Multiple sites such as Joystiq are saying Duke Nukem developer 3D Realms has shut down.
Published Take Two Interactive retain the publishing rights, and could possibly move the title to a different developer, but they did not fund the game.
For the uninitiated, Duke Nukem Forever is/was possibly the greatest example of vapourware in the history of software, let alone video games. Intended as a sequel to 1996's Duke Nukem 3D, it was announced in 1997 with a trailer that, for the time, looked very good.
The game was intended to use the Quake II engine but then switched to using the Unreal engine (this is not a trivial matter and would most likely involve redoing a lot of the work that had already been done from scratch). The game routinely switched engines and technologies after that as the developers struggled to keep pace with ever advancing PC video game technology.
There had been a recent flurry of new screenshots and suggestions that the game may very well be nearly ready for launch.
Published Take Two Interactive retain the publishing rights, and could possibly move the title to a different developer, but they did not fund the game.
For the uninitiated, Duke Nukem Forever is/was possibly the greatest example of vapourware in the history of software, let alone video games. Intended as a sequel to 1996's Duke Nukem 3D, it was announced in 1997 with a trailer that, for the time, looked very good.
The game was intended to use the Quake II engine but then switched to using the Unreal engine (this is not a trivial matter and would most likely involve redoing a lot of the work that had already been done from scratch). The game routinely switched engines and technologies after that as the developers struggled to keep pace with ever advancing PC video game technology.
There had been a recent flurry of new screenshots and suggestions that the game may very well be nearly ready for launch.