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Star Trek: Online

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In general terms: place a tribble next to a food item in your inventory (or bank), wait a period of time (I think I've read it's generally about an hour), and a second tribble will be in your inventory. Different combinations of food types and tribble types will yield different and sometimes better tribbles.

For specifics, check out the Tribble breeding guide on the STO forums.
 
For starters give your Tribble any kind of food. It will breed one with a purer color.
Feed the new Tribble +64 hitpoints food. You can still get those at places like Quark`s or as the occasional drop.
This should produce a brown spotted Tribble.
From here your Tribble will only produce higher level offsprings with certain kind of food and not any meal. It will still reproduce of course but you will only get the normal kind with the wrong food. Experiment here (or look up the breeding chart, I think there is a specific thread around here somewhere to find it).
Those Tribbles will already provide you with 60 minute buffs like damage resistance, regeneration buff, damage buff.
You can get the real good Tribbles from them if you feed them +72 hitpoints food. Those are drops only and can otherwise only be bought on the exchange. Not every rare food is compatible with every kind of tribble though, so make sure not to waste a rare food item on the wrong Tribble.
That way you can get multibuff Tribbles or level 2 or 3 buffs.
There are some some Tribbles in the game, like the new cryo Tribble or bonus Tribble that cant be bred at all like the Rivera tribble that has a triple combination buff or Tribble of Borg or Fluidic Space Tribble providing specific resistance against their origin species.
Rivera is available on the C-Store, the other two I got for participating in special test weekends on the test server. Not sure if those are also in the C-Store but ultimately will find their way there, I'm sure.

Edit: found the thread http://trekbbs.com/showthread.php?t=115844&highlight=tribble+breeding
 
^ It just needs to be in your inventory or in your bank with the food. Not sure about the Fleet bank though.
 
Took a while, but finally got that first tribble to fuck! Now that I've got it going, just need to figure out which way to direct it. Are there recommendations as to best tribble to try and wind up with?
 
Where did the [mat] tribble come from? I usually do not use them, but pass them on to my bridge crew. How do you get cold resistant during combat, when I thought that the tribbles only are used out of combat?
 
I've been looking at reviews for the Star Trek online game. Most of the reviews are negative. Now from one fan to another is the game that awful?
 
Where did the [mat] tribble come from? I usually do not use them, but pass them on to my bridge crew. How do you get cold resistant during combat, when I thought that the tribbles only are used out of combat?

You just use it before you engage the enemy or disengage and then use it. The high level Tribble's buffs last for quite a long time.

Mat would the the Mattson sub-species, a level 6 Tribble that gives damage and regen buffs.
 
I've been enjoying the game, but my subscription is up next month, and not sure I'm gonna renew. It IS a lot of fun, but just starts getting expensive if you think about the money. $75 for 6 months, plus they want you to buy the fun stuff. Been tempted to buy stuff a few times, but can't justify a $15-20 ship on top of the $50 game plus $75 fee to play it. If it was cheaper, or no subs, I'd be buying more stuff, but just adding into a lot of money for a game I don't own, and can't play again 6 months down the road if I'm bored. A definite downside to the MMO model, compared to regular games. I'll reload an old game every 6 months or so and play from scratch, but not an option here without paying again...

Plus, my character is close to maxed out, despite not having finished all the missions. Gets a little slow/repetitive towards the end, and if it's just time to start a new character, might as well pick a different game (KOTOR looks like it could be fun, liked their other games). Maybe I'll come back in a while, see if they've added enough new stuff to justify more money. Otherwise, will play until end of October, when it runs out, and that'll probably be it for now, outside of free weekends...
 
This is what I am excited about
50965745.jpg
 
cant remember if i've asked this before but what level do I start getting the borg missions? or can use the trans warp gateway thing.
I'm on lower RA2 at the moment
 
ah good not far to go. better get on it, have to admit the weekly episodes make it more intreasting and quicker to lvl up.
 
If you guys don't mind, I have a general question for those of you actively playing (haven't played since the Beta myself):

How's the endgame content? Is there enough to keep the bleeding-edge hardcore players happy?
 
If you guys don't mind, I have a general question for those of you actively playing (haven't played since the Beta myself):

How's the endgame content? Is there enough to keep the bleeding-edge hardcore players happy?

At this time, probably not. They have added the STFs and a new endgame (Fluidic Space) sector; and are in the process of doing an item and reward review across the board to make the items better and give better 'raid level type' rewards for the endgame content; and they ARE talking about dding more 'true' endgame content - but all this isn't going to start hitting the Live Holodeck server until the November 2010 timeframe.

That said, the game has improved A LOT since beta (the new diplomatic corps stuff is more enjoyable then I thought it would be) - and the new Deferi sector (where weekly missions are taking place) They add one mission a week - which remains in the game from that point forward; and the missions are grouped to 'play' an entire story. This started last month and they're on the 4th of 5 missions involving a Breen storyline.

If you complete a set before the next set starts; you get an extra reward; and they'll be a two week 'break' between this Breen set and the next one (they are still adding a mission a week in those two weeks, but those two missions will be 'one offs'.
^^^
This was done to give players something to look forward to each week (like waiting for a new Star Trek episode every week when it was first run on Television); and I think is working out well as the mission enviroment and writing has been very good. these weekly missions can be played on any Level 10+ character; and scale to the level of your character or group.

But - if endgame is all you're interested in, check back in the November/December 2010 timeframe.
 
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