One of the reasons I steer away from online playing. Getting absolutely crushed by the old guard that have been playing for years. 

And SBMM compensates for that. You don't have to face the Old Guard until you're ready.One of the reasons I steer away from online playing. Getting absolutely crushed by the old guard that have been playing for years.![]()
The growing diminishment of physical media, game ownership, and the push toward a licence-based gaming economy.
Ah, this:Not really a peeve, but some unrealistic game mechanics.
One moment your character is doing fine, performing the most astonishing acrobatics, even when you've only got 1 HP left, only to be dead the next moment upon receiving a minor pinprick.
Showstopper bugs that are still in game months after release. Just encountered one while playing Dreamlight Valley the other night with Aladdin's final quest. None of what the quests needs you to do have ever been this problematic for me. Crafting a market stall and creating a market area like he asks players to do shouldn't be a difficult thing as it's part of the gameplay loop at this point, but for some reason, the game is not recognizing that I've put the some of the items down, therefore I can't complete the quest. So annoying! And if I google to try and find info, it all leads to a different earlier part of the quest that others are having issues with, but not this particular bug.
Can relate there. Ran into a loop like that in Lufia the Ruins of Lore. Couldn't get past a certain point of the game, no matter what I tried. The game would just freeze.
I doubt we'll ever see it again, but on the original Mario Kart, you could lap the slower AI cars, and I once managed to lap a mate of mine, and lapped the last runner twice! Rubberbanding with the AI is faintly ridiculous, albeit I also faintly understand it.Yeah, I know what you mean. I get a little frustrated when racing games become more about luck vs skill, which happens when the games themselves feature powerups and combat of sorts. Because then, not only are you battling against rubberbanding, but aggressive AI that tend to target the player more often than it should. The joys of trying to get momentum after just having been shot, only to be shot again a fraction of a second later. These types of games often have no defense against the attacks.
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