patrols or are sent out on a general heading to blindly look for a fleet of ships to attack and then return home.
And phasers do not detonate large sacks of cordite to propel metallic projectiles on ballistic trajectories.

You do know what an "analogy" is, right?

I'd imagine if the TOS-verse was part of ENT-TNG-verse that the "photonic" torpedo and "phase cannon" were the primitive atomic weapons.
There's no indication that EITHER weapon utilizes atomic energy as part of their operating principles. Photonic torpedoes are explicitly referred to as "antimatter warheads" in "the expanse."

You say VFX errors and I say gun ports
You already conceded the ports aren't VISIBLE, so you're not really counting anything other than weapons emission locations.

Sure. Or 3 phase cannons in the beginning that shuffled around
And what in the history of the show gives any credence to the idea that phase cannons are capable of "shuffling around" inside the ship?

and later all 14 are phase cannons
That has, again, never been established canonically.

Well, the Enterprise was considered a cruiser or heavy cruiser or as the Klingons like to call it a Battlecruiser
Which by YOUR analogy would suggest that larger (at least twice as large) phaser weapons should exist on some vessel or another in the same time period, and also that a number of SMALLER phaser weapons should also exist somewhere on the Enterprise.

I find it frankly baffling that you are suggesting the Battleship Gun analogy for the Enterprise-D despite the fact that the battleships you're comparing it to ALSO had a mix of large and small guns and the one you've mentioned most explicitly--the Iowa class--had six of its main guns forward and only three aft. If we were following your analogy, the smaller arrays would HAVE to be weaker for it to make any sense at all.

Most early BB and a few WW2 BB had torpedo armament.
Actually, a handful (to my knowledge, six to ten) pre-dreadnaught battleships were equipped with a SINGLE torpedo tube in the bow, meant to be fired at other battleships at extremely close range in situations where ramming would normally be called for but wouldn't be effective due to the newer ships' heavier armor.

Torpedoes fell out of favor for BB during WW2 when they couldn't keep up with the BB gun's range...
Actually they fell out of favor in WWI when the Dreadnaught was introduced and it was clear that the battleships were way too large and too bulky to take advantage of torpedoes. Not so for the smaller motor torpedo boats and -- in short order -- attack aircraft that could maneuver past the big battleship guns and get into torpedo range.

However, in Star Trek the phaser guns and photon torpedoes stay pretty much at parity.
Entirely UNLIKE guns and torpedoes, which is what breaks your analogy. In modern times, only guided missiles (anti air/anti-ship missiles) have really maintained that parity while naval gunnery began its decline into irrelevance by the Battle of Jutland. Guns kept getting larger and larger, but the largest naval weapons in the world wound up never being used in anger against another battleship and most of the battleship kills of WW2 wound up being attributed to torpedoes or air-delivered bombs.

In contrast, the very few ship-to-ship kills of the modern age have been attributed to antishipping missiles like the Harpoon or dual-purpose missiles like the Standard.

Like I said, there hasn't been any major change in technology or some kind of game changer that moves away from guns and torpedoes.
While there HAS in the modern age, and that game changer was on its way up before WW-I even started. Which means comparing Enterprise-D's phaser arrays to an Iowa's gun turrets is basically a nonstarter since, unlike the Iowa class, the Enterprise-D actually DOES go into battle against other ships.

The only game changer would really be the conversion from whatever it was that Starfleet originally used to phase/plasma cannons and torpedoes. That would be the NEW paradigm, which would explain why it lasted for hundreds of years and was never superseded by anything new.

What you're describing are improvements not significant changes that alter how ships fight.
Exactly. By the time the Iowa class' guns went into service, they were already part of the OLD paradigm and no other improvements were made for nearly sixty years. Contrast with torpedoes, air power and guided missiles which have been steadily improving for more than a century now and are getting more advanced all the time (the newer ones can shoot down satellites now).

Which still doesn't mean that ships in DS9 can't switch to conformal shields.
If Yesterday's Enterprise took place during DS9's run, that would mean something.

In "Generations" how long did it take for the E-D to return fire on the BOP after the first torpedo hit? I'll give you a hint and it is more than 3 seconds. And what else did the E-D do? Turn its back towards the BOP and the BOP stayed exactly behind the E-D for 2 minutes.
During which time the Enterprise-D never fired back at the Bird of Prey...:shrug:

That's just a very confusing point if you want to stick with it. Did Riker intentionally feed his blind spot to the Klingons or did he just somehow forget to shoot back for two minutes?

And if you live in a universe where seasoned starfleet officers routinely perform this ineptly, how much benefit are you really going to get from a 30 meter blind spot under his nacelle pylons? You'd probably get the same benefit by beaming a strongly-worded note onto their bridge just before you open fire.

Which goes to the phaser strips on the E-D being of equal power as it makes no difference which way the E-D is facing and/or which way the enemy is attacking from.
But it DOES make a difference. We already established that from looking at TSFS, remember? Kruge decloaked directly in front of Enterprise's torpedo launchers when he should have known that the ship wasn't equipped with aft torpedoes. Which means when it DOES make a difference, no one seems to care.

You have suggested that they ought to care, because avoiding the firing arcs of the ship's most powerful weapons gives a net tactical advantage. Clearly it DOESN'T, as the attacker behavior vis a vis torpedo launchers doesn't bear this out either.

You've already pointed out "The Enemy". Anytime a cloaked ship sneaks up on the E-D (or the Defiant sneaking around). That's controlling the direction of their choosing for the initial attack.
The Romulans DIDN'T attack in "The Enemy," and Defiant, despite its sneaking around, has never been known to prefer an attack direction when it decloaks and attack. In the latter case, they literally fly directly towards the combat area and decloak when they get there.

And in "Generations" once Troi turned the ship around to try and break orbit the BOP had no trouble in staying in the back.
"Staying behind" and "staying in a 30 meter cone below and aft of the ship" are not the same thing. I can follow a car on a motorcycle for hours, but staying in the blindspot of his mirrors would take some doing, especially if I'm following from a distance.

Why should I prove your argument? All I'm doing is pointing out that no one tries to minimize return phaser fire from allegedly weaker (shorter) phaser strips.
And I'm pointing out that we have no reason to expect they WOULD. They don't seem all that interested in avoiding the torpedo launchers either.

More significantly, Klingons and Jem'hadar don't show a huge interest in avoiding the primary weapon arcs of enemy ships either, even when they know for a fact that those weapons point directly forward. Hence a number of ships are shown flying directly in front of the Defiant and attacking head to head and being blown to smitherines; likewise, the Duras ships that attack Bortas conveniently position themselves within the forward disruptor's firing arc for no particular reason.

Where the E-D (or Galaxy-class) is attempting to blow something up?
Yes. In Yesterday's Enterprise they fire almost exclusively from the dorsal array throughout the episode. They fire from the ventral array only once, followed by a shot from the dorsal array that destroys one of the Klingon ships.

In Q-who they use the ventral strip once, dorsal strip twice. Same again in Best of Both Worlds where they never fire the ventral phaser strip at any time during the episode. There's also Unification, where Enterprise uses the dorsal phaser array and completely destroys the Ferengi pirate.

Not much love for the ventral array except for "Arsenal of Freedom" and "Conundrum," both times against small highly maneuverable targets.

Odyssey attacking Jem'hedar ships - used saucer ventral phaser strip.
Odyssey didn't have much choice in the matter; the Jem'hadar literally flew circles around it and attacked from wherever they pleased.

In order to make up the length of the saucer dorsal array you would need to add together the saucer ventral array+engineering hull ventral array+warp pylon lateral arrays and the small strips in the back.
You wouldn't need the small strips on the back; the ventral array is NOT that much shorter (the secondary hull array almost makes up the difference by itself).

If all of those arrays had equal output power then by your own logic most vessels would be safer attacking from the DORSAL axis where only three arrays could be directed at them instead of the six arrays on the ventral side.

Check the ship again. Attack from the top and you face 5 strips...[/quote]
There are two angles where only the main saucer array and the two smaller ones on the neck have clearance. Not so for the ventral axis, where no matter where you attack from if you're below the angle of the upper array you're within range of six other arrays below.

But that again doesn't explain why the Enterprise-D turns its dorsal side to its enemies more often than not (even to the Borg, strangely enough) when by your logic they should turn their belly instead.

But that's just a rhetorical question and let's not forget the fact that your logic is fundamentally flawed. On the one hand, there's this pennywise assumption of yours that anyone should actually CARE where the enemy's weapons are weakest when it doesn't seem to make a difference even when such a weakness clearly exists; even when it DOES exist, no one ever bothers to exploit it. On the other hand, there's your pound-foolish assumption that reaction time isn't a factor in this and that shield coverage is less important than phaser coverage; in the first place you're better off attacking from a SENSOR blind spot (e.g. with the sun to your back or else simply getting into attack position quickly before you get detected) and in the second place, only attacking from a single direction lets him concentrate his shields in a single direction while he leans slightly over and nails you anyway.

And all of THAT ignores the fact that starships don't fight the way you think they do, nor do starship tactics work the way you think they do. Battles are not fought in seconds and moments; apparently the captains of starships have tens of seconds to sit there and chitchat with their engineers and first officers over what to do next in between giving orders, which means even if you decloak right in his blind spot, he'll probably just turn and face you and you get to listen to your tactical officer look at his screen and announce, "He has turned his bow thirty degrees starboard! We are no longer within their blind spot, Captain... and now he's charging weapons!"
 
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