Never noticed that before. Definitely seems like a callback to the TOS scrim lighting they used in their turbolift alcove.
IIRC, the TNG bridge alcoves and corridor sets were rigged to use such scrim lighting, but the way the sets were lit in the series run didn't take advantage of them (although they did in the corridor scenes of TUC). When Generations came around, they finally decided to light the sets as originally intended, lending to their much more dramatic appearance.They added similar scrim lighting to the bridge alcoves for Generations.
https://movies.trekcore.com/gallery/albums/generationshd/generationshd0458.jpg
https://movies.trekcore.com/gallery/albums/generationshd/generationshd1135.jpg
I didn't even realize they were made of bird feeders!This is a bit off topic since you aren't building Borg components, but I spotted one of the First Contact Borg Interplexing Beacon Bird Feeders at a garage sale today. Didn't buy it, but I'm thinking about it.
This is a bit off topic since you aren't building Borg components, but I spotted one of the First Contact Borg Interplexing Beacon Bird Feeders at a garage sale today. Didn't buy it, but I'm thinking about it.
According to Andy Probert it was there at the beginning, they just never used it on the series. They never used the Ready Room's roll-out bed, either (the "couch" was just the end of the bed sticking out of the wall, they just never rolled it out in any show).They added similar scrim lighting to the bridge alcoves for Generations.
https://movies.trekcore.com/gallery/albums/generationshd/generationshd0458.jpg
https://movies.trekcore.com/gallery/albums/generationshd/generationshd1135.jpg
Yeah, the story goes is that the row of blinkies was added as an afterthought after Drexler complained to Eaves that those blinkies had been part of every Enterprise viewscreen (forgetting the TMP one, obviously) and MUST be there (I like Drexler's style). But yeah, they're hard to see, and I'm assuming it's because they were added as an afterthought.Very nice!
I've always been kind of ambivalent about the front of the bridge; the holographic viewscreen was kind of a cool idea, but sort of meh in execution (but it makes perfect sense from the perspective of a movie where the ship has most of its systems down for a large portion of the film and they don't need to use the viewer anyway). And in both versions, the strip of blinky lights are difficult to see because the conn and ops stations block the camera's line of sight. (FC INS NEM).
I wonder if that’s part of the reason they reverted back towards a traditional view screen in the next film. Or maybe the holographic view screen was just another level of special effects photography difficulty that just wasn’t worth it.The thing that drives me nuts is that FC was part of the ongoing shift to more stagey bridges where everyone faces forward so it's easier to film them, but that means most stations on the bridge are oriented so everyone has a clear view of... a blank wall. There's probably a way to make an on-demand screen make sense, but it should probably be something other than a blank wall in the most prominent part of the room every is pointed at when it's not in use.
This mirrors my thoughts exactly. What's the point of a holographic viewscreen that just covers an otherwise blank section of wall?The problem with the FC implementation was it was just the regular screen, except you could turn it off. There didn't appear to be anything different in the way it displayed content.
I didn't even notice it was different at first. It's one of those blink and you'll miss it moments.
It's not like they hadn't toyed with such things - early TNG tried to show the main viewer was 3D by playing with camera angles.This mirrors my thoughts exactly. What's the point of a holographic viewscreen that just covers an otherwise blank section of wall?
Throw some immersive 3D in there!!!
We use essential cookies to make this site work, and optional cookies to enhance your experience.