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New Enterprise Toy Revealed

Now follow me here.... what is the point of having those datascreen things on the bridge as standalone things? In battle conditions, aren't those going to be a hazard to navigating the bridge?

I don't mind redesigns as long as there seems to be some thought given to what makes sense.
 
Now follow me here.... what is the point of having those datascreen things on the bridge as standalone things? In battle conditions, aren't those going to be a hazard to navigating the bridge?

I don't mind redesigns as long as there seems to be some thought given to what makes sense.

Navigate the bridge in what sense? Not sure I follow.
 
If you walk into one of those displays like it was a closed sliding glass door leading out to your patio, you really shouldn't be a bridge officer.
 
Okay, take an open space. Now put up some posts and hang sheets of plexiglas (giving them the benefit of the doubt that they wouldn't use REAL glass in there) in between the posts.

Then put a bunch of consoles behind these setups.

Sound an alarm.

Tell me if anything gets in the way;) I can just see Trek Bloopers now.

"RED ALERT!"

-Kirk thwaps into a plexiglas screen.

"We're gonna need another Jimmy!"
 
If you walk into one of those displays like it was a closed sliding glass door leading out to your patio, you really shouldn't be a bridge officer.

Oh, I agree entirely.

You know, if there wasn't any pressure situation to distract you from paying attention to where you're going.

Why provide more obstacles?

Just because you think you'd have to be stupid to walk into them, doesn't mean it's a good design idea.
 
Naval bridge and CIC officers today navigate just such structures and "hazards" all the time.

It's a military command center, not a child-proofed playpen. :rolleyes:
 
If you walk into one of those displays like it was a closed sliding glass door leading out to your patio, you really shouldn't be a bridge officer.

Oh, I agree entirely.

You know, if there wasn't any pressure situation to distract you from paying attention to where you're going.

Why provide more obstacles?

Just because you think you'd have to be stupid to walk into them, doesn't mean it's a good design idea.
One would presume that proper traffic-flow avenues would be designed into all aspects of the bridge layout to begin with, and that the vertical-panel displays would be situated so as to minimize the possibility of their obstructing those avenues at any time. Just going by the bridge playset and by ancient's approximation of the bridge layout which he made based on what we saw in the early still images and in the trailer, (see also the progression by which he arrived at it in this thread) it looks to me as if at least some thought had gone into it. I'd really like a better and longer look before making a call on it one way or the other, though.
 
I'm not trying to be a pain in the ass, honestly, Polaris but I'd just like to point out that just because something is done in reality doesn't mean it's a good idea, either!

Who knows, maybe there's a structural reason today's bridges are designed as they are... well, I'm sure someone DOES know but I'm not out to research it just yet.

But in the 23rd century...well, there may be the same considerations.... but it still doesn't make it a good design!:)
 
hmmm i think the ship will sustain heavy damage and in the end they will fix it up and will look more like that second pic.
 
I'm not trying to be a pain in the ass, honestly, Polaris but I'd just like to point out that just because something is done in reality doesn't mean it's a good idea, either!

If something works a certain way in reality it has at least met a higher standard of testing for what is practical and functional than simply dreaming up the way things "ought to look."

One reason that any installation is designed as it is, is because certain equipment is required to be available and that equipment can only be constructed and managed in a certain configuration within spaces that are constructed around constraints of their own. Such designs include optimizations and compromises.

A fictional design that is suggestive of such compromises and tensions simply looks more plausible and "real" than one constructed as if no constraints exist.
 
Well, wouldn't we...in reality... be working towards trying to eliminate unnecessary obstacles? Think of how far we've come in the last hundred years.

I just really hope they're not made of glass! THAT would be unfortunate!

Ship tilts and someone looks like Hellraiser? Not good!:)
 
This was posted in the Trek Art forum by PixelMagic, but I didn't see it here yet.

ent_top.png

in November.
SWEET!
I'm lovin' it!
Must... Get... One...
 
What gets me is that if someone in the fan art section posted this exact design some people would be drooling over it, but because it's official it's somehow crap.

Not that I love it, but it's funny how the standards change based on who dunnit.
 
Love that icon!

I think it's because our own self-rationalization says...well, we're just 'stupid fans' and they're big bad professionals.

SURELY they'll create a design that'll blow anything we have created away.
 
What gets me is that if someone in the fan art section posted this exact design some people would be drooling over it, but because it's official it's somehow crap.

Not that I love it, but it's funny how the standards change based on who dunnit.

I've always liked the design.

They had a good crack in Trek Art but never really got it spot on.

Looks great in Hi Res :techman:
 
Okay, take an open space. Now put up some posts and hang sheets of plexiglas (giving them the benefit of the doubt that they wouldn't use REAL glass in there) in between the posts.

Then put a bunch of consoles behind these setups.

Sound an alarm.

Tell me if anything gets in the way;) I can just see Trek Bloopers now.

"RED ALERT!"

-Kirk thwaps into a plexiglas screen.

"We're gonna need another Jimmy!"

So bridge officers are going to be running around like
their heads are cut off because of a red alert? :vulcan:
 
Looks like this is the Mirror verse and Sulu is in the agony booth
transporterplaysetcomprei1.jpg




51855367vw2.jpg



Old Spock- 84 degrees!?!? whose paying the heating bill!
 
Star Trip : Where do they get those wonderful toys....

transporterplaysetcomprei1.jpg


Sulu : You spin me right 'round, like a record baby....

51855367vw2.jpg


Old Spock : The bridge is only 84 degrees ? It's cold in here, could you turn up the heat some more ?

( If you've seen "The Deadly Years" you realize why I used this joke here )
 
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