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Spoilers Picard 1x1, "Remembrance"

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I've seen it once, at 7AM this morning. But then, I never complained about the camera work on Discovery or the Abrams films. I just appreciate that this feels more traditional. It gives it a different feel from Discovery.

We'll see if they constrain the directors once they get into space. This ep already demonstrated a space shot that was very much like what we'd get on Discovery. The first ep certainly reminded me more of Discovery than any previous Star Trek show.
 
In one of the Discovery Season 2 commentaries the director mentions that no two shots would be alike, and staged as such. A deliberate choice to keep things fresh.

That's stupid though. There's a thing caused focus.

If I'm listening to a video on my left monitor, I'm not going to be able to do a close reading of something on my right monitor.

Similarly, if there's really oddly composed shots - or say if the music is cranked up to 11 - I'm not going to be paying close attention to dialogue.

Unless the intent is for you to not pay close attention to dialogue that is.
 
I watched a review recently that made the point Discovery often uses weird camera angles for seemingly no purpose. Like, there's a scene of two people talking in a corridor, and instead of just framing them, or following them down the hall, the shot will start up near the ceiling and then do a 180-degree pan. As if they're so scared that a static shot is going to bore us they have to make the camera active.

Picard has the confidence to not do this.

I don't think it's about confidence, just difference in shows. The Discovery camerawork style would be largely out of place on Picard.
 
It would be unfair to expect the Federation to save them all. Even building thousands of ships, they were going to run out of time.

I know. But I did not interpret Picard's statement as being about how many people the Federation could save but about how many people would be affected the supernova.
 
i don't have a problem with Disco's cinematography reminding viewers they are watching a show set in space and not in a hotel on earth as being a problem, but then I found the cinematography of the Berman era to be pretty boring even at the time.

I believe some of the most successful episodes of Berman Trek were effectively stage plays. Like say Duet on DS9. It was about the two characters in the room and everything else was secondary.

Mind you, not every Trek episode needs to be like that. But some can, and are quite successful at it.
 
That's stupid though. There's a thing caused focus.

If I'm listening to a video on my left monitor, I'm not going to be able to do a close reading of something on my right monitor.

Similarly, if there's really oddly composed shots - or say if the music is cranked up to 11 - I'm not going to be paying close attention to dialogue.

Unless the intent is for you to not pay close attention to dialogue that is.

I didn't have any trouble with following dialogue and cinematography at the same time when i was watching Disco.
 
I didn't have any trouble with following dialogue and cinematography at the same time when i was watching Disco.

I don't think the cinematography really made it hard for me to understand dialogue. But the extent to which SFX and music were constantly playing while people were talking certainly did.

There's also some wisdom in letting the "quieter" moments be quiet in order to make the "louder" moments stand out more. If everything is fancy camerawork, fancy camerawork stops being notable in the scenes it's really helpful.
 
I believe some of the most successful episodes of Berman Trek were effectively stage plays. Like say Duet on DS9. It was about the two characters in the room and everything else was secondary.

Mind you, not every Trek episode needs to be like that. But some can, and are quite successful at it.

Yes, you can restrain your directors from doing anything interesting with their camerwork in order to replicate a stage-like setting. But allowing them to be less restrained and more creative isn't stupid, IMO.
 
Yes, you can restrain your directors from doing anything interesting with their camerwork in order to replicate a stage-like setting. But allowing them to be less restrained and more creative isn't stupid, IMO.

Like anything else, there’s a balance to be had. I’m more of a traditionalist, so I enjoy the traditional work more.
 
I don't think the cinematography really made it hard for me to understand dialogue. But the extent to which SFX and music were constantly playing while people were talking certainly did.

There's also some wisdom in letting the "quieter" moments be quiet in order to make the "louder" moments stand out more. If everything is fancy camerawork, fancy camerawork stops being notable in the scenes it's really helpful.

It sounds like we haven't been watching the same show. Like Picard, Disco offers up plenty of quiet moments where the story calls for it.
 
Early thoughts:
  • Great to see JLP again, as well as Data and the Enterprise-D
  • Enjoyed that the show was more intimate and not as frantic as Disco (which I do enjoy)
  • Fear that the overall arc will be a Cylon-Skinjob repeat. Hope not.
  • Enjoyed the use of the "Balance of Terror" Romulan theme.
  • I was right about Dahj.
 
I’m still going with that Soong is still alive and is now living inside a advanced android. He always seemed to be someone with a backup plan.
I just don’t see Maddox being smart enough to make these Terminators. Unless he had help from Flint of course.
 
i don't have a problem with Disco's cinematography reminding viewers they are watching a show set in space and not in a hotel on earth as being a problem, but then I found the cinematography of the Berman era to be pretty boring even at the time.

It isn't clear to me in what qualitative way a conversation between two people in a room on a spaceship with artificial gravity would differ from the same conversation in a hotel room on Earth, and even less how having a continuously-moving camera helps convey that difference in any way.
 
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