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Spoilers Star Trek: Lower Decks 2x10 - "First First Contact"

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  • 10 - Excelsior!

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  • 1 - Terrible.


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MMV but some see them as ship hulls sailing on the greatest ocean that we know of in existence.

I ain't crazy for the Abramsprise though so I understand personal preferences.
 
Cetacean-Ops-Meme.jpg
 
The ballroom couples are odd: The standard guy on the floor has a latin partner, and the latin guy on deck has a standard partner... and it's also the lady who wears the number instead of the guy XD
Perhaps styles and/or costumes and rules have changed in the 24th century ;)
 
the Excelsior had a crew, the enterprise was abandoned.

Also, they tried to get another ship: that’s why McCoy was arrested.

McCoy, on his own, tried to get another ship. Then, he got arrested when he was asking too many questions. I would think that Kirk would have been craftier to arrange a more...plot convenient, alternate means to Genesis.
 
The ballroom couples are odd: The standard guy on the floor has a latin partner, and the latin guy on deck has a standard partner... and it's also the lady who wears the number instead of the guy XD
Perhaps styles and/or costumes and rules have changed in the 24th century ;)

The lady on the dance floor is holding her shoes right? I think they are on a break and are just chatting with the other teams.
 
...Honestly I find it odd how much better LDS is doing this than Discovery (which had a very similar plot in Season 2's New Eden) despite having like half the run time.

I think (and i have said this before) that I think a lot of modern Trek's problem is serialization. LDS episodes work because they have a beginning, middle, and end, every time. The episodes of Discovery that I think are best are those that are largely self-contained: "Magic to make...", "New Eden", and "An Obal for Charon" being probably the best examples (PIC too with "Nepenthe"). Drawing out the plots into a serialized format allows each of the writing teams to a) not exactly "get" what has been written up to the point (or what is often being written in parallel), b) not get enough time and focus on this week's story given all the earlier threads they try to service, and c) leave all that messy "resolution", "consequences", "continuity", and "sticking the landing" to some other team down the line.

Edit to add: Come to think of it, TNG often had a hard time pulling off season opener part 2s because they wrote a great start to the story without knowing how it would end. They and DS9, VOY, ENT were better at midseason multiparters because they had to write them all at once.

...Not only that, but we get to end on a cliffhanger! I'm genuinely excited to see where Season 3 goes. It appears that the show is slowly moving towards semi-serialization. I presume it will take several episodes to spring Captain Freeman out of prison. We'll get to see who the captain is during her absence (I am guessing a familiar face), see if Mariner/Jennifer will end up a thing, and follow up on what the hell is happening with Rutherford (Section 31 sleeper agent?)...

Per above, I hope they don't move toward more serialization. Character yes, story no. The Pakled Arc was dealt with over the course of a season yes, but only in spurts and it wasn't overpowering - just a background story for the foreground lower decks stories of the week. The Boimler on the Titan Arc was wrapped up over only 2 episodes. I think the Freeman is Tried for the Destruction of Pakled Planet will be wrapped up in the season 3 opener.

McMahon has a bad habit of revealing too much in his end-of-the-season interviews about this kind of stuff, and he mentioned both the quick return of Boimler to the Cerritos for season 2, and now the quick wrapup of the Freeman arc in season 3. (I wish he wouldn't drop those details.)

Unless the atmosphere has been vented, a SF ship should have enough oxygen for the crew to last quite a few hours.
Another possible problem you encounter is a lack of heat - but we already have materials which can passively store heat and release it to maintain a given temperature for a long time.
Obviously, this won't last indefinitely if there's no new heat, but its possible the Archimedes inner hull stores enough oxygen and heat so efficiently that it would last them 24 to 48 hours, or longer (possibly a week) in case of a ship-wide power loss (quite possibly longer).

Its over 400 years in the future also... and technology and science evolve exponentially for just 1 species... nevermind what would happen to UFP which is comprised of over 150 species in the late 24th century (technically speaking, the UFP should have been portrayed as FAR more advanced than what we saw on TV).

So, taking this into account, I would imagine that SF would design many passive technologies to work in case of ship-wide power loss to ensure crew's survival - even moreso after VOY returned.

Agreed!

I don't remember, but does the Archimedes lose gravity when the power goes out?
Also, apparently antimatter containment relies on some kind of unpowered magnetic field. Maybe room temp superconductors?
I would assume there are all kinds of passive systems: plants for air recylcing, etc. So yeah 20 hours is not that long, provided you don't get too much carbon dioxide or lose too much heat.
 
McMahon has a bad habit of revealing too much in his end-of-the-season interviews about this kind of stuff, and he mentioned both the quick return of Boimler to the Cerritos for season 2, and now the quick wrapup of the Freeman arc in season 3. (I wish he wouldn't drop those details.)
Meh, those details are easy enough for those with familiarity with tropes of Star Trek specifically and episodic TV in general to work out.
I don't remember, but does the Archimedes lose gravity when the power goes out?
No.
 
Meh, those details are easy enough for those with familiarity with tropes of Star Trek specifically and episodic TV in general to work out.

Yeah, but I would rather experience the possibilities and be able to wonder about it for a while, rather than having it laid out by TPTB right after the season 2 finale.
 
I would assume there are all kinds of passive systems: plants for air recylcing, etc. So yeah 20 hours is not that long, provided you don't get too much carbon dioxide or lose too much heat.

Pedantic side-note: Losing heat is actually not an issue. A vacuum is a very poor conductor of heat; that's why thermoses have a sealed, airless space between their inner and outer walls, to prevent heat from being conducted out into the air. A spacecraft's biggest problem in terms of temperature is actually figuring out how to vent enough heat so that the crew inside don't grow too hot.
 
Pedantic side-note: Losing heat is actually not an issue. A vacuum is a very poor conductor of heat; that's why thermoses have a sealed, airless space between their inner and outer walls, to prevent heat from being conducted out into the air. A spacecraft's biggest problem in terms of temperature is actually figuring out how to vent enough heat so that the crew inside don't grow too hot.

Instead of venting heat, wouldn't it be more efficient not to produce it? Just heat the spaceship enough to compensate for the infrared emissions from the hull, which I agree shouldn't be much.
 
Pedantic side-note: Losing heat is actually not an issue. A vacuum is a very poor conductor of heat; that's why thermoses have a sealed, airless space between their inner and outer walls, to prevent heat from being conducted out into the air. A spacecraft's biggest problem in terms of temperature is actually figuring out how to vent enough heat so that the crew inside don't grow too hot.
precisely. I think the only time they actually showed this was in a voyager episode, can’t remember which one.
 
Pedantic side-note: Losing heat is actually not an issue. A vacuum is a very poor conductor of heat; that's why thermoses have a sealed, airless space between their inner and outer walls, to prevent heat from being conducted out into the air. A spacecraft's biggest problem in terms of temperature is actually figuring out how to vent enough heat so that the crew inside don't grow too hot.

You are right about the lack of thermal conductivity in space, but the problem with venting heat is only an issue when systems are running and you are actually generating heat. The ship will radiate heat with no ability to regenerate it, so in this case, losing heat is the problem.
 
You are right about the lack of thermal conductivity in space, but the problem with venting heat is only an issue when systems are running and you are actually generating heat. The ship will radiate heat with no ability to regenerate it, so in this case, losing heat is the problem.

Sometimes they say the dumbest things, like in Voyager's "Revulsion" the hologram says that life-support consumes 59.2 percent of the total energy output! Life-support consumes nothing! It should be like one-millionth of the total energy output. Boy, the less you listen to the technobabble the better off you'll be.
 
Sometimes they say the dumbest things, like in Voyager's "Revulsion" the hologram says that life-support consumes 59.2 percent of the total energy output! Life-support consumes nothing! It should be like one-millionth of the total energy output. Boy, the less you listen to the technobabble the better off you'll be.
Yeah, to make even the basics of Trek work (given antimatter energy storage potential), back-of-the-envelope calcs indicate to me that warp engines should take some huge percentage (like 90%), with impulse (depending on how much it is used) taking like 9%. Everything else should be a drop in the bucket.
 
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