I'm on board for the hard wired transporter for centrally prepared food. This allows the Tribbles to get caught up in the works, and come out alive at the other end.
What would be the difference, energy-wise between hard-wired transporters for centrally prepared food, versus crude replicator technology?
The series and movies gave me the impression that it used a lot of power - slow, big light changes, 'transporter power is down to minimal!' lines and all the transporter malfunction episodes.
If the mess is on 7 or 8, and the food prep center is on 7 or 8, and the transporter is on 7 or 8... -it might not be that big of a deal. I do like the 'dumbwaiter' vending machine idea, too, for remote areas of the ship (on call engineering break areas). Those things could be easily re-supplied via carts.
Saying Transporter = Replicator, to me, is like saying 'Celluloid Film Projection = Interactive Movie, afterall they're both moving pictures on a screen'.
Maybe the 23rd century transporter is an 'analog' technology and is 'digital' in the 24th? It seems to me that some kind of breakthrough happened that allowed practical replication.
It's a bit unclear whether transporting matter "as is" is the more difficult feat, or altering of the details of matter.
I mean, the former would seemingly require knowing the matter down to the absolute finest detail - but the transporter could well "cheat", moving the matter in "lumps" that already contain a lot of information. It's not as if an automobile needs to understand quantum physics and scan the passengers down to quantum level in order to get them from A to B at "perfect resolution".
Then again, a starship would have power to burn, and it wouldn't make any real sense to try and save it pennywise when the warp engine already burns it poundfoolish.
And transporters don't seem to require that much power: they are available aboard small craft, they can be operated even by badly battle-damaged ships like the Enterprise and Reliant in ST2, and it seems Rona Dagar manages to activate one by using the batteries of a hand phaser in TNG "The Hunted"...
That would work. Building dumbwaiter chutes to distant random locations would not. Whether transporter rooms count as "distant random" is arguable - they don't strike me as locations sorely in need of food slots, really, so I'd infer from the presence of a slot there that other, more deserving locations such as high-end crew cabins are also being supplied.
Not that we'd ever have seen a food slot in a crew cabin, of course.
And as many have pointed out, both the TOS and TNG transporters were able to duplicate the objects being transported, in some "fault situations". The creation of an object out of nothingness, or out of a weeks-old pattern, didn't appear to be an option when using the basic transporters of either era, though - only "simultaneous" duplicates were allowed.
As an unsavoury yet green side note, I got the impression they tied into the NX-01's waste treatment system.![]()
As an unsavoury yet green side note, I got the impression they tied into the NX-01's waste treatment system.![]()
Heck, nature works the same way. What do you think fertilizer's made of? And on a closed system like a starship, waste has to be recycled as completely as possible. That's undoubtedly true on starships of any century. (Hmm, makes me wonder if 24th-century toilets dematerialize instead of flushing...)
How exactly does it move matter in lumps?
How do those "lumps" get from one place to another?
I don't buy that argument at all. A starship is a closed system in which conservation and efficiency are critically important.
"Power to burn" is a fitting choice of words, except it's the crew that gets burned -- or baked -- if power is generated too profligately.
And I can see why it would make sense to have a food slot in the transporter room. Heck, the poor guy who needs to stand there by himself for 8 hours at a time is gonna need at least the occasional cup of coffee. Also, what if there's a contamination issue and the people beamed to the transporter room need to be kept in isolation for a few hours while medical tests are done? Remember, they didn't have biofilters at the time. In that case, it might be necessary to have a way of delivering food to the transporter room without any direct interaction between the quarantine subjects and the rest of the crew.
Back in the day when I played Star Trek tabletop RPGs we postulated that the technology on Kirk's Enterprise and any earlier ships (remember this is early TNG era we're talking!) were mechanical in nature. [..] Mind you that was from our RPG and strictly non-canon and the product of my imagination.![]()
The logical end of the road for this would be a transporter/replicator/re-sequencer that simply gives one a bowel or bladder "beam-out".
I don't think you grasp the degree of poundfoolishness here. Probably we should not be talking about pounds at all, for clarity - but about pennywise vs. theGNPofabignationfoolish.
Out of the many variables involved in optimizing a Trek starship, power consumption simply cannot be anywhere near the top of the list. Granted that many an episode suggests shifting power from life support to combat systems, as if the magnitude of ventilation or heating or plumbing mattered, but OTOH and IIRC there is never any suggestion that transporters or replicators would go down when power wanes - and certainly not when there is still enough power to maintain propulsion or shielding. Transporters and replicators only go down when directly damaged, or when there is an extreme shortage of power as in "Night Terrors".
Good reasons as such - but by those same tokens, areas like the bridge, or main engineering, or shuttlebay, should be similarly served. Many of those might even take precedence. At some point, the expense of installing and operating physical chutes would start to surpass the cost of installing and operating millimeter-thick waveguides.
Now that's something I definitely want to fight from the saddle of my hobbyhorse. What are the odds that Trek 23rd century technological marvels would still go for solutions familiar from the 19th century?
Since we know that TNG replicators are transporter-based, it is a given that TNG-era transporters use little enough power for that to be practical. The question is whether the same was true in the 2260s specifically. Only evidence from TOS itself is relevant to the question of how advanced the technology was during TOS itself.
Even if the dumbwaiters are limited exclusively to decks 5-8, it's still feasible for there to be one in at least one of the transporter rooms.
By your standards, they shouldn't use turbolifts to get around the ship, but should use mini-transporters to beam themselves instantly from one room to another. But they don't. They use elevators. Why should it be any different for moving foodstuffs than it is for moving people?
Since we know that TNG replicators are transporter-based, it is a given that TNG-era transporters use little enough power for that to be practical. The question is whether the same was true in the 2260s specifically. Only evidence from TOS itself is relevant to the question of how advanced the technology was during TOS itself.
Now that presupposes that TNG and TOS transporters are sufficiently different to require separate attention.
Really, I still find it distasteful to go all steampunk on TOS when the show indeed is set in a fantastic future.
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