This episode was a bit of a mess for me, though most of it was in the execution. The writing had its issues: The glass of water thing was great (and I got the point of it immediately) until we see the queen is apparently obsessed with that exact thing only a minute later and seems not to have bothered doing anything about it for god knows how long. The queen herself was very 'unqueenly' and she seems to have nothing to do that she is so freely able to wander around the ship investigating in her mask (which is probably more distinctive than putting on some glasses or the like) shooting up the 'Smilers'. She reminded me of a cartoon character, in a bad way. The writing is definitely at fault here.
The 'Smilers' also seem to be a waste of a decent design. Their shtick is spooky enough for a more tonally suited episode (like 'Blink'), but they don't seem to have any real power and fall into the same problem that a lot of Dr. Who groups of villains do: Walking ominously toward our heroes to do -what- exactly? We saw the same thing last week with the multiform chasing our characters without any real suggestion of what it planned to do with them (bite them to death?) If we saw them physically hurt someone, rather than show the frowny face and hope that the automated systems took it from there, it would have helped a lot toward making that short pursuit more intense. And how is it they have self-replicating robots but can't make a damn engine?
The ship/setting itself didn't seem to make a lot of sense to me. Ignoring the previously mentioned fact that the UK was apparently one of the few/only countries not able to build ships(or engines more specifically) to send its people off the planet, the ship most certainly wasn't big enough for the population of the country, probably not even all of London and in contrast to the Doctor's dialogue earlier it was almost certainly not bolted together from anything pre-existing(we did see some brick walls and concrete and the like in the interiors, but what sense would that make anyways?). It also wasn't that dirty or lived-in from what we saw. In fact my first glance when the doctor was talking about something being wrong suggested to me that it was all too tidy and clean for a generational ship. The CGI of the ship was meh at best, and having the design basically be a shell on top of the whale made it hard for me to believe that it relied on the whale for support or anything like that. It just wasn't at all thought out. The doctor says they're in an 'overspill pipe' but the CGI team didn't bother to put anything around the mouth or make a scene showing the bonds of the whale falling away. "Who says there isn't a second mouth" is just a bad attempt at excusing bad film-making. We know what the creature looks like, and we certainly didn't see anything that looked anything like a second head/mouth on it anywhere. Of course the scale of the creature's mouth interior was probably only a 10th of the size of the mouth on the creature in the exteriors, so this just seems like bad communication between the teams.
The interiors (other than the mall or whatever it was) showed no sense of scale. I would have been much more convinced that they weren't just on a bunch of 10x12 sets if every few shots we saw out one of those many windows into the vista of the city around them. Everything was very empty too, where were all these millions of people hiding?
It wasn't a bad episode on the whole, and the Doctor/Amy stuff I actually quite liked, but it really did feel like an early draft they just never got around to polishing up, with an unsteady hand steering the direction and production side of the episode. Quite a let down from last week, but at least the resolution was something they did and not just a technobabble virus-doohicky.
The 'Smilers' also seem to be a waste of a decent design. Their shtick is spooky enough for a more tonally suited episode (like 'Blink'), but they don't seem to have any real power and fall into the same problem that a lot of Dr. Who groups of villains do: Walking ominously toward our heroes to do -what- exactly? We saw the same thing last week with the multiform chasing our characters without any real suggestion of what it planned to do with them (bite them to death?) If we saw them physically hurt someone, rather than show the frowny face and hope that the automated systems took it from there, it would have helped a lot toward making that short pursuit more intense. And how is it they have self-replicating robots but can't make a damn engine?
The ship/setting itself didn't seem to make a lot of sense to me. Ignoring the previously mentioned fact that the UK was apparently one of the few/only countries not able to build ships(or engines more specifically) to send its people off the planet, the ship most certainly wasn't big enough for the population of the country, probably not even all of London and in contrast to the Doctor's dialogue earlier it was almost certainly not bolted together from anything pre-existing(we did see some brick walls and concrete and the like in the interiors, but what sense would that make anyways?). It also wasn't that dirty or lived-in from what we saw. In fact my first glance when the doctor was talking about something being wrong suggested to me that it was all too tidy and clean for a generational ship. The CGI of the ship was meh at best, and having the design basically be a shell on top of the whale made it hard for me to believe that it relied on the whale for support or anything like that. It just wasn't at all thought out. The doctor says they're in an 'overspill pipe' but the CGI team didn't bother to put anything around the mouth or make a scene showing the bonds of the whale falling away. "Who says there isn't a second mouth" is just a bad attempt at excusing bad film-making. We know what the creature looks like, and we certainly didn't see anything that looked anything like a second head/mouth on it anywhere. Of course the scale of the creature's mouth interior was probably only a 10th of the size of the mouth on the creature in the exteriors, so this just seems like bad communication between the teams.
The interiors (other than the mall or whatever it was) showed no sense of scale. I would have been much more convinced that they weren't just on a bunch of 10x12 sets if every few shots we saw out one of those many windows into the vista of the city around them. Everything was very empty too, where were all these millions of people hiding?
It wasn't a bad episode on the whole, and the Doctor/Amy stuff I actually quite liked, but it really did feel like an early draft they just never got around to polishing up, with an unsteady hand steering the direction and production side of the episode. Quite a let down from last week, but at least the resolution was something they did and not just a technobabble virus-doohicky.