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Post 2378: Warp 10, the Delta Flyer, & A New Technology Boom?

That's why we need to include a variable into the formula to represent the speed of plot. ;)
If that's the case, all they have to do is have the Captain tell the helmsman that I need to be @ ___ location in ### mins/hrs/days/months/years and let the helmsman figure it out and then it'll happen.
 
If that's the case, all they have to do is have the Captain tell the helmsman that I need to be @ ___ location in ### mins/hrs/days/months/years and let the helmsman figure it out and then it'll happen.
The speed of plot could be slower if the plot required the Enterprise to miss the mission requirements, too, as in Amok Time where the Enterprise could not detour to Vulcan to be at its designation on time. In that case, the Captain told the helmsman the location and ETA, but then it didn't happen, so, their is an upper limit of the speed of plot variable (if the plot requires it.) :rolleyes:
 
The speed of plot could be slower if the plot required the Enterprise to miss the mission requirements, too, as in Amok Time where the Enterprise could not detour to Vulcan to be at its designation on time. In that case, the Captain told the helmsman the location and ETA, but then it didn't happen, so, their is an upper limit of the speed of plot variable (if the plot requires it.) :rolleyes:
Life always seems to have "Detours" at the most inopportune times.
 
The real problem seems to me not the warp scale, but the writers want to one-up the previous speed champion too often, resulting in stuff like a 10-fold increase in top speed within a decade. There will be no real solution until they curb their enthusiasm for that and restrain themselves a little more.

It's not as if they need much higher top speeds anyway (well, apart from Voyager that needs to return from the DQ, but they arrived there by highly unusual circumstance). There's a Galaxy out there with 400,000,000,000 star systems, the exploration of which will take them centuries even for an organisation the size of Starfleet - unless you assume a steady exponential growth of their numbers and new member species. Being able to zip through the galaxy in minutes doesn't significantly speed up that effort, the actual exploration will still take the lion's share of time.
 
The real problem seems to me not the warp scale, but the writers want to one-up the previous speed champion too often, resulting in stuff like a 10-fold increase in top speed within a decade. There will be no real solution until they curb their enthusiasm for that and restrain themselves a little more.

It's not as if they need much higher top speeds anyway (well, apart from Voyager that needs to return from the DQ, but they arrived there by highly unusual circumstance). There's a Galaxy out there with 400,000,000,000 star systems, the exploration of which will take them centuries even for an organisation the size of Starfleet - unless you assume a steady exponential growth of their numbers and new member species. Being able to zip through the galaxy in minutes doesn't significantly speed up that effort, the actual exploration will still take the lion's share of time.
Tell that to the writers.
 
SERIES CO-CREATOR: ...Our hero ship has infinity drive and can travel instantaneously to any point in the Universe.

SERIES (SEASON 3) WRITER: ...This new ship in my story can travel twice as instantaneously fast as the hero ship.
 
^Still might be possible in some way, if 'travel twice as fast' is taking into account the initiation time of the drive, even if once the drive displacement itself kicks in, it is instantaneous.

I have a 4x space game where both factors are relevant considerations in ship design (speed of the warp drive and its initiation time. Well, and fuel economy of the particular drive, too).
 
Heck, even Warp drive still seems as slow as ever in Picard...
Slow compared to Slipstream, Transwarp, etc. But reliable enough to establish an interstellar community, and good enough for exploration just beyond Federation space.

If you are going to add an FTL technology that is way beyond warp drive, you should ask yourself how this fictional technology will aid drama or story telling.
 
If you are going to add an FTL technology that is way beyond warp drive, you should ask yourself how this fictional technology will aid drama or story telling.

It shows advancement of a space-faring organization (which adds a bit of realism and a sense of progression), and can set the stage beyond the Milky Way.
 
SERIES CO-CREATOR: ...Our hero ship has infinity drive and can travel instantaneously to any point in the Universe.

SERIES (SEASON 3) WRITER: ...This new ship in my story can travel twice as instantaneously fast as the hero ship.
Well the Disco-A does do the spinning bit faster than the original:lol:
 
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