My favorite Enterprise render of my new model is the one leaving K7. This has always been one of my favorite angles that the model was filmed from.
An advantage that modern 3D tech has over the old blue screen matte technique is that it is easy to light several models with the same consistent lighting. In the case of my renders with K7, I am using only two light sources in blender, both defined as Sun lights. This makes them infinitely distant and they illumine all objects from precisely the same angles.
These scenes are lit with a single white "sun" and a second, dimmer and larger blue fill light "sun" in nearly the opposite quarter. This blue fill light is not very saturated and gives just a bit of cool illumination in what would have been stark black shadows.
It also gives a touch of that "bluescreen spill" that we've come to expect in our Trek space imagery.
I can rationalize the lighting in this way: There is a nearby white sun a light year or so away. in the opposite direction is a young, open cluster -- something like the Pleiades cluster -- which is enveloped in the hot blue nebulosity of its forming.
The two TMOST renders of the Enterprise are also lit by "Sun" lamps, but I used more of them and tried to get close to the studio lighting of the original model photos.
M.