Very nice S.O. and I think the colors should be a tad more also, but you can get that last refinement only good if you put it to test in simulation of a real shot they did in the TMP drydock sequence when for instance the ship passes the camera. Think that will be the only good reference out there, it really is a shame they did not make good color photos instead of the B&W. My $0.02
Keep up the good work.
I can only imagine the headaches and frustration this project brings you, Olsons paintjob certainly isn't the easiest to emulate but keep it up, I'm sure you'll find a way to make it work.![]()
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Can't help you out with any clues to the shaders in C4D, but, when you look at the last movie screenshot you posted, you might get the expression that in the bright part of the spotlight the specular color is magenta, and in the sides the specular color is more bleu/cyan. This you can do with a shader called fallof, shadow/light, if that's avaiable in C4D.
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