He's not generating yellow - he's merely removing the blue...

That's all CGI, right? That means someone made a considered artistic decision to make it yellow. Now, personally, I don't attribute to foreshadowing what can be explained by stupidity, so I don't really think he's shooting Parallax at his enemies, just that it's a VFX error.
In other words: creativity has died in Hollyweird. Rather than give the audience something new to imagine about, it just gives them the same old thing.People have a set idea of how muzzle flash is "supposed" to look from decades of action films, and I bet this is playing to that.
It could be a matter of which shots are more finished. My guess, though, is that Jordan has more character interaction with Tomar and possibly Sinestro than with Kilowog. We'll see Kilowog in his capacity as boot camp training sergeant.
Seriously?????In other words: creativity has died in Hollyweird. Rather than give the audience something new to imagine about, it just gives them the same old thing.People have a set idea of how muzzle flash is "supposed" to look from decades of action films, and I bet this is playing to that.
agreed.I've been reading GL since they started publishing Hal Jordan in Showcase.
If nitpicking like "the explosion color violates GL continuity" is what fans are gonna do with this film, that'll be lamer than trekkie canon whining.
Alonso said Paramount's "Captain America" is on a shorter schedule than Marvel prefers, and "We are feeling the heat for it." On Par's "Transformers: Dark of the Moon," at least one vfx studio has gone to seven-day weeks, 12 hours a day, and canceled the Easter Sunday holiday for its vfx artists.
"Green Lantern" fell under heightened scrutiny after an early trailer showed little in the way of vfx. Fans grumbled, but that was a calculated risk by WB: Rather than rush some shots for marketing (a common practice), the studio held back the vfx for the second trailer. That gamble seems to have paid off, as footage shown at WonderCon and Cinemacon was well received, and buzz is building.
...management practices are still catching up to the reality of tentpole production, where effects have to be built before the picture is tested, then vfx have to be added and/or changed as the picture comes together and in response to audience testing, all while marketing demands shots for the campaign.
All of Hollywood seems to be still figuring this out, and as a result, the tentpole pattern is now well established:
• A movie demands you've-never-seen-this-before visual effects both for marketing and story;
•Ambitious plans and a short schedule leave little margin for error;
•Inevitable schedule problems trigger urgent meetings among studio execs, vendors and filmmakers to get the project back on track;
•"911" emergency calls go out to almost any vfx shop in the world that can take on some last-minute work;
•Everyone runs a harrowing race to deadline despite all the extra help.
Collapse, rest, repeat.
With summer and holiday release skeds already crowded and so many tie-ins for these pics, it's unlikely a studio would let a movie actually miss its date. But the alternative may well be a picture coming to release with far less spectacle than the filmmakers and studio had planned upon simply because there wasn't time or resources to finish it. That is essentially what happened with "Harry Potter and the Deathly Hallows -- Part 1" when it couldn't be converted to 3D in time for its theatrical bow.
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Over the next year, films that will be angling to avoid a last-minute crunch will include Warner's "Superman: Man of Steel," Disney-Marvel's "The Avengers," Warner's "The Dark Knight Rises" and Sony's "The Amazing Spider-Man." Beyond that, Weta Digital will certainly have its hands full with Warner-New Line's "The Hobbit," in 3D at 48 fps.
All of these movies aim to give audiences something they've never seen before, and as de Faria said, "When the bar is raised, we can't refuse to jump over it." So the movies are bound to get more complex, especially with higher frame rates and 3D, and this pressurized process isn't likely to change.
Choice of color is not a tangential thing when you're dealing with artwork, unless you've got no taste or you've got no cones.I've been reading GL since they started publishing Hal Jordan in Showcase.
If nitpicking like "the explosion color violates GL continuity" is what fans are gonna do with this film, that'll be lamer than trekkie canon whining.
Choice of color is not a tangential thing when you're dealing with artwork, unless you've got no taste or you've got no cones.
Choice of color is not a tangential thing when you're dealing with artwork, unless you've got no taste or you've got no cones.
And choice of color works differently and represents different things in different media. The only real reason for expecting these people to carry over every convention and trope from four color comics that were published on pulp paper would be a lack of taste and imagination.
Dick Tracy was somewhat interesting, but I don't need to see that in many movies, thank you very much.
You know, I wonder if the preponderance of green in this film is not itself a subliminally negative factor in it doing big business. You see more green in packaging than you did thirty years ago, of course. Still...how do people respond to lots of bright green, in media marketing terms? How often do you see it predominate in advertising campaigns? This could cut either way, I suppose - the ads for GL certainly stand out and are probably attention-getting on the basis of color alone.
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