Apparently so.Could that have been the first ever on-screen example of Warp Speed ramming being planned?
Apparently so.Could that have been the first ever on-screen example of Warp Speed ramming being planned?
You probably really enter subspace the moment you engage the warp drive. Even impulse engines might generate a subspace field around a ship to reduce its mass and avoid some relativistic effects.
Transwarp Conduits:That said, not even the Borg TW conduits or Quantum Slipstream seemed to allow a ship to enter actual subspace. They do make elaborate use of subspace fields it seems, but I don't think they allow entrace into subspace.
That's the only FTL Drive System that goes through Subspace.A transwarp conduit, also known as a transwarp corridor or a transwarp tunnel, was an artificially-created energy conduit through a realm of subspace known as transwarp space.
Quantum SlipStream is it's own thing.The quantum slipstream drive operated by routing energy through the vessel's main deflector, which then focused a quantum field, allowing the vessel to penetrate the quantum barrier.
In conversations about warp drive on these boards, one thing that tends to be overlooked is how much onscreen wriggle room there is to how it works. It really has never been nailed down onscreen. There is no definitive way of how it works because the writers need that wriggle room so it can work whatever way it suits a story.24th century ships seem to use low level subspace fields to lower their inertial mass, which is what allows them to travel at 1 quarter of lightspeed at minimum - note that higher sublight velocities were stated on screen as well... along with going to Warp.
But there's a difference in using subspace fields to benefit your vessel (such as reducing ones inertial mass for high sublight velocities or going to Warp) and entering subspace itself.
On-screen, it was never stated that Warp drive allows access to subspace itself.
I would distinguish between "subspace" itself, which I think of as an extra dimension, and "subspace fields" (or warp fields, I agree the terms are synonymous) which are fields that exist in that dimension, and perhaps extend into our ordinary 3D space. Do you think of the terms differently?I said early on that objects in subspace can affect objects in normal space and presumably vice-versa. As depicted in Trek (and keeping it to Trek seems to be the problem here) subspace isn't entirely separate from normal space. It allows for faster-than-light travel and communications--and if you go by that TNG Technical Manual, a whole lot more--but it co-exists with normal space while at the same time having its own set of physics.
I tend to think of a subspace field as a bubble of subspace a ship sits within. But onscreen material also made me go with that there were levels of subspace, with the connection to normal space becoming more tenuous the deeper one went into it. IMO, conventional warp flight is more towards the lower end of the spectrum, with transwarp conduits being on the higher end. But just starting off (like the smallest fraction of a millicochrane), you'd probably need a tricorder to tell if you've walked through a subspace field because you probably couldn't tell from just looking.I would distinguish between "subspace" itself, which I think of as an extra dimension, and "subspace fields" (or warp fields, I agree the terms are synonymous) which are fields that exist in that dimension, and perhaps extend into our ordinary 3D space. Do you think of the terms differently?
Do you think of these levels as being situated in a higher-dimensional space like I do (the analogy of multiple 2D planes sitting in a 3D space), or do you just think of subspace as a discrete series of parallel 3D spaces (maybe with the idea that a chunk of one space can displace or merge with a chunk of another, so that a bubble of subspace exists in our space), or neither?I tend to think of a subspace field as a bubble of subspace a ship sits within. But onscreen material also made me go with that there were levels of subspace, with the connection to normal space becoming more tenuous the deeper one went into it.
To be totally honest, I think any of the above could apply. I tend to favor the parallel 3D spaces idea myself, but with the caveat that it could become a higher-dimensional space at deeper levels. I think the one consistency about subspace in Trek is its inconsistency.Do you think of these levels as being situated in a higher-dimensional space like I do (the analogy of multiple 2D planes sitting in a 3D space), or do you just think of subspace as a discrete series of parallel 3D spaces (maybe with the idea that a chunk of one space can displace or merge with a chunk of another, so that a bubble of subspace exists in our space), or neither?
Yeah, I don't believe that the ship enters subspace when it goes to warp, at least not entirely (maybe the ship kinda bends into subspace somewhat).But there's a difference in using subspace fields to benefit your vessel (such as reducing ones inertial mass for high sublight velocities or going to Warp) and entering subspace itself.
On-screen, it was never stated that Warp drive allows access to subspace itself. The ship using Warp speeds does NOT seem to leave normal space... which is why Warp fields are susceptible to gravitational fields and why ships at Warp can slam into stationary objects in normal space (aka, risk of colision).
I'm sticking with the standard interpretation of Warp Drive that most people know of.
That you're moving that bubble or volume of space.
if you do install the version with the dish then you get the ability to shoot various beams out of it.
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