A virtual desktop app would be acting as both an extra screen and an input device. Do you think you'd suddenly have to use a mouse with your Ipad when the app was running?
Not at all - really what the pad or phone would need to be is a second screen that transfers its screen input to the primary screen; the best route would probably be to window the primary screen in the second one, making a 'live' area, and then the rest of the screen would have pop-up tabs that would open up tool palettes when tapped, you'd select the tool, the tab would minimize again and your input screen would allow your strokes to draw/paint on the main screen - it wouldn't need to be a virtual desktop, just an input device.
Just brainstorming here - if it turns up on the market, I'll be happy to take my cut

. But the lack of pressure sensitivity would probably limit its usefulness, although there
are a number of paint/draw apps now for the iPhone and Androids.
Not to worry,
Australis (although your post didn't really have anything to do with the topic, which may have been the reason why it didn't get a response

). As a separate topic, though, it's a pretty good idea - I tried to interest my own company in a similar web-deployed mobile app for our sales force, where they could fill out a production ticket and an intake form for electronic discovery on their phones (they'd need to upgrade to a smartphone with a bigger screen than our current CrapBerries), rather than taking hard copies out in a briefcase, writing them in, then transferring all that manually once they got back to the office; we could have the job in our system, production could already start allocating resources, and when the account manager walked in the door with the client's materials, it would be ready to run. But my company doesn't really think in those terms, unfortunately.