Just a little bit of trivia that the designers of Star Trek ships don't seem to give much thought to:
Today's seagoing and airborne craft have right-of-way lights where red indicates port and green indicates starboard. These are carefully installed so that red cannot be seen from starboard and green cannot be seen from port. If you see red, then, you are seeing a craft whose bow points to the left, and thus the craft most probably is moving to the left of you.
Starships have right-of-way lights, too. Often they are poorly shielded, so red is easily seen from starboard and green from port. But that's not the worst of it - with starships, you can't tell which way is up, which removes most of the information content of seeing a green or red light! If you see red, the ship's bow might be pointed to the left, or to the right, up, down, or any direction in between...
Now, having a special light that indicates bow and is visible to both port and starboard (and up and down) would solve that problem. And the TOS Enterprise sort of has this, with a yellow light atop the bow (but not protruding much) - but confusingly, a similar light is found atop the shuttlebay, again defeating the right-of-way idea.
How would you devise a Star Trek navigation light system that restores practical value to the probably dramatically necessary red and green lights? Could this be retconned into being part of TOS, or TNG, or ENT? How extensive would be modifications on the models or the VFX have to be?
Timo Saloniemi
Today's seagoing and airborne craft have right-of-way lights where red indicates port and green indicates starboard. These are carefully installed so that red cannot be seen from starboard and green cannot be seen from port. If you see red, then, you are seeing a craft whose bow points to the left, and thus the craft most probably is moving to the left of you.
Starships have right-of-way lights, too. Often they are poorly shielded, so red is easily seen from starboard and green from port. But that's not the worst of it - with starships, you can't tell which way is up, which removes most of the information content of seeing a green or red light! If you see red, the ship's bow might be pointed to the left, or to the right, up, down, or any direction in between...
Now, having a special light that indicates bow and is visible to both port and starboard (and up and down) would solve that problem. And the TOS Enterprise sort of has this, with a yellow light atop the bow (but not protruding much) - but confusingly, a similar light is found atop the shuttlebay, again defeating the right-of-way idea.
How would you devise a Star Trek navigation light system that restores practical value to the probably dramatically necessary red and green lights? Could this be retconned into being part of TOS, or TNG, or ENT? How extensive would be modifications on the models or the VFX have to be?
Timo Saloniemi