What makes these "Restored" and not "Clips from the Blu-rays"? They're gorgeous, but I'm not sure anything was done to them other than picking the best examples of the various shots. Was there?
I don't think it was added until WNMHGB, as the ship for The Cage had no lighting
The trouble with trying to just "match the original fx shots with clean and sharp CGI versions" is that the original episodes reused the same few shots way too many times.
This was something I understood and forgave even as a little kid— model shots are expensive, and it's the same "ship in space" all the time anyway, so we accept the recycled footage as placeholders for our imagination. We even forgave the ever-switching height of the bridge dome, and the globes vs. vents on the back end of the warp engines. Compared to the age of radio dramas, this was not a heavy lift for the imagination. We forgave all of it in the days of 16mm syndication.
But switch to new CGI fx, and we just naturally expect more, because it's not so difficult now, and improvement is the whole point. It's time to be spoiled and live a little. I think TOS-R struck a good balance between re-creating the best beauty shots and replacing the recycles with new shots.
If the original effects looked better in HD, would they have bothered to make new versions?
Shows like Voyage to the Bottom of the Sea and Space: 1999 both had primarily in-camera model effects. Few to no process shots, so the effects aren't a few generations down from the original footage. Both of those series have played on TV and been released on home video with no upgrades. Voyage used the same model footage repeatedly. The DVDs are in standard def, but the film prints were mastered for HD. Reused model shats are part of the genre until the 2000's. TNG used the same beauty passes and dressed up models constantly over 7 years.
Thanks. I hadn't watched this episode for a long time, so I watched it last night with the new effects. The comet was beautiful, and indeed the BoP looked great. Strangely, they appeared to replicate the Enterprise shots exactly, including the approach where it's off-axis to the viewer.One of the episodes that got it totally right was Balance of Terror, probably because it was the first and they were more interested in matching than innovating. The BoP in particular looks amazing. That's one of the few episodes I like to watch as TOS-R.
You mean the shot where someone appears to be using the Rule of Thirds to film the model?Strangely, they appeared to replicate the Enterprise shots exactly, including the approach where it's off-axis to the viewer.
Yeah, it would take a good eye, knowledge, skill and a degree of restraint to enhance TOS the way it could/should be.If they could have obtained (in 2006) really legit pristine elements like they did for TNG I'd have been all on board. But they couldn't. Even what we've seen salvaged from various newly discovered sources haven't been that much better than the composited shots that they already had. And while they may have had some of the Enterprise shots they certainly didn't have any of the elements that went with them. And what they had (have) does not match the quality of the live action in most cases. But then what they wound up remaking didn't match either, so what do you do?
Again, they could have done it differently, and I certainly would have if I had been The Boss. One thing that makes me spit is when I hear Dave Rossi say "There were only a handful of shots" in TOS so they couldn't just remake those. 1) That's not true and 2) Go look at the first few seasons of TNG and tell me if it's much different. (It's not. TNG taught me what "stock shot" means.) Between "handful of shots" and "new shots for every episode" is the truth.
I have to admit though, when I was looking for ship reference back in the day and all I had was the 1st season I was a little shocked at how the "library" began. The real "wow" shots were second season. And of course season three didn't have ANY!
My impression is the new fx team looked at TOS’ fx in a largely superficial manner and concluded, “Oh, yeah, we can do better than this. And we can also make it look more in synch with (then) contemporary Trek productions.”
From the get-go the new fx looked obvious as cgi. It never looked liked polished 1960’s era fx. New things inserted looked nothing like what they could have imagined back in the day. Everything displayed a blatantly obvious contemporary mindset. This was born of the conceit that viewers, new and old, would not or could not accept anything other than a contemporary look.
Well put. Add the assbrained "updating" of the 1701's shuttlebay, where the shuttle was far too large for the deck in relation to the scale of people in the rest of the habitable areas of the ship--
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TOS-R's shuttles / hangar completely upended any perception about the usable space within the ship.
Yeah, scale out that TOS shuttle bay and tell me what size ship you get. It might even be bigger than SNW. (Which has an even BIGGER shuttle bay!)Well put. Add the assbrained "updating" of the 1701's shuttlebay, where the shuttle was far too large for the deck in relation to the scale of people in the rest of the habitable areas of the ship--
Here's a discussion of the flight/hangar deck that includes the idea of scaling the ship to the flight/hangar deck.Yeah, scale out that TOS shuttle bay and tell me what size ship you get. It might even be bigger than SNW. (Which has an even BIGGER shuttle bay!)
My impression is the new fx team looked at TOS’ fx in a largely superficial manner and concluded, “Oh, yeah, we can do better than this. And we can also make it look more in synch with (then) contemporary Trek productions.”
From the get-go the new fx looked obvious as cgi. It never looked liked polished 1960’s era fx. New things inserted looked nothing like what they could have imagined back in the day. Everything displayed a blatantly obvious contemporary mindset. This was born of the conceit that viewers, new and old, would not or could not accept anything other than a contemporary look.
Yeah, scale out that TOS shuttle bay and tell me what size ship you get. It might even be bigger than SNW. (Which has an even BIGGER shuttle bay!)
Datin's model is pretty close to fitting in a 947' ship so long as you ignore the side alcoves. If you want to include them then a length of 1060' or even 1080' would be betterHere's a discussion of the flight/hangar deck that includes the idea of scaling the ship to the flight/hangar deck.
https://www.trekbbs.com/threads/is-the-bridge-at-a-funny-angle.306619/page-13#post-13717385
tl; dr: @Mytran came up with a figure around 1350' if you insist that the hangar must all be aft of the nacelle pylons (like in TMoST cross-section) but Datin's numbers will almost fit inside a 947' ship if you don't.
So there are your rough upper and lower bounds. Maybe...![]()
I would also resist retconning no matter how tempting. That means no insertion of anything post TOS, such as TAS designs.
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