Re: My TOS shuttelcraft (continued)...
That sounds very reasonable to me.
From what I remember about your port and starboard cross sections depicted earlier, the outer and inner position of the view ports didn't match initially. That brought you to the concept of it being in reality sensor screens and view screens. But after you lowered the ceiling, it matched quite nicely, making this hypothesis unnecessary.
It is, while quite inventive, also contradicted by TOS-R (which is, like it or not, an important point of reference now and in future. I for one welcome the added dynamic views of our beloved shuttlecraft we have been given). Even if you discount TOS-R, the fact that the view ports can be covered by somewhat massive blinds IMHO seems to indicate window-like view ports.
Of course, the problem with that is that they are a little too high to make much sense. So I would like to see if you could just bring them down a little for an unobstructed view forward. The view downward, necessary for terrain-hugging flight and touch-down, could then be provided by sensors and view screens in the "crystal balls", much like your initial proposal.
How about that?
That sounds very reasonable to me.
From what I remember about your port and starboard cross sections depicted earlier, the outer and inner position of the view ports didn't match initially. That brought you to the concept of it being in reality sensor screens and view screens. But after you lowered the ceiling, it matched quite nicely, making this hypothesis unnecessary.
It is, while quite inventive, also contradicted by TOS-R (which is, like it or not, an important point of reference now and in future. I for one welcome the added dynamic views of our beloved shuttlecraft we have been given). Even if you discount TOS-R, the fact that the view ports can be covered by somewhat massive blinds IMHO seems to indicate window-like view ports.
Of course, the problem with that is that they are a little too high to make much sense. So I would like to see if you could just bring them down a little for an unobstructed view forward. The view downward, necessary for terrain-hugging flight and touch-down, could then be provided by sensors and view screens in the "crystal balls", much like your initial proposal.
How about that?