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SciFiEric's 2nd Pilot USS Enterprise

I meant the aft caps. We saw those more than the "real" ones with the sphere on the end.
That bugged the ever lovin' hell out of me when I was a kid. Even seven-year-old @Professor Moriarty noticed when the Enterprise had vents in one scene and what looked like Mom and Dad's "modern" globe lampshades capping the nacelles in the next scene.

I blame Gene Roddenberry for triggering my OCD with his cheapskate reuse of the 1965 VFX for the entire series.
 
You definitely deserve it bro. I am always in awe of your skill.

And hopefully the mystery of the chair can pique others as well.
Of course, this weekend, I might have to give it a go. I've started collecting references.

There was at least one guy who built a full-sized mock-up (presumably for a convention) that I saw pictures of. He even did makeup to look like old Captain Pike. That might be someone to contact.
 
I meant the aft caps. We saw those more than the "real" ones with the sphere on the end.
Ah! Yeah, I'm still not sure how those rear caps were built, or if they should be shiny or not.
That bugged the ever lovin' hell out of me when I was a kid. Even seven-year-old @Professor Moriarty noticed when the Enterprise had vents in one scene and what looked like Mom and Dad's "modern" globe lampshades capping the nacelles in the next scene.

I blame Gene Roddenberry for triggering my OCD with his cheapskate reuse of the 1965 VFX for the entire series.
Okay, to set the scene, I'm sitting here alone, eating my breakfast, ready to get to work in a couple of minutes. I read your message and burst out laughing. That must have sounded eerie to my wife a few rooms down. Silence. Silence. Some munching on breakfast. "HA HA HA HA!" Silence. Silence. ;)
 
Some windows and lights. I will probably be making some changes. I have to research brightness and color for the lights.

All done in Blender 3D.

WNMHGB-Enterprise-016G.png
 
The different Filmic render settings drive me nuts. That you can take the same model and the same lighting and turn out completely different-looking images amazes me. I also am flabbergasted that there is no allowance for Filmic Color Management in the new version of Blender. Nutty.

All done in Blender 3D, of course. The last image shows how that side shot was set up.

WNMHGB-Enterprise-016O.png

WNMHGB-Enterprise-016Q.png

WNMHGB-Enterprise-016P.png
 
That side view looks like on of Shaw's photos.
Wow! Thank you, Tallguy! I love Shaw's photos!
I said up-thread how @scifieric's work here looks like a model kit. That shot literally looks like an unpainted AMT kit that has gotten a little yellow with age (I've see it happen ;)). It's that realistic. Amazing work.
Thank you very much, Ar-Pharazon! That's very kind of you!
 
That first pic is indeed awesome, it is something about that colour that makes it so "real" the other one is also very good but maybe a bit too perfect, as if that's possible..hard to explain.
 
That first pic is indeed awesome, it is something about that colour that makes it so "real" the other one is also very good but maybe a bit too perfect, as if that's possible..hard to explain.
Thanks man! I'm hoping I can turn out better images when I'm done.
 
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