Quality is subjective.
Quality is subjective.
When it comes art I find quality subjective.Popularity is subjective. I would argue that quality is not. There are good things, both loved and hated, and bad things both loved and hated. Being good or bad does not much affect loved or hated.
When it comes art I find quality subjective.
I think when it comes to art, it's 100% subjective.
Of course "quality" is subjective when it comes to art and entertainment.
Nor was it supposed to be. Just an observation of it's commercial success. The first 4 TF films were financial successes because they delivered popcorn big screen action for a couple of hours - not something that a weekly TV series can replicate, since the audience and entertainment niche is different.Not weighing in on NuTrek or Orville, but that's hardly the best metric of quality, as the live action Transformers films have taught us.
Ah but who determines what is "good" or "bad"? And is everyone in agreement?Popularity is subjective. I would argue that quality is not. There are good things, both loved and hated, and bad things both loved and hated. Being good or bad does not much affect loved or hated.
Ah but who determines what is "good" or "bad"? And is everyone in agreement?![]()
You can subjectively choose a standard to judge an item again objectively.Depends on what you are quantifying. The design of a ship can be judged on function, in this case moot as the models do not function. The pretty is as pretty does standard. You can judge on the axioms of design. Why do some things look better than others. There is science behind it. golden ratio, rule of thirds and so forth. These are not subjective. Humans, I believe the entire population here, I could be wrong, like things better when designed to these standards. Last is to the design. Was it made right? Nothing subjective to that. It matches the blueprint or it does not. Lego is a prime example of objective Quality of the first order. I have 50 year old pieces that work perfectly with new ones. That, is Quality.
Whether you like something, regardless of quality that is subjective. Liking or dis-liking is not a matter of Quality.
Robert Mapplethorpe, for instance. You can't tell me he didn't deliberately intend to anger a lot of the people who'd see his works of art.
I went to see the Mapplethorpe exhibition when it was in Cincy because I was curious what all the hullabaloo was about, a whole lot of wasted hell broke loose.
https://www.smithsonianmag.com/history/when-art-fought-law-and-art-won-180956810/
Ergo, no comment on Mr. Mapplethorpe's art.
Depends on what you are quantifying. The design of a ship can be judged on function, in this case moot as the models do not function. The pretty is as pretty does standard. You can judge on the axioms of design. Why do some things look better than others. There is science behind it. golden ratio, rule of thirds and so forth. These are not subjective. Humans, I believe the entire population here, I could be wrong, like things better when designed to these standards. Last is to the design. Was it made right? Nothing subjective to that. It matches the blueprint or it does not. Lego is a prime example of objective Quality of the first order. I have 50 year old pieces that work perfectly with new ones. That, is Quality.
Whether you like something, regardless of quality that is subjective. Liking or dis-liking is not a matter of Quality.
Respectfully, saying that "quality" can be objectively quantified when it comes to art or television is pretty ridiculous.
Who gets to decide what is "good" and what is "bad" objectively?
C'mon.
Two groups can take the same script, let us say a good drama that hits its marks had has no plot holes. One can do a good job producing it, or a bad job. TV has the money and skill that a good job of production is pretty assured.
But there is also the old Broadway axiom: "If it's not on the page, it's not on the stage." The writing must make sense as well, and a drama has rules. You want to avoid plot holes, and plot orphans. Five minute plots are of issue in Star Trek. Five minutes after leaving the theater you have the thing picked part, even if the ride was fun. Inconsistencies in how a character is portrayed must be avoided as well. You can judge a screenplay as good or bad on objective criteria.
That does not dismiss the subjective subject of did you like it? Vis-à-vis, I do not like horror, no matter how objectively good.
Ok.
So, who decides what is objectively "good" and what is "bad" with regard to quality?
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