Re: A quick request...
I have a few suggestions. For the engines, I think the classic inboard cooling tubes and vents would be just fine. As far as the bussard intakes go, I think it would be cool to have the unlit copper domes of the pilot Enterprise.
As far as armament goes, I'm not sure exactly what you have in mind for the actual weapon systems(phasers vs lasers, photons vs nukes). The best frame of reference I have is SFB history, so I'll make suggestions based on that and your "modified" timeframe for the Bonnie. I think you should go with phasers and photon torpedoes, maybe with guided nuclear missiles as a tertiary weapon system. In the SFB history, fed ships had phasers and photons 40 years before TOS, they were just considerably less efficient and way more bulky. Heavy cruisers could mount at most two photons, and typically had 4-5 phaser turrets. So rather large and ungainly phaser turrets (at least compared to later) would be rather neat, imo. Photon ports I don't think would look any different than small holes, though. Maybe also have visible hatches for nuclear missiles, too.
Also, I haven't really spoken up in this thread at all, but I think you've done some very cool work with this ship. I like the logical changes you've made and in some ways it happens to vaguely match things laid out in SFB for the given time period(which is a cool bonus, imo).
I have two topics I want to breach here, and I'd like to ask for help and/or input from you guys.
First... it was suggested that I might want to do a "side by side" render... this ship right next to the 1701. Unfortunately, I've never made my own model of the 1701, and surprisingly, there are no good versions on the 'net that I've been able to find. I've asked friends on here if they have one I can use, but so far no one has had a model I can just pull in and work from (say, a 3DSMax or Lightwave format, or something "neutral") but also something pretty nice-looking and accurate.
I know that such models EXIST. But they're awfully hard to come by. I have access to a rather nice translation package, so if you have something that's in a common format, or can export to a common format, I can use that, I'm sure.
So... anyone able to help???
SECONDLY...
I mentioned that I was thinking about some of the further detailing, and that I was seriously considering how to put weapons (and other external detailing) on her.
At this point, I'd like to ask for serious suggestions as to how to go. Exposed turrets for laser canon? TOS style details on the inside of the nacelles? Aridas-style details on TOP of the nacelles? Flashy lights per TOS, per WNMHGB, or none at all (per "the cage?"), or something else? Any additional markings? Exposed hatches?
I'm soliciting your THOUGHTS... both aesthetic and technical in nature... as to what you, personally, would do to "dress up" the model. The main things that I've decided, though, are:
1) No exposed hardware or plumbing, ala "Star Wars" on the hull exterior. Anything that IS on the exterior needs to be able to be brought inside for servicing (either by just retracting or by being detached and brought in through the hangar doors)
2) Nothing that's there JUST to "look cool." In other words, say something like "I think that there should be docking hatches here and here, and they should be five-sided like in TMP, because (insert reasoning here)..." Don't say "I think it needs some color variations to make it look kewl, though. If you've got a sound reason, I'm interested... if it's PURELY COSMETIC, I'll probably ignore it... and hey, it IS my project.
Basically, I've been worrying that I might be straying TOO close to TOS in terms of "dressing up" but I keep drifting back in that direction. SO... instead of asking for NEGATIVE comments, I'm asking for POSITIVE ones (not praise, but INPUT). And I'm anxious to hear 'em!
I have a few suggestions. For the engines, I think the classic inboard cooling tubes and vents would be just fine. As far as the bussard intakes go, I think it would be cool to have the unlit copper domes of the pilot Enterprise.
As far as armament goes, I'm not sure exactly what you have in mind for the actual weapon systems(phasers vs lasers, photons vs nukes). The best frame of reference I have is SFB history, so I'll make suggestions based on that and your "modified" timeframe for the Bonnie. I think you should go with phasers and photon torpedoes, maybe with guided nuclear missiles as a tertiary weapon system. In the SFB history, fed ships had phasers and photons 40 years before TOS, they were just considerably less efficient and way more bulky. Heavy cruisers could mount at most two photons, and typically had 4-5 phaser turrets. So rather large and ungainly phaser turrets (at least compared to later) would be rather neat, imo. Photon ports I don't think would look any different than small holes, though. Maybe also have visible hatches for nuclear missiles, too.
Also, I haven't really spoken up in this thread at all, but I think you've done some very cool work with this ship. I like the logical changes you've made and in some ways it happens to vaguely match things laid out in SFB for the given time period(which is a cool bonus, imo).
