Re: If you were the creator of ENT, what would you have done different
All of these ideas sound interesting (even if some boarder on fan-wank), however it doesn't negate the fact that much of what B&B wanted to do with the series that became ENT that would have been interesting, new, and unique was nixed by the powers over TPTB.
Oh, agreed entirely. I think with hands tied as they were with Voyager and Enterprise, these threads end up more or less being a wish-list until one of the Beebs writes us a nice tell-all.
I agree that the diversity wasn't really pushed. And also and Asian/Indian/Hispanic lead would have been very appropriate. I'm sure the producers chose to keep the cast as American as possible so they could be related to by the primary American audience, but by this time when we have fans watching all over the world, that feels like a cop out. They really all did feel American, except Reed who was an American stereotype of the British.
I agree with this especially with Reed, always puzzels me when American shows always depict characters with that over the top private school accent, mayb it fits Reeds character more as it sounded like he was from a long line of Naval Officers and most likely attended private school (even so most Officers in the British forces do not sound like that).
I would have liked to have seen a more diverse crew also even if it were only with background characters, its certainly worked for Atlantis (Zelenka for example)
Agreed entirely. It could be retconned into Reed's character that he sounds so formal. I'm an American and I haven't known very many Brits or Europeans in general, but the two Brits I did meet were nothing like Reed. As an extension of what I mean, I'm from North Carolina and believe it or not don't actually sound like I just fell off a turnip truck (although I am a little twangier than some.) There are other natives who
do sound like that here, and there are natives who just don't. The people who do are the stereotype, but the point is, all of us don't.
Thoughts on the Enterprise and Earth Tech
- Kept the ship more primative, they did this well on some occassions and not on others, things like the pulse weapons from Broken Bow and left the Phase Cannons untill say season 2. This could be done by going back to Earth to install improvements which the boffins have come up with derived from their many finds which were transmitted back home (this is also how they could start developing tech such as Photon(ic) Torpedoes and Shields).
Agreed on the primitive. Personally, I'd have rather seen no mention of the words 'phase' or 'photon' anywhere though.
- I would have used one of the earlier designs, specifically based of the 'Warp Delta' (Iceland/Neptune/whatever name you reference it by), the little ship had a lot of potential and wish they had used it as a ship of the week incl even more rudimentary set design maybe something similar to a flashback episode of an earlier assignment of Archer and Trips on a ship such as this (Archer as helmsman and Trip as a junior engineer mayb)
That was a IMHO superior design. Ever seen these orthos of it? Until I had, I didn't realize just how well thought out a little design it is.

Even the 'Intrepid' type was better, in that it didn't seem so glaringly retromod, even though it was an NX kitbash. The saucer always just felt wrong to me.

I wouldn't have minded using the 'Conestoga' either with its obvious rocket-type boosters.
- Phase Pistols out, keep the EM-33's...same deal as the cannons but mayb first only get Phase Rifles...you could give the EM weapon some sort of stun setting, hurts but only enough power to take you down not kill.
I would have liked the EM weapons to have initially had NO stun setting, and the problem with this leading to the actual development of an improvised stun setting.
General stuff for the overall storyline of the show
- No time war, instead the Suliban & Xindi would be pawns of the Romulans who were trying to first weaken the Klingon Empire through war and later take out Earth as they are a potential ally of the Vulcans who have proven to be a threat to their plans for reunification (conquest).
- I would leave Porthos out, it doesnt seem fair to have an animal such as a dog on a starship back in that time.
- No Ferengi or Borg, if your going to reuse a 24th Century alien Id go for something a little more subtle
Agreed on all points. I would avoid using Klingons too much, and keep the Romulans in the background as much as possible. And Porthos never made sense to me.
Vulcans and Earth
- Play on the mistrust of Vulcans and create more tension between the human crew and T'Pol, this could either be due to a secret movement in the high up in the Vulcan High Command who are more war like, secretly aligned with or have been replaced by Romulans, this could push Earth towards the Andorians for a time and displace T'Pol as her loyalties are to Enterprise and Starfleet
- While we are on T'Pol Id loose the bowlcut and give her something better than the catsuit, they could have come up with something fitted but practical.
Agreed there too.
This leads to Starfleet uniforms
- add cargo pockets to the jumpsuit legs (especially hand for engineers)
- Starfleet logo and a name plaque to the other arm (I know these two were done in the finale)
- When it comes to away team equipment I liked how they stashed communicators and scanners in their pockets but they should have done something better than the "holsters magically attach to your trouser leg" but at least unlike TOS they had holsters, mayb a belt like the MACOs and ST2009 where they can have other bits of field kit.
All of this could lead up to the Romulan war and bring in elements such as the MACOs and Augments etc.
Agreed there too. I would also add a 'Class A' uniform that is more inline between our current militaries and the future Starfleet designs, particularly those of TOS - maybe something similar to the wraparound away jacket from 'The Cage.' And magically attaching holsters were pretty ridiculous.