I would settle for a full-out CGI remake of the existing animated series.
I mean, however good the actual storylines of TAS are (and at times, they are good), the actual show itself is typical of early 70's cartoons: Cheap crap.
A CGI remake of TAS would even get to keep the existing voice tracks (and possibly sound effects), so no dialogue would have to be rerecorded. And it could be made to look more like TOS - we have the technology right now to make fully realistic CGI representations of people, although CGI-TAS might not want to be quite *that* realistic.
Anthony Sabre pointed out this great CGI cinematic trailer done for the new game.
Star Wars: The Old Republic
video length: 3:52
This is the type of quality animation that would look amazing in the Star Trek universe!
Borjis mentioned the idea of using the original digital recordings of Shatner, Nimoy, Kelley for the dialogue from the unfinished Secret of Vulcan Fury for a new CGI animation series.What I also had in mind when it came to an animated Star Trek was this fan production: Star Trek: Aurora
The issue is how many episodes could they do as dialogue was written only for the game. Could this be a 3 episode springboard for an animated series though with a different crew on a different starship?
I would settle for a full-out CGI remake of the existing animated series.
I mean, however good the actual storylines of TAS are (and at times, they are good), the actual show itself is typical of early 70's cartoons: Cheap crap.
A CGI remake of TAS would even get to keep the existing voice tracks (and possibly sound effects), so no dialogue would have to be rerecorded. And it could be made to look more like TOS - we have the technology right now to make fully realistic CGI representations of people, although CGI-TAS might not want to be quite *that* realistic.
Really? I honestly don't think Trek works in the CG format.... If you want a remake with better animation, why not just touch up the character designs and re animate what they had? I mean, it was still pretty damn good.
CG is not a good medium for a television series. Good CG is expensive and time consuming. They aren't going to bother putting the effort into it. And even though I still think the product would be bad, you can make something much better using AnimeStudio, which is a hundred dollar Download. I've got a friend at school, where I study animation, who is doing somethng write now that I could picture "Trek" in the style of.
Actually, maybe I could get some people together for a fan production, once I'm done with my short film and my animation portfolio project....
I'm hardly a traditional animation purist, but I'm not a big fan of all the attempts to create "Realistic" people on CG. It's never worked.
Memory Alpha mentionsThis series would be set in the year 2528 and would center around the latest crew of the starship Enterprise in a darker future.
by long-time Trek producer David Rossi [a producer on Trek Remastered] along with his producer/writer partners Doug Mirabello and José Muñoz
set in the 26th century.
As of November 2008, however, this series has not been green-lit by CBS and is still undergoing development.
The reasons given there for doing an animated series are still valid, but that series doesn't sound interesting or even likely considering the success of the new film. An animated series has to feature Kirk, Spock, and the Enterprise or they shouldn't do it.A darker future and the nuEnterprise-'Apple-store-bridge' from the new Trek branding of STXI just do not go together.
Back to the drawing board as I do not see this being greenlit in the next 18 months as-is.
I read something a while back about a new animated trek show that was in the works but ended up being shelved for now.
SOURCEZero Room has released all of the Final Frontier design documents to the web at zeroroom.squarespace.com. The site contains detailed commentary on the development process, a look at the original pitch packet, and a comprehensive gallery of concept art (see a few samples here). In addition, Zero Room is releasing the five part script for the opening episode.
The setting is the year 2528
Star Trek: Final Frontier said:Yet there are those in Starfleet who know that humanity was meant for more, and that our foray into the stars was borne not of a desire for power but for knowledge and adventure. Captain Alexander Chase of the U.S.S. Enterprise is one of these men, and he's about to make a decision that will set Starfleet back on the right path...
Star Trek: Final Frontier said:With the current state and mindset of Starfleet at the time of Final Frontier, it was decided that starships would be made up of predominantly human crewmembers.
Founding principles? Hmm. Does that include that one line where women cannot be captains? Because that kind of changed down the road. If he's trying to reintroduce that, he obviously is doing a good job with his crew roster. Of the five characters it has listed with bios, it's got only one female character in it. Ya, I know there's a green skinned one on the top banner, but she pretty much represents what her role is all about. "Put a female character in there so we don't look too male domionant!" I love this bit about her description.Star Trek: Final Frontier said:As a firm believer in the founding principles of Starfleet,
Ya, because women with Borg hardware are never trustworthy. ..... . . .. . .Star Trek: Final Frontier said:Not knowing the full extent of the chip’s capabilities, and due to it being engineered through Borg hardware, there will be those that don’t feel comfortable in her presence or that of her team, including the Captain.
I am totally cool with anyone who has a problem with the story, or the design of the Enterprise, but I am insulted by the accusation that we're somehow sexist because we used the word "men" there instead of "people" or because the Captain this time around turned out to be a white male. That's just straight wrong.lol. Yes, yes. Because only MEN can decide which path the future must take us.
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Don't you mean male human crewmembers?
It's less that there's one person with Borg tech in her skull and more that there is an entire group of them, and they can communicate with each other without speaking. If you knew one of your coworkers had a recording device in her skull and a direct telepathic line to the corporate office, would you complain about your job around her, even if she promised you she turned it all off?Ya, because women with Borg hardware are never trustworthy. ..... . . .. . ... . .. 200 years after Voyager that featured a borgified female crew member named 7 of 9 who saves the ship more than a dozen times.
Thanks. I really think your accusations of sexism here are misplaced. Our primary goal with this project was to put Star Trek back on the path to what it used to be about: exploration, universal wonder, and optimism. I am happy to talk in more detail about why we made the choices we made, but please don't put words in our mouths. We spent years of our lives working on this project, Star Trek is very important to us, and we like women. We really do.Still, I do like this series more than ST09.
I really think your accusations of sexism here are misplaced.
Our primary goal with this project was to put Star Trek back on the path to what it used to be about: exploration, universal wonder, and optimism.
It's less that there's one person with Borg tech in her skull and more that there is an entire group of them, and they can communicate with each other without speaking. If you knew one of your coworkers had a recording device in her skull and a direct telepathic line to the corporate office, would you complain about your job around her, even if she promised you she turned it all off?
It's been discussed on TrekBBS but I doubt it would happen as the licensing fees to the TOS actors would hurt the budget. All of the sets would need to be created in CG, all characters would need CG models, and then the animation itself. The music would need to be updated (written, performed, mixed) also. Sure I'd love to see a CGI-TAS but I know it will not happen.TAS is indeed a relatively pleasant show to watch, but come on. It's a 70's cartoon, so of course its animation sucks. It's practically begging for a CGI remake. And as I said, the existing voice tracks and effects could be retained.
It's been discussed on TrekBBS but I doubt it would happen as the licensing fees to the TOS actors would hurt the budget. All of the sets would need to be created in CG, all characters would need CG models, and then the animation itself. The music would need to be updated (written, performed, mixed) also. Sure I'd love to see a CGI-TAS but I know it will not happen.TAS is indeed a relatively pleasant show to watch, but come on. It's a 70's cartoon, so of course its animation sucks. It's practically begging for a CGI remake. And as I said, the existing voice tracks and effects could be retained.
The budget to just do the TAS in CG isn't worth it. If they are going to do this they will want to have a 3-5 year run if they can...
Any new animated series will have a new timeline, new voice actors, new music.
I wonder how the Voyager, Enterprise style of music that we've had since 1995 with Trek TV would work with any new animated series?
Good luck, I look forward to reading your future posts regarding this series!
And as for the accusation that I want to CGI everything: No, of course not. Only that which clearly needs it.
DougM that is so cool! Thanks for the insider info from this "Star Trek: Final Frontier" project about the possibility of a CGI styled animated series from the CBS umbrella itself. We know that CBS interactive isn't exactly CBS Television but the fact that they requested the costs involved shows they were interested in a CG-based narrative.We actually looked into doing Final Frontier in CGI at the request of CBS Interactive. We spoke with a few animation houses and got budgets from them. The problem is that to do good CG like you see in Bioware's Star Wars teaser or movies like Appleseed, you need A LOT of money. We probably could have done the series in live action for about the same cost. CBS Interactive was not going to spend that much money for a web-based project.
This says a lot but somewhat confusing at the same time. The cost to build live action Trek sets is immense, especially the larger ones like the promenade on DS9 which was close to $2 million for season 2.We probably could have done the series in live action for about the same cost.
you have continued to underestimate what tv/movie production quality CGI costs. You can't keep looking at video games and say, see a CGI tv show is cheap. For one video games cost a ton to make these days, and they still don't have the details that you see in CGI tv/movies.
mostly.the rendering of 3-D CGI environments
It is a possibility but would look better if that motion capture data were used by better animation software than a gaming engine.the actual animation would be done by motion capture data and rendered by a game console.
It's possible to mesh the two technologies and composite various things into a 1920x1080 24fps video which would be a series.model created in a videogame engine so they wouldn't have to be animated.
This is an idea we haven't explored yet on TrekBBS. Quite possible as it would tie in 2 or 3 new feature films with the small screen and getting Trek back on TV. I could see 3-6 episodes including them but an animated show needs its own ship and cast. It would be a good into to a new cast though in season one if the timeline is the same as TrekXIII.I like the idea of a new animated series - it's possible the new cast could be persuaded to do voice work for an animated series as well, which would be good.
Never, ever, ever use Faith of the Heart as a theme for anything ST-related!
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