Thanks guys.
Cary - NURBS? I'm afraid not!! C4D v8.2 supports NURBS cages, but for this project I've never got anything decent out of them. I'm guessing that modelling tools have moved on from when v8.2 came out in 2001.
The main body of the pods started life as a set of (circular) arcs. From what I can see from reference images, the outermost edge (as seen in silhouette) is a straight line and you know where the pods meet the secondary hull, so it's nothing more than some simple geometry. Some tweaking was applied to the y-axis, which gives a shape a little closer to the physical mode. I'd tried other approaches prior to that, but just ended up with a mess.
The colours are used to mark different sections of the hull - nothing more. So if we take the secondary hull as an example, I use magenta and blue colours to mark the panels down the side, because I haven't added any gridlines. On the main body of the side pods, I use yellow and magenta to mark out obvious texture differences I can see on the model.
blssdwlf - could you elaborate on what you want? As it stands only the secondary hull is multi-colour. Are you looking for front/back, side and top/bottom views? I have some images like that in previous posts but with the wireframe visible. Let us know and I'll render off the appropriate images ASAP.
Cheers,
S.O.
Cary - NURBS? I'm afraid not!! C4D v8.2 supports NURBS cages, but for this project I've never got anything decent out of them. I'm guessing that modelling tools have moved on from when v8.2 came out in 2001.
The main body of the pods started life as a set of (circular) arcs. From what I can see from reference images, the outermost edge (as seen in silhouette) is a straight line and you know where the pods meet the secondary hull, so it's nothing more than some simple geometry. Some tweaking was applied to the y-axis, which gives a shape a little closer to the physical mode. I'd tried other approaches prior to that, but just ended up with a mess.
The colours are used to mark different sections of the hull - nothing more. So if we take the secondary hull as an example, I use magenta and blue colours to mark the panels down the side, because I haven't added any gridlines. On the main body of the side pods, I use yellow and magenta to mark out obvious texture differences I can see on the model.
blssdwlf - could you elaborate on what you want? As it stands only the secondary hull is multi-colour. Are you looking for front/back, side and top/bottom views? I have some images like that in previous posts but with the wireframe visible. Let us know and I'll render off the appropriate images ASAP.
Cheers,
S.O.