Huh, interesting. I didn't know it ever had to do with Apogee. You learn something every day! 

Several people have called for Wing Commander, and several people have called for an MMORPG Privateer. I will go further - I want an MMORPG Wing Commander universe game in which you can fly as a TC, Kilrathi, or Retro pilot, be a privateer, run a base, so on and so forth.
I'd also like to see an online and updated version of an awesome old EA game called Mail Order Monsters.
I'll second the suggestions for new/updated Sierra adventure games, if Sierra can remember how to make one without requiring 20 patches and it still bombing out.
As I sit here in my Frobozzco/Infocom t-shirt (custom-made by zazzle.com), I would like to say that I love your ideas, and would like to subscribe to your newsletter.In terms of "re-invented".....one thing that I would kill to see, is a new Zork game done Oblivion style. Zork, as well as it's spin off series, Enchanter, were set in the world of Quendor. Quendor was the first world in computer gaming, to be fleshed out with a backstory and history. Only the Ultima games could offer anything comparable in this sense.![]()
You have sold me on playing Fallout 3 as soon as I can. Do I need to play Fallouts 1 and 2 to grok it?Ironically, Fallout 3 has captured the feel of the original Zork games better than the graphic Zork games...Like the original Zork, it takes place in a world after the fall of a great empire...it has elements of humour, but those elements primarily exist in the documents and relics you find than in the present. The latter Zork games had bad attempts at Monty Python style humour and it just didn't feel right.
The humour was too obvious and in your face, instead of the sparse, wry and dry humour of the early text games.
Everytime I walk into a cave in Fallout 3 and see how awesome the Great Underground Empire could look, I want to kick Activision in the collective balls for shelving PC gaming's first Classic Series.
In return, allow me to suggest Portal, if you haven't played it yet. There is something very Infocom-ish about the sense of humor in that game.
Re: Fallout 1 and 2.........Fallout 3 is probably my favorite video game...I've never played the first two.
I was at a Best Buy and found the first two dirt cheap. Bit difficult to get into after playing 3. Like anything else, if you played the earlier games, you'll get a kick out of certain references and nods. If not, you won't know that you missed anything.
Re: Fallout 1 and 2.........Fallout 3 is probably my favorite video game...I've never played the first two.
I was at a Best Buy and found the first two dirt cheap. Bit difficult to get into after playing 3. Like anything else, if you played the earlier games, you'll get a kick out of certain references and nods. If not, you won't know that you missed anything.
The first two, IMO, are a couple of the best RPGs ever made. They're not perfect, but they're very much worth playing. I think they're both available on GOG.com. Definitely an important piece of gaming history.
Descent Freespace
Came with my Windows 98 PC and it was an awesome game. I tried the sequel but could never finish it
You Sir, are now my favourite person...ever. Well at least for the rest of this comment. I was reading through pages, getting more nervous about joining a Sci-Fi forum where a thread about re-made computer games didn't mention the single best space-sim franchise made.
Freespace provided a great storyline with a seemingly impossible enemy, who's defeat didn't feel like a shining victory, but a chance for humanity and the versudians to draw breath and pull their back from off the wall. But whilst it was a fantastic game, Freespace 2 perfected the genre. It wasn't original in game play, but it took the space flight sim and polished it to perfection. The story though was Freespace on steroids. It was both bleak and intense, and very much a game filled with desperation. It's also the only game where I've shouted no at when you-know-which ship went down, and the KIA ending is enough to make a man's vision blur and throat hurt.
But it never finished the story, and damn it, it's a story that deserves an ending. I want to know why the Shivans did what they did, and I want to know what condition Earth was in after they reconstructed the jump node. Did the Shivans return to finish the job? Why did they make the Sun in the Capella system go Nova?! Will we ever get to be Alpha-One again?!?!?!
Aaaaargh.
How come ya never finished Freespace 2?
Also Freespace still holds the record in my books for one of the most dramatic, tense intros for a computer game.
http://www.youtube.com/watch?v=NJ-xcgBL1mY
I love the Freespace games but I didn't suggest them for a remake because I don't see how they'd be improved other than having flashier graphics. To me, that's not enough to warrant a remake. I'd rather get sequels or prequels. Like maybe a game about the Vasudan War, or even a game from the perspective of the Shivans.That would be pretty awesome.
Unfortunately, the whole genre just about up and died after FS2.
Based on your recommendation, I ordered Fallout 3 Game of the Year Edition. And.... it is sitting here right beside me, unopened. But I'm really looking forward to it as soon as the chance to sit down and play a game presents itself.Re: Fallout 1 and 2.........Fallout 3 is probably my favorite video game...I've never played the first two.
Ah-huh...RIP Space sims. You went out on one hell of a note.![]()
Ah-huh...RIP Space sims. You went out on one hell of a note.![]()
One of my fave game genres. Whatever happened to them?![]()
Ah-huh...RIP Space sims. You went out on one hell of a note.![]()
One of my fave game genres. Whatever happened to them?![]()
Freespace 2 killed the genre. It was a massive flop and basically scared all the big studios off of doing similar games.
One of my fave game genres. Whatever happened to them?![]()
Freespace 2 killed the genre. It was a massive flop and basically scared all the big studios off of doing similar games.
Yeah, I think the market has shifted. Space sims were popular in the 90's, but there seems to have been an explosion in console use, with most developers focusing their efforts on developing for them. The PC is no longer the powerhouse game machine it used to be, due in part to consoles becoming more powerful, so attention is more spread out. The gap in technology is a lot narrower than it used to be. It's honestly a lot easier for someone to own a console than own a computer that one has to upgrade all the time. Gets expensive. Not many people are willing to do that anymore. Only the most dedicated do.
Freespace 2 killed the genre. It was a massive flop and basically scared all the big studios off of doing similar games.
Yeah, I think the market has shifted. Space sims were popular in the 90's, but there seems to have been an explosion in console use, with most developers focusing their efforts on developing for them. The PC is no longer the powerhouse game machine it used to be, due in part to consoles becoming more powerful, so attention is more spread out. The gap in technology is a lot narrower than it used to be. It's honestly a lot easier for someone to own a console than own a computer that one has to upgrade all the time. Gets expensive. Not many people are willing to do that anymore. Only the most dedicated do.
The rise of consoles has actually slowed the upgrade curve of PC games. Since a lot of games are written to be ported to one or more consoles, the PC version tends to have lower requirements as consoles only come out every several years and don't represent a "moving target," technology-wise.
While building a PC with the power of a PS3 might have been expensive in 2006, in 2011 you can do it damn cheap. The PS3 hardware hasn't changed in that time so most games are being written to that baseline (or the 360, take your pick.) This is a good thing for PC gamers, I think, as the upgrade curve was pretty insane for a while there. I'm thinking from roughly the time 3D graphics cards came to prominence (1996 onward) until the current generation of consoles, you were basically forced to upgrade your PC every year or two just to keep up with system requirements, especially video cards.
I figure that with the next generation of consoles that we might start to see more PC style games. Fallout 3 and Oblivion are already PC style to a certain extent. As consoles get more powerful, they'll be able to do much of more in terms having scope and depth of PC games.
The trend is for games with a short or no single-player component, and a focus on multiplayer and earning achievements there.
The trend is for games with a short or no single-player component, and a focus on multiplayer and earning achievements there.
This is so true and it makes me mad!I don't do online and I can't get half the achievements for most games because of this focus. Shooters really are getting quite short in their campaigns, too.
One of the reasons that I've fallen in love with mass effect is that it is only single-player and I can actually get all the achievements.
They should reinvent games that have a lengthy single-player campaign.
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