In the commentary track for the TNG episode “Sins of the Father,” Ronald D. Moore read an old memo he found that he was asked to write by his boss (and not originally a Star Trek fan) Michael Piller during the writing of the episode to explain his vision of what Klingon society was like.
Moore (who subsequently would become the go-to Klingon guy on staff) said that he based it in-part on their new look and behavior that we saw in the movies and TNG’s “Heart of Glory” and “The Emissary,” but more from the famous TOS novel The Final Reflection by John M. Ford that he’d read and influenced his thought on them since he was a kid, and Dune and Herbert’s world of Houses ever in conflict with one another.
Not the biggest Klingon guy myself, I transcribed it as best I could and found it interesting:
Moore (who subsequently would become the go-to Klingon guy on staff) said that he based it in-part on their new look and behavior that we saw in the movies and TNG’s “Heart of Glory” and “The Emissary,” but more from the famous TOS novel The Final Reflection by John M. Ford that he’d read and influenced his thought on them since he was a kid, and Dune and Herbert’s world of Houses ever in conflict with one another.
Not the biggest Klingon guy myself, I transcribed it as best I could and found it interesting:
Unlike the United Federation of Planets, the Klingon empire is not an amalgam of several different star systems brought together by common purpose and values.
The Klingon Empire sprang from a single relatively poor planet in a modest system. The member worlds that now make up the Empire were either subjugated in the not so distant past or annexed at the point of a sword. The Empire is efficiently managed and extremely well run. No star system has ever broken away from Klingon rule in over two centuries of steady conquest. This is not to say that the member worlds of the Klingon Empire are straining at the bit to break away from despotic rule.
Quite the contrary, the member worlds of the empire have learned the many advantages and benefits of their association with the Klingons and few would choose to leave even if given the option. The Klingons are not evil tyrannical pirates bent only on pillage and plunder. They have a strict almost unyielding code of ethics and honor and take their responsibilities as rulers seriously.
The Klingon homeworld is a world of extremes. The tilt of the planet’s axis results in wild seasonal changes and there is a great deal of volcanic activity. A single continent on an enormous turbulent ocean. The race we know as Klingon was born on this harsh and brutal planet. (It's also mentioned in the commentary that the green sky seen in the effect for the planet and in the matte painting was meant to suggest noxious fumes.)
Klingon society could must be compared to Sparta or Feudal Japan. The High Council is the ultimate authority in all matters of Klingon life. The day-to-day ruling of the planet as well as the constituent worlds is left to local families and clans. (Dune?) The Council is formed of leaders of each family of importance in the Empire. There is an emperor although his role is almost completely ceremonial by custom, and he still retains the reins of power should he choose to exercise them.
Klingons have a very complex and highly developed code of conduct involving almost every aspect of their lives. Their sense of honor and integrity is integral into their very being. The Klingon regards the honor of his or her family to be valuable above all else. The family name can be besmirched by any member of the family regardless of age or infirmity. The Klingon would sooner kill himself and his closest brother than live with a mark on the name of his ancestral lineage.
Family is all and a member of the family is responsible for the actions of his kin. The son of a Klingon warrior may be called upon to give his life for the actions of his father. Strangers must prove their worthiness before a Klingon will accept them as an equal. Weakness, either mental or physical, is not tolerated. Klingons are born to be warriors. Time spent in other professions is used only to expand their knowledge and range of skills in preparation for being a warrior.
Several of the races they have conquered now serve as the merchants, farmers, traders, and machinists that serve the Empire. Klingons respect courage, strength, and cunning, in that order. To contrast them with the Romulans, Klingons respect the declared war, the killing stroke, the blood feud, death on the field of battle, and clear positions of hostility. Romulans prefer guile, stealth, intricate plots, letting others die for you, ambiguous positions, and shifting loyalties.
The Klingon Empire sprang from a single relatively poor planet in a modest system. The member worlds that now make up the Empire were either subjugated in the not so distant past or annexed at the point of a sword. The Empire is efficiently managed and extremely well run. No star system has ever broken away from Klingon rule in over two centuries of steady conquest. This is not to say that the member worlds of the Klingon Empire are straining at the bit to break away from despotic rule.
Quite the contrary, the member worlds of the empire have learned the many advantages and benefits of their association with the Klingons and few would choose to leave even if given the option. The Klingons are not evil tyrannical pirates bent only on pillage and plunder. They have a strict almost unyielding code of ethics and honor and take their responsibilities as rulers seriously.
The Klingon homeworld is a world of extremes. The tilt of the planet’s axis results in wild seasonal changes and there is a great deal of volcanic activity. A single continent on an enormous turbulent ocean. The race we know as Klingon was born on this harsh and brutal planet. (It's also mentioned in the commentary that the green sky seen in the effect for the planet and in the matte painting was meant to suggest noxious fumes.)
Klingon society could must be compared to Sparta or Feudal Japan. The High Council is the ultimate authority in all matters of Klingon life. The day-to-day ruling of the planet as well as the constituent worlds is left to local families and clans. (Dune?) The Council is formed of leaders of each family of importance in the Empire. There is an emperor although his role is almost completely ceremonial by custom, and he still retains the reins of power should he choose to exercise them.
Klingons have a very complex and highly developed code of conduct involving almost every aspect of their lives. Their sense of honor and integrity is integral into their very being. The Klingon regards the honor of his or her family to be valuable above all else. The family name can be besmirched by any member of the family regardless of age or infirmity. The Klingon would sooner kill himself and his closest brother than live with a mark on the name of his ancestral lineage.
Family is all and a member of the family is responsible for the actions of his kin. The son of a Klingon warrior may be called upon to give his life for the actions of his father. Strangers must prove their worthiness before a Klingon will accept them as an equal. Weakness, either mental or physical, is not tolerated. Klingons are born to be warriors. Time spent in other professions is used only to expand their knowledge and range of skills in preparation for being a warrior.
Several of the races they have conquered now serve as the merchants, farmers, traders, and machinists that serve the Empire. Klingons respect courage, strength, and cunning, in that order. To contrast them with the Romulans, Klingons respect the declared war, the killing stroke, the blood feud, death on the field of battle, and clear positions of hostility. Romulans prefer guile, stealth, intricate plots, letting others die for you, ambiguous positions, and shifting loyalties.