Rii
Rear Admiral
I guess my bigger point is - why isn't there a Sex and the City 2 game tie in? It's the hugest franchise of the year aimed directly at women, an audience that game publishers admit they don't know how to target, yet no one stepped up to the plate to try to come up with something that would appeal to fans of that franchise?
For all that she went overboard, I think there's at least a grain of truth in Heather Chaplin's rant at GDC last year:
Chaplin blamed the inability of the medium to move beyond male-centric power fantasies as a direct result of developer heterogeny and immaturity.
"It's not that the medium is in its adolescence, it's that you're a bunch of ****ing adolescents," she said. [....] Chaplin traced the paucity of more mature content in games to four basic ideas that frighten men the most: responsibility, introspection, intimacy, and intellectual discovery.
There's a real 'chicken and the egg' thing going on here. And underlying it all is the fact that - despite the 'rise of the creatives' (read: artists) - game development remains a niche enterprise closer to engineering than literature. And if anything, I think the shift away from the auteur model only makes that more evident.
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