Enjoyed this side exchange about fighter craft...
Thanks for the interesting discussion folks! Enjoy your weekends.
This is the key conceptual point in my view. In a world without shields, or with imperfect shields, fighters make sense in space combat, because a hull breach can cause explosive decompression even on a larger vessel. But as soon as starship combat is a question of power output (directed energy weapons versus shields), the combat goes straight to the capital ships.It's always seemed to me that Star Trek operates under the premise the bigger the reactor, the more power for movement, shields and weapons. Fightercraft are therefore slower and weaker than capital ships, so there's little use for them.
I might have an answer for this, as I'll discuss in just a moment.Yes, and... I find it interesting that Star Trek did not take that direction while pretty much every other space-based franchise did.
Right, I think the two of you have converged on the key issue here. In the 1960s, fighter combat was too expensive to do with TV special effects. Capital ships required fewer models and less intricate model choreography. But then, of course, Star Wars raised the bar in 1977... and then sci-fi shows were keen to play along. So you get your Battlestar Galactica's (1978) and Buck Rogers (1979), which shoot the footage with fighters in the pilot and then reuse the stock footage ad nauseum. Of course, TNG could have gone down this line too... but why would it, when it already had a format that worked well for it...?It wasn't really a thing, though, until the early '70s with the Yamato shows AFAIK.
Thanks for the interesting discussion folks! Enjoy your weekends.