You guys have any suggestions for leveling faster? I am at LTCDR 10 and been there for a bit.
Have you tried the new weekly episode missions?
You guys have any suggestions for leveling faster? I am at LTCDR 10 and been there for a bit.
You guys have any suggestions for leveling faster? I am at LTCDR 10 and been there for a bit.
the easiest way i found to level up quickly was
first a misson then a defend misson then a patrol. got up to ra pretty quick
Small correction here: That's $15 US.The T5 refit RA/VA1 version (ST:GEN/DS9 "Paradise Lost") Excelsior is a C-Store item for 1200CP (aka $13.00 U.S.)
The story missions will level you up the quickest. When you run out of those before getting promoted, I'd suggest the Sector Block Defense missions since those are repeatable. Don't forget that the Orellius Sector Block has the daily Aid the Deferi 3-part mission, with two of those missions having a daily side mission as well. My LtC alt is earning around 300 or so skill points per daily Aid there.You guys have any suggestions for leveling faster? I am at LTCDR 10 and been there for a bit.
Orellius Sector Block is accessible via Beta Ursae Sector Block (near the Badlands and Cardassia) or via the Eta Eridani Sector Block. New weekly tomorrow!Where do I go for the new weekly mission?
Amen to that. My first character hit VA1 way too quick. Of course, part of that is my fault since I became unemployed a few days after buying the game and currently have a lot of free time on my hands...Yes; my suggestion for leveling faster is "don't". [...]
You guys have any suggestions for leveling faster? I am at LTCDR 10 and been there for a bit.
Have you tried the new weekly episode missions?
No? On all of my characters, he gave me a generic "Aid the Deferi" mission pointing me towards the Orellius Sector Block. Upon arriving, I received a small amount of the normal rewards: skill points, BO skill points, and merits. It's essentially the same as any of the "To Boldly Go" missions (i.e., go here to get new orders) but I thought it was worth repeating on my other 2 characters (when the first weekly came out, I was in ESD, so talked to the guy despite already knowing where I needed to go) since it gave some reward.There is a guy near the door to Admiral Quinn's office who tells you (that's all he does I think, he didn't offer me any missions when I spoke to him) that his people in the Orellius Sector and they need help.
- I do seem to have game balance problems. Overall it's too easy, but occasionally I get completely owned by a cluster of enemies. I think I'm ready to increase the difficulty setting though, as most space battles are no contest.
The ground game - I haven't mastered giving orders to my crew yet. So far it's just a chaotic mess, also with usually no challenge. I had a few respawns on a mission with some of those Klingon Swordmasters & Friends....need to figure out how to get my group to concentrate fire.
- speaking of the DSE's, there is a weird bug there. When I enter them, one of my officers gives a message as if we'd just completed the area. Minor but odd.
- I'd much rather have had a lot less asteroids, and have the ones that are there be more than semi-interphasic decoration.
And then there's the shooting straight through them. The space battles would be a hell of a lot more interesting if phasers and torpedoes didn't pass through asteroids.
And then there's the shooting straight through them. The space battles would be a hell of a lot more interesting if phasers and torpedoes didn't pass through asteroids.
Hmm, I wonder if that's not some weird graphics glitch you're experiencing. In my experience you can't shoot through asteroids, if one crosses your line of sight your beams cut off, and while you retain your existing target you can't target somebody who's behind an asteroid.
Now I'm not sure about the asteroid thing in regard to weapons. I thought I was shooting through them but maybe the beams were stopping at the asteroid.And then there's the shooting straight through them. The space battles would be a hell of a lot more interesting if phasers and torpedoes didn't pass through asteroids.
Hmm, I wonder if that's not some weird graphics glitch you're experiencing. In my experience you can't shoot through asteroids, if one crosses your line of sight your beams cut off, and while you retain your existing target you can't target somebody who's behind an asteroid.
The one I see, although not as often as I used to, is where the enemy ship gets itself stuck in the asteroid. Now it can shoot you, but you can't shoot it... Rather annoying, especially if it happens to be the last enemy you need to destroy.
The one I see, although not as often as I used to, is where the enemy ship gets itself stuck in the asteroid. Now it can shoot you, but you can't shoot it... Rather annoying, especially if it happens to be the last enemy you need to destroy.
The one I see, although not as often as I used to, is where the enemy ship gets itself stuck in the asteroid. Now it can shoot you, but you can't shoot it... Rather annoying, especially if it happens to be the last enemy you need to destroy.
Yeah; with those, if you move to the other side of the asteroid where they can't shoot you, they'll eventually back up out of it.
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