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Another space station show?

For a franchise about "new worlds and new civilisations" they do spend an inordinate amount of time going back to Earth. I'd love to have a show where they really are out on the frontier, where the human characters are all colonists and boomers, so Earth was just another place they had to go to in order to attend the Academy and begin their lives in the vast unknown expanse of the galaxy.
I'd be on with it.
 
It also might be cool to do sort of a hybrid between DS9 and a traditional Trek show. Like, the show takes place mainly on a ship, but it's a small one which has a regular "home base" at a distant starbase or planet, so it could freely alternate between the base stories and the exploration stories.
 
Earth was just another place they had to go to in order to attend the Academy and begin their lives in the vast unknown expanse of the galaxy.

I know the only Starfleet Academy we ever seem to see or hear about is in San Francisco, but surely there must be branches throughout the Federation. I mean, the casualty numbers being thrown out during the Dominion War alone make the idea of the amount of students you need each year passing through 1 quite modest looking campus laughable...
 
If Starfleet is breaking the boundaries of space exploration as I expected it to be then there would be a time -which should've been presented in PICARD and was long overdue since TMP- Starfleet Academy would have multiple complexes, "Annexes" throughout the galaxy within their relevant territories. Whether it would be on an outpost or spacecrafts moving in space, some branching off of the academy should be present and progressive as there should be a point where it would just be too far to go to Earth for standard training boot camp. With what has been developed throughout the years of TOS and TNG, the highest speeds of warp can't simply get a student to Earth in days or weeks or even months, by the time of PICARD with the gradual progression of exploration returning to Earth should take a matter of years.
 
Starfleet Academy would have multiple complexes, "Annexes"
Make it so that the main academy is on another federation members planet, and the campus on Earth is a supplimental annex.

Really only with a few of the characters was it spelled out that the academy they went to was on Earth. In some cases it's directly stated, but usual not.

Which academy did Kirk go to as a cadet? It's never said. But TOS alway did seem to exist in a "bigger" universe.
 
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I know the only Starfleet Academy we ever seem to see or hear about is in San Francisco, but surely there must be branches throughout the Federation. I mean, the casualty numbers being thrown out during the Dominion War alone make the idea of the amount of students you need each year passing through 1 quite modest looking campus laughable...

There are. There are Academies on Beta Aquilae II, Beta Ursae Minor II, and Psi Epsilon III, as well as training facilities (Academies) in Marseille and Relva VII.
 
I dunno...like 70% of medical issues in the 24th century are solved by shining a blue light on it.
Did you know there was a Doctor (Phlox) from the so-called 22nd Century (ENT) who can cure himself from being Borg, something 24th Century medical marvels continue to struggle on?
 
Did you know there was a Doctor (Phlox) from the so-called 22nd Century (ENT) who can cure himself from being Borg, something 24th Century medical marvels continue to struggle on?

Yes, but he also let an entire species die painfully because he didn't understand evolution, so...
 
Me, I’d like to see a show set on a station near the Neutral Zone in the aftermath of the destruction of Romulus, explore the relations of Romulan and Federation people on that border now that the unifying power of the Romulan Senate is gone. We got glimpses in Picard, but that’s character drama centered on Picard, it’s not the core idea.

And, to borrow from the Vanguard novels, they could have a support vessel (of like a ship the size of a Nebula class or larger - this IS still Romulan space, you want a ship capable of handling itself out there) assigned to tell stories off the station, say across the Zone, the occasional episode set entirely on the support vessel, away from the station.
 
I'd be for a space station show. It allows for greater exploration of a smaller part of the universe. I'd also be up for a spinoff showing the life on a newly founded colony world. By now the technology to make that feasible might be around, considering t hat Star Trek is switching to digital environments (at least that's what I read around here)
So have a bunch of people live on an exotic alien planet and work out ways to survive the environment and grow as a community.

Maybe if it took place on an alien space station that Starfleet discovered, and each episode was about a Starfleet crew exploring it.

Only if there's a way to avoid mystery box storytelling.
I mean nothing against the idea in a vacuum, but we already have two Trek shows right now that employ mystery-box storytelling, why make a third?
So please no "Ooooh let's spend 10 episodes finding out who built this space station! (hint: the reveal will be very underwhelming, because we're making it up as we're going along and stretch it out as much as possible!)"

If the mystery box can be avoided, I could see something like a federation outpost inside a vast, ancient space station, left behind by a former civilization, with other empires and communities living in other corners of a mostly abandoned mega structure like that.
 
I'd be for a space station show. It allows for greater exploration of a smaller part of the universe. I'd also be up for a spinoff showing the life on a newly founded colony world. By now the technology to make that feasible might be around, considering t hat Star Trek is switching to digital environments (at least that's what I read around here)
So have a bunch of people live on an exotic alien planet and work out ways to survive the environment and grow as a community.



Only if there's a way to avoid mystery box storytelling.
I mean nothing against the idea in a vacuum, but we already have two Trek shows right now that employ mystery-box storytelling, why make a third?
So please no "Ooooh let's spend 10 episodes finding out who built this space station! (hint: the reveal will be very underwhelming, because we're making it up as we're going along and stretch it out as much as possible!)"

If the mystery box can be avoided, I could see something like a federation outpost inside a vast, ancient space station, left behind by a former civilization, with other empires and communities living in other corners of a mostly abandoned mega structure like that.
I think a wonderful reveal, by the end of the pilot, our heroes discover their newly discovered space station originated from another galaxy, Milky Way Galaxy. I think it would blow away a viewer because as they were watching they assumed the series was set in our Galaxy and somewhere near or around Federation space. So the question would be how did this Federation station ended in our heroes' Galaxy?
 
I'd go for a series about a newly-built starbase at one of the farthest edges of Federation space. Unlike DS9, it would be of Federation design and would be so far away from Earth that it would take months for a ship to get there at maximum warp. It would have its own assigned small starship, but otherwise it would be the only representative of the Federation in the region. The station's crew would be all Starfleet, but half of the main characters would be civilians. There would be plenty of never-before-seen worlds within range of the starbase, but I'd like the primary focus to be about what happens after initial exploration, when the Federation is the newcomer that's moved into the neighborhood.

I'd also would like to see it not evolve into a space war saga (ala DS9 or Babylon 5), but there would still be bad guys and the occasional space battles. Some of those fights, though, may not involve the Federation but could still present problems for the crew and citizens of the starbase.
 
Did you know there was a Doctor (Phlox) from the so-called 22nd Century (ENT) who can cure himself from being Borg, something 24th Century medical marvels continue to struggle on?
From the species with a much higher tolerance for radiation than other humanoids? Yep.
 
I'd go for a series about a newly-built starbase at one of the farthest edges of Federation space. Unlike DS9, it would be of Federation design and would be so far away from Earth that it would take months for a ship to get there at maximum warp. It would have its own assigned small starship, but otherwise it would be the only representative of the Federation in the region. The station's crew would be all Starfleet, but half of the main characters would be civilians. There would be plenty of never-before-seen worlds within range of the starbase, but I'd like the primary focus to be about what happens after initial exploration, when the Federation is the newcomer that's moved into the neighborhood.

I'd also would like to see it not evolve into a space war saga (ala DS9 or Babylon 5), but there would still be bad guys and the occasional space battles. Some of those fights, though, may not involve the Federation but could still present problems for the crew and citizens of the starbase.
Besides the Federation station, what you summed up was the first 3 seasons of Deep Space Nine. I missed that inspired version of the series.
 
I think a wonderful reveal, by the end of the pilot, our heroes discover their newly discovered space station originated from another galaxy, Milky Way Galaxy. I think it would blow away a viewer because as they were watching they assumed the series was set in our Galaxy and somewhere near or around Federation space. So the question would be how did this Federation station ended in our heroes' Galaxy?

Sorry but that just seems like it tries overly hard to be clever and "subvert expectations"(tm). I would care just as little about how the space station ended up there as I cared about what caused the Burn.
 
Interesting idea. Seeing Starfleet through different eyes could be an intriguing take.

Like that 1990s video game "Klingon Command". It was fun seeking out new life forms... and blowing up all those Federation ships that contained them. :devil:

But that was an interactive video game that had to also balance gameplay and visuals with "typical" PCs of the time... Do people care that Captain Koloth of the Klingon High Command is getting trounced every single week by Kirk, only to shout "Curses, foiled again"?* How does one make a series involving an adversary keep them engaging?

* Or actual curse words instead of the high level comic book camp, and without the beeps because that's so cool that all the other 50,000 shows on broadcast TV aren't doping it.
 
I'd love to see a station show, but maybe one where the emphasis on on setting up a colony on some lovely alien world? We tend to see the survey phase of space exploration in Star Trek a lot, not so much the settlement phase. That, or a little research outpost on the frontier. Give the protagonists a couple of shuttles and other interesting auxiliary craft. Have the crew of the outpost discover more things about a planet over the course of the show... and make a starship arriving (or failing to arrive) a big deal, the first sign of civilization they've seen in a while. Generally, anything that emphasizes the distance from the core Federation or Earth would be good.

Or, if the writers want more action, go an "Away All Boats" route and have a small base with a couple of Defiant like ships all operating along a border, with multiple ships going out on patrol or hanging around the base. Plenty of opportunities to patrol local space, fight cloaked ships ect ect.
 
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