'lo folks. This month's contest has intrigued me, a lot, and so I've started taking baby steps with modelling.
I'm not sure if it's alien enough yet. The jagged edges and dirt-washed jaggy texture is intentional to create contrast to the usually smooth lines and fine coloring/aztecing we've come to know from Starfleet. I'm not sure if I want to keep the gunbarrels up front... heck I'm not sure where this thing is going at all.
That being said, hit me with a broadside of critique torpedos, payload set to constructive
I know I'm probably doing a thousand things wrong, but a guy's gotta start somewhere in the realms of 3D, no?

I'm not sure if it's alien enough yet. The jagged edges and dirt-washed jaggy texture is intentional to create contrast to the usually smooth lines and fine coloring/aztecing we've come to know from Starfleet. I'm not sure if I want to keep the gunbarrels up front... heck I'm not sure where this thing is going at all.
That being said, hit me with a broadside of critique torpedos, payload set to constructive
