Somehow I get the feeling that folks wouldn't be that accepting if they'd done that, they'd probably demand that there be one such episode 2-4 times every year. Or more.
And that was supposed to last them? One Supply Raid?
Sorry, but no. The problem with Voyager was that there was not one explanation as to why they had so many shuttles, why they never ran out of weapons, why the ship always looked pristine at the start of every episode when it got the shit beat out of it in the previous one, why they seemed to have all kinds of energy to burn running silly holodeck programs, or where they got the raw materials to build not one, but two Delta Flyers. Not a single explanation at all. Even if they had one episode later in the series just to try to explain all this nonsense, the viewers probably wouldn't have cared because by that time their suspension of disbelief about the show would have been total.So if Voyager ran into a Kazon supply depot and took all the contents, folks wouldn't be complaining about where they got their weapon stores from for the entire 7 seasons?
Could minor changes to the premise make the show better?
Sorry, but no.
Replicators man, they'd been a part of Trek for 8 years or so by that time. Did they REALLY need to continuously mention them throughout the show?The problem with Voyager was that there was not one explanation as to why they had so many shuttles, why they never ran out of weapons, why the ship always looked pristine at the start of every episode when it got the shit beat out of it in the previous one, why they seemed to have all kinds of energy to burn running silly holodeck programs, or where they got the raw materials to build not one, but two Delta Flyers. Not a single explanation at all.
The show that rarely every had anyone sit down and think "My God, our civilization is gone!", instead wasting time on their silly personal problems with one another? The show that had them make booze out of algae? The show that turned out to be utterly MADE of deus ex machina?Now compare that to BSG
Replicators man, they'd been a part of Trek for 8 years or so by that time. Did they REALLY need to continuously mention them throughout the show?
Where did they get energy? Empty space is full of the kind of energy Trek ships run on. I guess they really did need to spoon feed the audience.
Hell, in Farscape they never gave any explanation for how Moya never had any maintenance problems the entire show except for the times it was necessary to the plot like when they had to take her to that Doctor's world.
The show that rarely every had anyone sit down and think "My God, our civilization is gone!", instead wasting time on their silly personal problems with one another?
Replicators? Since when do people replicate whole shuttles?
And out of what, thin air? I would think that there'd need to already be some kind of matter in the replicator buffers that is converted into whatever you decide to replicate. That matter has to come from somewhere.
And when did we ever see Voyager collect this "energy?" Never. And it has nothing to do with spoonfeeding the audience. It has to do with the original premise of the show: The travails of a ship lost in space. I'm just saying that it would have been nice to see them do some of the nitty-gritty work to survive, that, say, the Enterprise-D never had to do.
Would you rather have had them moping around in self-pity for the whole show?
Of course personal problems are going to happen in that situation, unlike what we got in Voyager.
The shipyards in Trek operate by using big replicators to replicate entire ship parts, then they assemble the things. I'd assume that Starfleet vessels, ranging from deep-space research ships to Battleships, would have similar capacity for their own shuttles.
No. What I'm saying is that if your premise is that the ship is lost and the crew have to scrabble to survive, then have them scrabble. Don't give them some easy way out with technobabble and the use of technology they would have used if they had the resources of Starfleet at their disposal.So if they spent an episode where Janeway worked with Torres to turn, say, the deflector dish into an energy collector for them to absorb ambient power from nearby suns/nebulae/random space energies, you'd be okay with that?
And yet after 6.9 years, they were still stuck in the Delta Quadrant, and yet nobody was going bonkers or wondering why they were weren't home yet, or if they were ever getting home.In Voyager they knew they weren't the sole survivors of civilization, their situation wasn't unique and had happened at least twice before with happy endings
Sorry, you've lost me here. When in BSG was there ever conflict between different Colonials based on which planet they belonged to, other than that one episode where that doctor was killing Sagittarons because of his own personal prejudice?and the groups on-board weren't really enemies to begin with unlike in Galactica where the Colonies had true differences.
And I'm saying that it would have been nice if they'd actually given this as a reason as to why they had so many shuttles, instead of glossing over it entirely.
No. What I'm saying is that if your premise is that the ship is lost and the crew have to scrabble to survive, then have them scrabble. Don't give them some easy way out with technobabble and the use of technology they would have used if they had the resources of Starfleet at their disposal.
And yet after 6.9 years, they were still stuck in the Delta Quadrant, and yet nobody was going bonkers or wondering why they were weren't home yet, or if they were ever getting home.
Sorry, you've lost me here. When in BSG was there ever conflict between different Colonials based on which planet they belonged to, other than that one episode where that doctor was killing Sagittarons because of his own personal prejudice?
- Have the Caretaker also be holding groups of Klingons/Cardassians/Romulans/Ferengi, and at the end of Caretaker these guys all escape on their own vessels when the Caretaker dies and the Array is destroyed. That way, a bit more of home has been brought with Voyager that opens the path to recurring characters/villains who can be featured all the way to the end.
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